OsForceAttachToAvatar
From OpenSimulator
(Difference between revisions)
m (XEngine to OSSL) |
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|delay=0 | |delay=0 | ||
|ossl_example= | |ossl_example= | ||
+ | |ossl_example=<source lang="lsl"> | ||
+ | // | ||
+ | // osForceAttachToAvatar Script Example | ||
+ | |||
+ | // | ||
+ | |||
+ | default | ||
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | llRequestPermissions( llGetOwner(), PERMISSION_ATTACH ); | ||
+ | } | ||
+ | |||
+ | run_time_permissions( integer vBitPermissions ) | ||
+ | { | ||
+ | if ( vBitPermissions & PERMISSION_ATTACH ) | ||
+ | osForceAttachToAvatar( ATTACH_LHAND ); | ||
+ | else | ||
+ | llOwnerSay( "Permission to attach denied" ); | ||
+ | } | ||
+ | |||
+ | on_rez(integer rez) | ||
+ | { | ||
+ | if (!llGetAttached() ) //reset the script if it's not attached. | ||
+ | llResetScript(); | ||
+ | } | ||
+ | |||
+ | attach(key id) | ||
+ | { | ||
+ | // The attach event is called on both attach and detach, but 'id' is only valid on attach | ||
+ | if (id) | ||
+ | llOwnerSay( "The object is attached to " + llKey2Name(id) ); | ||
+ | else | ||
+ | llOwnerSay( "The object is not attached"); | ||
+ | } | ||
+ | } | ||
+ | |||
+ | /* | ||
+ | Body Constant # Name Comment | ||
+ | ATTACH_HEAD 2 Skull head | ||
+ | ATTACH_NOSE 17 Nose nose | ||
+ | ATTACH_MOUTH 11 Mouth mouth | ||
+ | ATTACH_FACE_TONGUE 52 Tongue tongue | ||
+ | ATTACH_CHIN 12 Chin chin | ||
+ | ATTACH_FACE_JAW 47 Jaw jaw | ||
+ | ATTACH_LEAR 13 Left Ear left ear | ||
+ | ATTACH_REAR 14 Right Ear right ear | ||
+ | ATTACH_FACE_LEAR 48 Alt Left Ear left ear (extended) | ||
+ | ATTACH_FACE_REAR 49 Alt Right Ear right ear (extended) | ||
+ | ATTACH_LEYE 15 Left Eye left eye | ||
+ | ATTACH_REYE 16 Right Eye right eye | ||
+ | ATTACH_FACE_LEYE 50 Alt Left Eye left eye (extended) | ||
+ | ATTACH_FACE_REYE 51 Alt Right Eye right eye (extended) | ||
+ | ATTACH_NECK 39 Neck neck | ||
+ | ATTACH_LSHOULDER 3 Left Shoulder left shoulder | ||
+ | ATTACH_RSHOULDER 4 Right Shoulder right shoulder | ||
+ | ATTACH_LUARM 20 L Upper Arm left upper arm | ||
+ | ATTACH_RUARM 18 R Upper Arm right upper arm | ||
+ | ATTACH_LLARM 21 L Lower Arm left lower arm | ||
+ | ATTACH_RLARM 19 R Lower Arm right lower arm | ||
+ | ATTACH_LHAND 5 Left Hand left hand | ||
+ | ATTACH_RHAND 6 Right Hand right hand | ||
+ | ATTACH_LHAND_RING1 41 Left Ring Finger left ring finger | ||
+ | ATTACH_RHAND_RING1 42 Right Ring Finger right ring finger | ||
+ | ATTACH_LWING 45 Left Wing left wing | ||
+ | ATTACH_RWING 46 Right Wing right wing | ||
+ | ATTACH_CHEST 1 Chest chest/sternum | ||
+ | ATTACH_LEFT_PEC 29 Left Pec left pectoral | ||
+ | ATTACH_RIGHT_PEC 30 Right Pec right pectoral | ||
+ | ATTACH_BELLY 28 Stomach belly/stomach/tummy | ||
+ | ATTACH_BACK 9 Spine back | ||
+ | ATTACH_TAIL_BASE 43 Tail Base tail base | ||
+ | ATTACH_TAIL_TIP 44 Tail Tip tail tip | ||
+ | ATTACH_AVATAR_CENTER 40 Avatar Center avatar center/root | ||
+ | ATTACH_PELVIS 10 Pelvis pelvis | ||
+ | ATTACH_GROIN 53 Groin groin | ||
+ | ATTACH_LHIP 25 Left Hip left hip | ||
+ | ATTACH_RHIP 22 Right Hip right hip | ||
