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(New page: A long time ago, in an IRC channel far far away, Lord of the C# came upon the internet and proclaimed, "Let there be OpenSim!" and it was. And it was good. Then someone decided to get sma...)
 
(Added Ckrinke's history)
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A long time ago, in an IRC channel far far away, Lord of the C# came upon the internet and proclaimed, "Let there be OpenSim!" and it was. And it was good.  Then someone decided to get smart and open this "bug tracker" thing, and all heck broke loose.
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This page is still in need of info, if your name is MW, Adam, Lbsa, or Sdague, please (for the sake of getting each person's individual experience) dont read any further.
  
(In other words, this is a placeholder page to remind people to actually write some of this stuff while we can actually still remember it.  I suggest a timeline of events, with a short paragraph about each "major" happening/milestone.)
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"anecdotally speaking. My memory says:  Once upon a time Mw posted to a libsecondlife forum (about 12/06) an innocent post saying "I have a little program that allows an avatar to login and chat. Does this interest anyone?"Others were interested and around 5/07 Deepgrid appeared one day. Co-incidentally, it was the day I showed up on #opensim. There was a sim, its name was "Mortville" and a half-dozen crazed programmers were jumping around on a little island, flying into the ground, all chat was showing up twice, IM crashed the sim, all objects were phantom, no trees, no nothing,but it was wondrous. Within a couple of weeks there were a dozen sims on Deepgrid.
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In July, OSGrid was created by Gareth. Personally, I had a sim (Bao) on Deepgrid and a sim (Yang) on OSGrid. Everyday was a race to update the sims by seeing if Linux would compile as the core was 90% Windows. Most of the time it did compile. And yes, svn started out as "r1". My first svn was around r600 or so.
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In 8/07, Gareth went to other things, and I took over OSGrid with about 245 users. 2 weeks later on the first software update, all the passwords were lost. After a while it was learned how to update reliably. Around 10/07, OpenLifeGrid appeared. We marched through r1000, r2000, and are now at r279x. Along the way various folks said " Wait a minute, we need to scope and specify this out. You are moving too fast, we need meetings. The response was then and is now. We are moving, please join us, it will evolve as it evolves."" -- Charles Krinke

Revision as of 13:21, 21 December 2007

This page is still in need of info, if your name is MW, Adam, Lbsa, or Sdague, please (for the sake of getting each person's individual experience) dont read any further.

"anecdotally speaking. My memory says: Once upon a time Mw posted to a libsecondlife forum (about 12/06) an innocent post saying "I have a little program that allows an avatar to login and chat. Does this interest anyone?". Others were interested and around 5/07 Deepgrid appeared one day. Co-incidentally, it was the day I showed up on #opensim. There was a sim, its name was "Mortville" and a half-dozen crazed programmers were jumping around on a little island, flying into the ground, all chat was showing up twice, IM crashed the sim, all objects were phantom, no trees, no nothing,but it was wondrous. Within a couple of weeks there were a dozen sims on Deepgrid.

In July, OSGrid was created by Gareth. Personally, I had a sim (Bao) on Deepgrid and a sim (Yang) on OSGrid. Everyday was a race to update the sims by seeing if Linux would compile as the core was 90% Windows. Most of the time it did compile. And yes, svn started out as "r1". My first svn was around r600 or so.

In 8/07, Gareth went to other things, and I took over OSGrid with about 245 users. 2 weeks later on the first software update, all the passwords were lost. After a while it was learned how to update reliably. Around 10/07, OpenLifeGrid appeared. We marched through r1000, r2000, and are now at r279x. Along the way various folks said " Wait a minute, we need to scope and specify this out. You are moving too fast, we need meetings. The response was then and is now. We are moving, please join us, it will evolve as it evolves."" -- Charles Krinke

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