User:Allen Kerensky/Myriad Lite Roadmap
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< User:Allen Kerensky(Difference between revisions)
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Revision as of 14:14, 23 February 2012
Contents |
Myriad Lite Roadmap
Preview 1: DONE
- HUD
- Character Sheet Loader
- Non-Powered Armor
- Firearm
- Bullet
- Ranged Combat Skill Handler
- Opposed Test Handler
- Practice Target
Preview 2: DONE
- Healing
- Melee Weapon
- Built in Fist Fighter
- Close Combat Skill Handler
- Hovertext Meter
Preview 3: DONE
- Heavily Commented Code
Preview 4: DONE
- BAM Adventure Giver NPC
- BAM Collision Goal
- BAM Location Goal
- BAM Touch Goal
- HUD BAM Module
- Holster
- Power Armor
Preview 5: DONE
- HUD Unopposed Test Handler
- Region CSVs Servers
- Region Settings Server
- Region Templates Server
- Character Builder
- Narrators
- Contributed: BAM-compatible Traps
Preview 6: DEV IN PROGRESS
- Improved Armor HUD Module (Done)
- Improved Armor Attachment (Done)
- Revised Armor Module to avoid lack of opensim detach
- Revised attachment code to reset/resume after changed teleport and changed region events
- Revised server code to reset/resume after changed region restart events
- Rumor Server
- Rumor HUD Module
- Experience Points progression
- Levelled Progression
- Gradual Progression
- Random Progression
- World Effect Language Library (WELL)
- NPC Goon
- NPC Specialist
- NPC Detailed
- Turrets
Preview 7: PLANNED
- Implement Medieval- and Fantasy-related Setting Specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Magical and Spell-casting abilties
- Equipment
Preview 8: PLANNED
- Implement Modern and Horror-related Setting-specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Occult abilities
- Equipment
Preview 9: PLANNED
- Implement Futuristic- and Science-Fiction-related Setting specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including Psionic abilities
- Equipment
Release 1.0: PLANNED
- Implement final remaining universal setting specifics
- Statistics
- Resiliences
- Templates
- Boons
- Flaws
- Skills
- Special Effect Abilities including all eras Mortal and Social Combat abilties
- Equipment
- Final bugfixes
- Release to Community Development