Monitoring Module

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This facility provides a way to retrieve data per region.
 
This facility provides a way to retrieve data per region.
  
=Enabling=
+
= Enabling =
  
In OpenSimulator 0.7.2 it is always active. In current development code it is active by default but can be disabled by setting
+
In OpenSimulator 0.7.2 it is always active. In current development code it is active by default but can be disabled by setting
  
 
  [Monitoring]
 
  [Monitoring]
 
  Enabled = false
 
  Enabled = false
  
=Retrieving data=
+
= Retrieving data =
==OpenSimulator 0.7.2 and earlier==
+
== OpenSimulator 0.7.2 and earlier ==
 
In OpenSimulator 0.7.2 and earlier, each region will register a URL on the built-in OpenSim HTTP server with the format
 
In OpenSimulator 0.7.2 and earlier, each region will register a URL on the built-in OpenSim HTTP server with the format
  
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  regionImagedd5b77f8bf8845acaace35bd76426c82  
 
  regionImagedd5b77f8bf8845acaace35bd76426c82  
  
==OpenSimulator development code==
+
== OpenSimulator development code ==
In OpenSimulator development code, the region data can also be accessed via region name. Therefore, typing  
+
In OpenSimulator development code, the region data can also be accessed via region name. Therefore, typing  
  
 
  show http-handlers
 
  show http-handlers
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where there are two regions called test and test2.
 
where there are two regions called test and test2.
  
=Retrieved data=
+
= Retrieved data =
==OpenSimulator 0.7.2 and earlier==
+
== OpenSimulator 0.7.2 and earlier ==
 
On OpenSimulator 0.7.2 and earlier, fetching
 
On OpenSimulator 0.7.2 and earlier, fetching
  
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</pre>
 
</pre>
  
==OpenSimulator development code==
+
== OpenSimulator development code ==
 
In current development code, more statistics have been added, so instead you'll see something like
 
In current development code, more statistics have been added, so instead you'll see something like
  

Revision as of 19:35, 3 March 2012

Contents

Introduction

This facility provides a way to retrieve data per region.

Enabling

In OpenSimulator 0.7.2 it is always active. In current development code it is active by default but can be disabled by setting

[Monitoring]
Enabled = false

Retrieving data

OpenSimulator 0.7.2 and earlier

In OpenSimulator 0.7.2 and earlier, each region will register a URL on the built-in OpenSim HTTP server with the format

/monitorstats/<region-uuid>

If you type

show http-handlers

on the region console you'll see something like this in the HTTP section

/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c81 
/SStats/ 
/CAPS/VS/ 
regionImagedd5b77f8bf8845acaace35bd76426c81 
/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c82 
regionImagedd5b77f8bf8845acaace35bd76426c82 

OpenSimulator development code

In OpenSimulator development code, the region data can also be accessed via region name. Therefore, typing

show http-handlers

will return something like

/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c81 
/monitorstats/test 
/SStats/ 
/CAPS/VS/ 
regionImagedd5b77f8bf8845acaace35bd76426c81 
/monitorstats/dd5b77f8-bf88-45ac-aace-35bd76426c82 
/monitorstats/test2 
regionImagedd5b77f8bf8845acaace35bd76426c82 

where there are two regions called test and test2.

Retrieved data

OpenSimulator 0.7.2 and earlier

On OpenSimulator 0.7.2 and earlier, fetching

http://192.168.1.2:9000/F27ED466A0D311F8A7B1F309F942437F3302D455

will return something like

<?xml version="1.0"?>
<data>
  <AgentCountMonitor>0</AgentCountMonitor>
  <ChildAgentCountMonitor>0</ChildAgentCountMonitor>
  <GCMemoryMonitor>32358400</GCMemoryMonitor>
  <ObjectCountMonitor>0</ObjectCountMonitor>
  <PhysicsFrameMonitor>0</PhysicsFrameMonitor>
  <PhysicsUpdateFrameMonitor>0</PhysicsUpdateFrameMonitor>
  <PWSMemoryMonitor>354172928</PWSMemoryMonitor>
  <ThreadCountMonitor>0</ThreadCountMonitor>
  <TotalFrameMonitor>1</TotalFrameMonitor>
  <EventFrameMonitor>0</EventFrameMonitor>
  <LandFrameMonitor>0</LandFrameMonitor>
  <LastFrameTimeMonitor>87</LastFrameTimeMonitor>
</data>

OpenSimulator development code

In current development code, more statistics have been added, so instead you'll see something like

<?xml version="1.0"?>
<data>
  <AgentCountMonitor>0</AgentCountMonitor>
  <ChildAgentCountMonitor>0</ChildAgentCountMonitor>
  <GCMemoryMonitor>32358400</GCMemoryMonitor>
  <ObjectCountMonitor>0</ObjectCountMonitor>
  <PhysicsFrameMonitor>0</PhysicsFrameMonitor>
  <PhysicsUpdateFrameMonitor>0</PhysicsUpdateFrameMonitor>
  <PWSMemoryMonitor>354172928</PWSMemoryMonitor>
  <ThreadCountMonitor>0</ThreadCountMonitor>
  <TotalFrameMonitor>1</TotalFrameMonitor>
  <EventFrameMonitor>0</EventFrameMonitor>
  <LandFrameMonitor>0</LandFrameMonitor>
  <LastFrameTimeMonitor>87</LastFrameTimeMonitor>
  <TimeDilationMonitor>1</TimeDilationMonitor>
  <SimFPSMonitor>56.6666679382324</SimFPSMonitor>
  <PhysicsFPSMonitor>46.9475212097168</PhysicsFPSMonitor>
  <AgentUpdatesPerSecondMonitor>0</AgentUpdatesPerSecondMonitor>
  <ActiveObjectCountMonitor>0</ActiveObjectCountMonitor>
  <ActiveScriptsMonitor>0</ActiveScriptsMonitor>
  <ScriptEventsPerSecondMonitor>0</ScriptEventsPerSecondMonitor>
  <InPacketsPerSecondMonitor>0</InPacketsPerSecondMonitor>
  <OutPacketsPerSecondMonitor>0</OutPacketsPerSecondMonitor>
  <UnackedBytesMonitor>0</UnackedBytesMonitor>
  <PendingDownloadsMonitor>0</PendingDownloadsMonitor>
  <PendingUploadsMonitor>0</PendingUploadsMonitor>
  <TotalFrameTimeMonitor>0</TotalFrameTimeMonitor>
  <NetFrameTimeMonitor>0</NetFrameTimeMonitor>
  <PhysicsFrameTimeMonitor>0</PhysicsFrameTimeMonitor>
  <SimulationFrameTimeMonitor>0</SimulationFrameTimeMonitor>
  <AgentFrameTimeMonitor>0</AgentFrameTimeMonitor>
  <ImagesFrameTimeMonitor>0</ImagesFrameTimeMonitor>
</data>
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