OsTeleportAgent
From OpenSimulator
(Added reference to osTeleportOwner) |
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+ | '''Syntax:''' | ||
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'''osTeleportAgent(key UUID, string destinationTarget, vector position, vector lookAt)''' <br /> | '''osTeleportAgent(key UUID, string destinationTarget, vector position, vector lookAt)''' <br /> | ||
'''osTeleportAgent(key UUID, integer regionX, integer regionY, vector position, vector lookAt)''' <br /> | '''osTeleportAgent(key UUID, integer regionX, integer regionY, vector position, vector lookAt)''' <br /> | ||
'''osTeleportAgent(key UUID, vector position, vector lookAt)''' | '''osTeleportAgent(key UUID, vector position, vector lookAt)''' | ||
+ | |||
+ | '''Returns:''' | ||
+ | |||
+ | Nothing | ||
+ | |||
+ | '''Threat level:''' | ||
+ | |||
+ | High | ||
+ | |||
+ | '''Description:''' | ||
Teleports an agent to the specified location. The first variant is able to teleport to any addressable region, including [[hypergrid]] destinations. The second variant teleports to a region in the local grid; the region coordinates are specified as region cells (not as global coordinates based on meters). The third variant teleports within the current region. | Teleports an agent to the specified location. The first variant is able to teleport to any addressable region, including [[hypergrid]] destinations. The second variant teleports to a region in the local grid; the region coordinates are specified as region cells (not as global coordinates based on meters). The third variant teleports within the current region. | ||
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These functions have a [[threat level]] of ''High'' and must be allowed in OpenSim.ini for operation (see [[OSSL Enabling Functions]] for examples). Also see [[osTeleportOwner]]. | These functions have a [[threat level]] of ''High'' and must be allowed in OpenSim.ini for operation (see [[OSSL Enabling Functions]] for examples). Also see [[osTeleportOwner]]. | ||
− | + | '''Example:''' | |
<source lang="lsl">// Example osTeleportAgent Script | <source lang="lsl">// Example osTeleportAgent Script | ||
// | // |
Revision as of 00:51, 17 November 2010
Syntax:
osTeleportAgent(key UUID, string destinationTarget, vector position, vector lookAt)
osTeleportAgent(key UUID, integer regionX, integer regionY, vector position, vector lookAt)
osTeleportAgent(key UUID, vector position, vector lookAt)
Returns:
Nothing
Threat level:
High
Description:
Teleports an agent to the specified location. The first variant is able to teleport to any addressable region, including hypergrid destinations. The second variant teleports to a region in the local grid; the region coordinates are specified as region cells (not as global coordinates based on meters). The third variant teleports within the current region.
These functions have a threat level of High and must be allowed in OpenSim.ini for operation (see OSSL Enabling Functions for examples). Also see osTeleportOwner.
Example:
// Example osTeleportAgent Script // // Set Destination as described below, There are a Few Options depending on Application: // IN GRID Teleport // Destination = "1000,1000"; = Using In-Grid Map XXXX,YYYY coordinates // Destination = "RegionName"; = Using RegionName // HyperGrid Teleport (region must be HG Enabled) // Destination = "TcpIpAddr:Port:RegionName"; = Using the Target/Destination IP Address // Destination = "DNSname:Port:RegionName"; = Using the Target/Detination DNSname // Note: RegionName is Optionally Specified to deliver Avatar to specific region in an instance. // // ======================================================================================== // === SET DESTINATION INFO HERE === // string Destination = "LBSA Plaza"; // your target destination here (SEE NEXT LINES) Can Be vector LandingPoint = <128,128,50>; // X,Y,Z landing point for avatar to arrive at vector LookAt = <1,1,1>; // which way they look at when arriving // default { on_rez(integer start_param) { llResetScript(); } changed(integer change) // something changed, take action { if(change & CHANGED_OWNER) llResetScript(); else if (change & 256) // that bit is set during a region restart llResetScript(); } state_entry() { llWhisper(0, "OS Teleportal Active"); } touch_start(integer num_detected) { key avatar = llDetectedKey(0); llInstantMessage(avatar, "Teleporting you to : "+Destination); osTeleportAgent(avatar, Destination, LandingPoint, LookAt); } }