Talk:OsSetDynamicTextureData
From OpenSimulator
(Difference between revisions)
Pato Donald (Talk | contribs) (New page: I think that this function should generate an temporary key (one minute, for example) so it would be able to do llSetTexture with the same texture.<br> Example:<br><source lang="lsl">key i...) |
Pato Donald (Talk | contribs) |
||
Line 1: | Line 1: | ||
I think that this function should generate an temporary key (one minute, for example) so it would be able to do llSetTexture with the same texture.<br> Example:<br><source lang="lsl">key image = (key)osSetDynamicTextureData("", "vector", Commands, "256", 0); | I think that this function should generate an temporary key (one minute, for example) so it would be able to do llSetTexture with the same texture.<br> Example:<br><source lang="lsl">key image = (key)osSetDynamicTextureData("", "vector", Commands, "256", 0); | ||
− | llSetTexture(image, ALL_SIDES);</source><br> | + | llSetTexture(image, ALL_SIDES);</source><br> |
+ | |||
+ | --[[User:Pato Donald|Pato Donald]] 20:17, 17 July 2010 (UTC)<br> |
Latest revision as of 12:17, 17 July 2010
I think that this function should generate an temporary key (one minute, for example) so it would be able to do llSetTexture with the same texture.Example:
key image = (key)osSetDynamicTextureData("", "vector", Commands, "256", 0); llSetTexture(image, ALL_SIDES);
--Pato Donald 20:17, 17 July 2010 (UTC)