Feature Matrix
From OpenSimulator
(Difference between revisions)
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| Persistent avatar inventories || Yes || N/A || | | Persistent avatar inventories || Yes || N/A || | ||
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+ | | Archiving || Yes || No || Entire regions can be saved and loaded as [[OpenSim_Archives|OpenSim Archives]]. Avatar inventories and parts of inventories can be saved and loaded as [[Inventory_Archives|OpenSim Inventory Archives]]. | ||
+ | |- | ||
| Groups || No || Yes || See the [http://code.google.com/p/flotsam/ group service implementation from the Flotasm project]. [http://code.google.com/p/openmetaverse SimianGrid] also provides a Groups connector as part of its grid services package. Both these services have connectors that are bundled with core OpenSim. See the OpenSim.ini.example file for more details. | | Groups || No || Yes || See the [http://code.google.com/p/flotsam/ group service implementation from the Flotasm project]. [http://code.google.com/p/openmetaverse SimianGrid] also provides a Groups connector as part of its grid services package. Both these services have connectors that are bundled with core OpenSim. See the OpenSim.ini.example file for more details. | ||
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Revision as of 11:45, 12 August 2010
This is a matrix of the features currently implemented in OpenSim. Please feel free to correct existing entries and add new ones.
Feature Name | Core OpenSim? | 3rd Party Modules? | Notes |
---|---|---|---|
Create/change/move/delete prims | Yes | N/A | |
Persistent prim inventories | Yes | N/A | |
Persistent avatar inventories | Yes | N/A | |
Archiving | Yes | No | Entire regions can be saved and loaded as OpenSim Archives. Avatar inventories and parts of inventories can be saved and loaded as OpenSim Inventory Archives. |
Groups | No | Yes | See the group service implementation from the Flotasm project. SimianGrid also provides a Groups connector as part of its grid services package. Both these services have connectors that are bundled with core OpenSim. See the OpenSim.ini.example file for more details. |
Physics | Yes | No | There are several physics modules bundled with OpenSim, but only the ODE module (Open Dynamics Engine) really works. |
Scripts | Yes | No | A large percentage (though not all) of LSL is implemented by OpenSim. There are also OpenSim specific OSSL functions available. |