OsVecDistSquare
From OpenSimulator
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* [[osVecMagSquare]] | * [[osVecMagSquare]] | ||
+ | * [[osVecDistSquare]] |
Revision as of 19:17, 5 December 2020
float osVecDistSquare(vector a, vector b)
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returns the square of norm of vector or distance vector (a - b), when expensive square root is not needed. | |
Threat Level | No threat level specified |
Permissions | No permissions specified |
Extra Delay | 0 seconds |
Example(s) | |
// // osVecDistSquare Script Example // Author: djphil // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osVecDistSquare usage."); } touch_start(integer number) { vector input_a = <1.0, 2.0, 3.0>; vector input_b = <3.0, 2.0, 1.0>; llSay(PUBLIC_CHANNEL, "The square root of the distance between " + (string)input_a + " and " + (string)input_b + " is " + (string)osVecDistSquare(input_a, input_b) + "."); } } |
See Also
- osVecMagSquare
- osVecDistSquare