OsAvatarName2Key

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m (Oops and fix the script too)
(Fix script)
Line 7: Line 7:
 
//
 
//
 
// osAvatarName2Key Script Exemple
 
// osAvatarName2Key Script Exemple
 +
// Author: djphil
 
//  
 
//  
 
   
 
   
 
string FirstName = "John";
 
string FirstName = "John";
 
string LastName = "Smith";
 
string LastName = "Smith";
+
 
 
default
 
default
 
{
 
{
Line 18: Line 19:
 
         llSay(PUBLIC_CHANNEL, "Touch to see osAvatarName2Key usage.");
 
         llSay(PUBLIC_CHANNEL, "Touch to see osAvatarName2Key usage.");
 
     }
 
     }
+
 
 
     touch_start(integer number)
 
     touch_start(integer number)
 
     {
 
     {
         string AvatarName = osAvatarName2Key(FirstName, LastName);
+
         string AvatarName = FirstName + " " + LastName;
         llSay(PUBLIC_CHANNEL, "The avatar name is " + AvatarName);     
+
        key AvatarKey = osAvatarName2Key(FirstName, LastName);
 +
 
 +
         llSay(PUBLIC_CHANNEL, "The avatar name is " + AvatarName); 
 +
        llSay(PUBLIC_CHANNEL, "The avatar key is " + (string)AvatarKey);     
 
     }
 
     }
 
}
 
}

Revision as of 18:58, 6 December 2020

key osAvatarName2Key(string FirstName, string LastName)
Returns an avatar's key, based on his/her first and last name.
Threat Level Low
Permissions ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
//
// osAvatarName2Key Script Exemple
// Author: djphil
// 
 
string FirstName = "John";
string LastName = "Smith";
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Touch to see osAvatarName2Key usage.");
    }
 
    touch_start(integer number)
    {
        string AvatarName = FirstName + " " + LastName;
        key AvatarKey = osAvatarName2Key(FirstName, LastName);
 
        llSay(PUBLIC_CHANNEL, "The avatar name is " + AvatarName);   
        llSay(PUBLIC_CHANNEL, "The avatar key is " + (string)AvatarKey);    
    }
}
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