RealXtend Viewer Linux

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(initial tutorial on realxtend viewer for linux)
(Procedure)
Line 7: Line 7:
 
  git clone git://source.winehq.org/git/wine.git ~/wine-git
 
  git clone git://source.winehq.org/git/wine.git ~/wine-git
 
  cd ~/wine-git
 
  cd ~/wine-git
* get the wglShareLists [http://www.winehq.org/pipermail/wine-patches/attachments/20081009/5631610c/attachment.patch  
+
* get the wglShareLists [http://www.winehq.org/pipermail/wine-patches/attachments/20081009/5631610c/attachment.patch patch] and copy into ~/wine-git/dlls/winex11.drv
patch] and copy into ~/wine-git/dlls/winex11.drv
+
 
* Do the patch for opengl.c
 
* Do the patch for opengl.c
 
  patch -p0 < attachment.patch
 
  patch -p0 < attachment.patch

Revision as of 04:28, 6 January 2009

Overview

Most libraries used in the RealXtend viewer are crossplatform. Nevertheless there are some windows dependencies, which prevents the viewer to compile and run on the Linux platform. The modrex forge project allows to run realxtend specific options on the serverside, like mesh-support and advanced avatarsupport. A crossplatform solution for the viewer is not yet there, but in the meanwhile we can use the wonderful wine.

Procedure

  • install git
  • Get the latest wine
git clone git://source.winehq.org/git/wine.git ~/wine-git
cd ~/wine-git
  • get the wglShareLists patch and copy into ~/wine-git/dlls/winex11.drv
  • Do the patch for opengl.c
patch -p0 < attachment.patch
  • Build wine(not as root)
~/wine-git/tools/wineinstall
  • Add libraries(dx9, dcom98, .net, etc.) using winetricks
  • try to run the viewer
wine ~/.wine/drive_c/Program\ files/RealXtend/realXtend.exe
  • Tweak wine in case the viewer crashes.
winecfg

There are some libraries which can be tweaked, in case the viewer crashes on load. My settings are: rpcrt4(buildin native), comctl32(native buildin)

Have fun!

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