User talk:World Sar
From OpenSimulator
(Difference between revisions)
(→XEngine.ini) |
(→XEngine.ini) |
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ThreadStackSize = 262144 | ThreadStackSize = 262144 | ||
AppDomainLoading = true | AppDomainLoading = true | ||
− | WriteScriptSourceToDebugFile = | + | WriteScriptSourceToDebugFile = true |
DefaultCompileLanguage = lsl | DefaultCompileLanguage = lsl | ||
− | AllowedCompilers = lsl | + | AllowedCompilers = lsl,cs |
CompileWithDebugInformation = true | CompileWithDebugInformation = true | ||
AllowMODFunctions = true | AllowMODFunctions = true |
Revision as of 07:31, 10 August 2011
Contents |
World Star (Windows 7 64 bit)
AstralGrid Projects
1) HyperLife
2) Freebies SIM
3) 3D Interactive Adventure Game
4) OsGrid Region on AstralGrid
5) Full Perm XML Marketplace
6) Web Chat Room
XEngine.ini
[XEngine]
Enabled = true MinThreads = 2 MaxThreads = 100 IdleTimeout = 60 Priority = Normal MaxScriptEventQueue = 300 ThreadStackSize = 262144 AppDomainLoading = true WriteScriptSourceToDebugFile = true DefaultCompileLanguage = lsl AllowedCompilers = lsl,cs CompileWithDebugInformation = true AllowMODFunctions = true AllowOSFunctions = true AllowLightShareFunctions = true OSFunctionThreatLevel = VeryLow SaveInterval = 120 MaintenanceInterval = 10 EventLimit = 30 KillTimedOutScripts = false ScriptDelayFactor = 1.0 ScriptDistanceLimitFactor = 1.0 SensorMaxRange = 96.0 SensorMaxResults = 16
Caching.ini
[Startup]
crash_dir = ./Simulator-Cache/Crashes DecodedSculptMapPath = ./Simulator-Cache/Sculpt-Map
[AssetCache]
CacheDirectory = ./Simulator-Cache/Asset-Cache
[XEngine]
ScriptEnginesPath = ./Simulator-Cache/Script-Engines-Cache
[DataSnapshot]
snapshot_cache_directory = ./Simulator-Cache/Data-Snapshot-Cache
[GridService]
MapTileDirectory = ./Simulator-Cache/Hypergrid-Map