Feature Matrix
From OpenSimulator
(Difference between revisions)
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− | ! Feature Name | + | ! Feature Name !! Core OpenSim? !! 3rd Party Modules? !! Notes |
|- | |- | ||
− | | Create/change/move/delete prims | + | | Create/change/move/delete prims || Yes || N/A || |
|- | |- | ||
− | | Persistent prim inventories | + | | Persistent prim inventories || Yes || N/A || |
|- | |- | ||
− | | Persistent avatar inventories | + | | Persistent avatar inventories || Yes || N/A || |
|- | |- | ||
− | | Groups | + | | Groups || No || Yes || See the [http://code.google.com/p/flotsam/ group service implementation from the Flotasm project]. [http://code.google.com/p/openmetaverse SimianGrid] also provides a Groups connector as part of its grid services package. Both these services have connectors that are bundled with core OpenSim. See the OpenSim.ini.example file for more details. |
|- | |- | ||
− | | [[PhysicsEngines|Physics]] | + | | [[PhysicsEngines|Physics]] || Yes || No || There are several physics modules bundled with OpenSim, but only the ODE module (Open Dynamics Engine) really works. |
+ | |- | ||
+ | | [[Developer_Documentation#Scripting|Scripts]] || Yes || No || A large percentage (though not all) of LSL is implemented by OpenSim. There are also OpenSim specific OSSL functions available. | ||
|} | |} |
Revision as of 11:42, 12 August 2010
This is a matrix of the features currently implemented in OpenSim. Please feel free to correct existing entries and add new ones.
Feature Name | Core OpenSim? | 3rd Party Modules? | Notes |
---|---|---|---|
Create/change/move/delete prims | Yes | N/A | |
Persistent prim inventories | Yes | N/A | |
Persistent avatar inventories | Yes | N/A | |
Groups | No | Yes | See the group service implementation from the Flotasm project. SimianGrid also provides a Groups connector as part of its grid services package. Both these services have connectors that are bundled with core OpenSim. See the OpenSim.ini.example file for more details. |
Physics | Yes | No | There are several physics modules bundled with OpenSim, but only the ODE module (Open Dynamics Engine) really works. |
Scripts | Yes | No | A large percentage (though not all) of LSL is implemented by OpenSim. There are also OpenSim specific OSSL functions available. |