User talk:World Sar
From OpenSimulator
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Project 3D Interactive Adventure Game | Project 3D Interactive Adventure Game | ||
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+ | [http://astral.dyndns-home.com/meeting/chat/ Chat Room] | ||
== HyperLife == | == HyperLife == |
Revision as of 18:20, 6 August 2011
Contents |
AstralGrid News
Project 3D Interactive Adventure Game
HyperLife
XEngine.ini
[XEngine]
Enabled = true MinThreads = 2 MaxThreads = 100 IdleTimeout = 60 Priority = "Normal" MaxScriptEventQueue = 300 ThreadStackSize = 262144 AppDomainLoading = true WriteScriptSourceToDebugFile = false DefaultCompileLanguage = lsl AllowedCompilers=lsl CompileWithDebugInformation = true AllowMODFunctions = true AllowOSFunctions = true AllowLightShareFunctions = false OSFunctionThreatLevel = VeryLow SaveInterval = 120 MaintenanceInterval = 10 EventLimit = 30 KillTimedOutScripts = false ScriptDelayFactor = 1.0 ScriptDistanceLimitFactor = 1.0 SensorMaxRange = 96.0 SensorMaxResults = 16
Caching.ini
[Startup]
crash_dir = ./Simulator-Cache/Crashes DecodedSculptMapPath = ./Simulator-Cache/Sculpt-Map
[AssetCache]
CacheDirectory = ./Simulator-Cache/Asset-Cache
[XEngine]
ScriptEnginesPath = ./Simulator-Cache/Script-Engines-Cache
[DataSnapshot]
snapshot_cache_directory = ./Simulator-Cache/Data-Snapshot-Cache
[GridService]
MapTileDirectory = "./Simulator-Cache/Hypergrid-Map"