OsVecMagSquare
From OpenSimulator
(Difference between revisions)
Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
− | |threat_level= | + | |threat_level=ignore |
− | |permissions= | + | |permissions=true |
|delay=0 | |delay=0 | ||
|function_syntax=float osVecMagSquare(vector a) | |function_syntax=float osVecMagSquare(vector a) |
Revision as of 17:39, 1 June 2021
float osVecMagSquare(vector a)
| |
returns the square of the magnitude of vector a. This saves a square root slow operation. | |
Threat Level | ignore is unknown threat level |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// // osVecMagSquare Script Example // Author: djphil // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osVecMagSquare usage."); } touch_start(integer number) { vector input = <1.0, 2.0, 3.0>; llSay(PUBLIC_CHANNEL, "The square root of the magnitude of " + (string)input + " is " + (string)osVecMagSquare(input) + "."); } } |
See Also
- osVecMagSquare
- osVecDistSquare