User:Allen Kerensky/Myriad Lite Preview 5/SFX CSV
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Myriad Lite SFX CSV
Myriad_Lite_SFX-v0.0.0-20100326.csv
# Myriad_Lite_SFX-v0.0.0-20100326.csv # The Myriad RPG System was designed, written, and illustrated by Ashok Desai # Myriad RPG licensed under the Creative Commons Attribution 2.0 UK: England and Wales # http://creativecommons.org/licenses/by/2.0/uk/ # Myriad Lite software Copyright (c) 2011 by Allen Kerensky (OSG/SL) # Myriad Lite licensed under the # Creative Commons Attribution-Share Alike-Non-Commercial 3.0 Unported # http://creativecommons.org/licenses/by-nc-sa/3.0/ # "SFX Name","SFX Type","SFX Activation","SFX Description" Artery Strike,Mortal Combat,Burn 1 six on an attack using an edged weapon.,FIXME Autofire Master,Mortal Combat,Burn 1 six per additional target struck instead of reducing damage on a hosing attack roll.,FIXME Crippling Blow,Mortal Combat,Burn 1 six per two meter reduction in movement on a close combat attack roll.,FIXME Guns Akimbo,Mortal Combat,Burn 1 six per die to be used on the second attack on a ranged attack roll.,FIXME Hard as Nails,Mortal Combat,Burn 1 six per -1 to the damage of the attack on any defence roll.,FIXME Hawkeye,Mortal Combat,Burn 1 six per automatic damage die success on an attack roll.,FIXME Knockback,Mortal Combat,Burn 1 six per three meters of knockback caused on a close combat attack roll.,FIXME Multiple Strike,Mortal Combat,Burn 1 six per additional target struck in an unarmed attack roll.,FIXME Power Strike,Mortal Combat,Burn 1 six per additional die of damage caused on an unarmed attack roll.,FIXME Superior Throw,Mortal Combat,Burn 1 six per additional throw effect on an attack roll.,FIXME Aura of Terror,Social Combat,Burn 1 six per die of terror damage caused on a social attack roll.,FIXME Change the Subject,Social Combat,Burn 1 six on a social defense roll.,FIXME Husky Tones,Social Combat,Burn 1 six per +2 bonus to the result of a romantic attack roll.,FIXME The Perfect Lie,Social Combat,Burn 1 six on a social attack or defense roll.,FIXME Witticism,Social Combat,Burn 1 six on a social attack roll.,FIXME Aspect,Spell Component,Burn 1 six per foot of decay range (or per 2 cubic meters area) on a spell weaving roll.,FIXME Counter-Spell,Spell Component,Burn 1 six per 2 SFX dice negated.,FIXME Damage,Spell Component,Burn 1 six per 2 dice of damage added on a magic weaving roll.,FIXME Duration,Spell Component,Burn 1 six to double the duration.,FIXME Heal,Spell Component,Burn 1 six per two wound or one critical box healed on a magic weaving roll.,FIXME Illusion,Spell Component,Burn 1 six per level of realism and 1 six per addition degree of size on a magic weaving roll.,FIXME Incapacitate,Spell Component,Burn 1 six per 3 dice of incapacitation damage on a magic weaving roll.,FIXME Motion,Spell Component,Burn 1-5 sixes depending on refinement and size of object to move.,FIXME Range,Spell Component,Burn 1 six for each range increment on a magic weaving roll - see chart below.,FIXME Rapid Fire,Spell Component,Burn 2 sixes on a magic weaving roll.,FIXME Seeking,Spell Component,Burn 1 six per +1 bonus to the attack on a magic weaving roll.,FIXME Shield,Spell Component,Burn 1 six per point of armor class on a magic weaving roll.,FIXME City Driver,Vehicular Combat,Burn 1 six to add 1 to the outrun tally of any one car on an outrun roll.,FIXME Head 'Em Off,Vehicular Combat,Burn 3 sixes total on any combination of Driving rolls whilst chasing an opponent.,FIXME Mighty Leap,Vehicular Combat,Burn 1 six per additional (Maneouver + 2) meters of jump on any driving roll.,FIXME Peel Out,Vehicular Combat,automatically win the first outrun roll of the race versus stationary cars.,FIXME Ram Master,Vehicular Combat,Burn 1 six to reduce the return damage to your own vehicle by 3 dice on a ramming attack roll.,FIXME Strafing Attack,Vehicular Combat,Burn 1 six per additional target struck on a vehicular attack roll.,FIXME Two Wheeler,Vehicular Combat,Burn 1 six on a vehicle driving roll.,FIXME