+ | ATTACH_LULEG 26 L Upper Leg left upper leg | ||
+ | ATTACH_RULEG 23 R Upper Leg right upper leg | ||
+ | ATTACH_RLLEG 24 R Lower Leg right lower leg | ||
+ | ATTACH_LLLEG 27 L Lower Leg left lower leg | ||
+ | ATTACH_LFOOT 7 Left Foot left foot | ||
+ | ATTACH_RFOOT 8 Right Foot right foot | ||
+ | ATTACH_HIND_LFOOT 54 Left Hind Foot left hind foot | ||
+ | ATTACH_HIND_RFOOT 55 Right Hind Foot right hind foot | ||
+ | |||
+ | HUD Constant Comment | ||
+ | ATTACH_HUD_CENTER_2 31 HUD Center 2 | ||
+ | ATTACH_HUD_TOP_RIGHT 32 HUD Top Right | ||
+ | ATTACH_HUD_TOP_CENTER 33 HUD Top | ||
+ | ATTACH_HUD_TOP_LEFT 34 HUD Top Left | ||
+ | ATTACH_HUD_CENTER_1 35 HUD Center | ||
+ | ATTACH_HUD_BOTTOM_LEFT 36 HUD Bottom Left | ||
+ | ATTACH_HUD_BOTTOM 37 HUD Bottom | ||
+ | ATTACH_HUD_BOTTOM_RIGHT 38 HUD Bottom Right | ||
+ | */ | ||
+ | </source> | ||
|additional_info=This function was added in 0.7.4-post-fixes | |additional_info=This function was added in 0.7.4-post-fixes | ||
}} | }} |
Revision as of 06:44, 21 November 2020
osForceAttachToAvatar(integer attachmentPoint)
| |
Works exactly like llAttachToAvatar() except that PERMISSION_ATTACH is not required. | |
Threat Level | High |
Permissions | ${OSSL|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
// // osForceAttachToAvatar Script Example // default { state_entry() { llRequestPermissions( llGetOwner(), PERMISSION_ATTACH ); } run_time_permissions( integer vBitPermissions ) { if ( vBitPermissions & PERMISSION_ATTACH ) osForceAttachToAvatar( ATTACH_LHAND ); else llOwnerSay( "Permission to attach denied" ); } on_rez(integer rez) { if (!llGetAttached() ) //reset the script if it's not attached. llResetScript(); } attach(key id) { // The attach event is called on both attach and detach, but 'id' is only valid on attach if (id) llOwnerSay( "The object is attached to " + llKey2Name(id) ); else llOwnerSay( "The object is not attached"); } } /* Body Constant # Name Comment ATTACH_HEAD 2 Skull head ATTACH_NOSE 17 Nose nose ATTACH_MOUTH 11 Mouth mouth ATTACH_FACE_TONGUE 52 Tongue tongue ATTACH_CHIN 12 Chin chin ATTACH_FACE_JAW 47 Jaw jaw ATTACH_LEAR 13 Left Ear left ear ATTACH_REAR 14 Right Ear right ear ATTACH_FACE_LEAR 48 Alt Left Ear left ear (extended) ATTACH_FACE_REAR 49 Alt Right Ear right ear (extended) ATTACH_LEYE 15 Left Eye left eye ATTACH_REYE 16 Right Eye right eye ATTACH_FACE_LEYE 50 Alt Left Eye left eye (extended) ATTACH_FACE_REYE 51 Alt Right Eye right eye (extended) ATTACH_NECK 39 Neck neck ATTACH_LSHOULDER 3 Left Shoulder left shoulder ATTACH_RSHOULDER 4 Right Shoulder right shoulder ATTACH_LUARM 20 L Upper Arm left upper arm ATTACH_RUARM 18 R Upper Arm right upper arm ATTACH_LLARM 21 L Lower Arm left lower arm ATTACH_RLARM 19 R Lower Arm right lower arm ATTACH_LHAND 5 Left Hand left hand ATTACH_RHAND 6 Right Hand right hand ATTACH_LHAND_RING1 41 Left Ring Finger left ring finger ATTACH_RHAND_RING1 42 Right Ring Finger right ring finger ATTACH_LWING 45 Left Wing left wing ATTACH_RWING 46 Right Wing right wing ATTACH_CHEST 1 Chest chest/sternum ATTACH_LEFT_PEC 29 Left Pec left pectoral ATTACH_RIGHT_PEC 30 Right Pec right pectoral ATTACH_BELLY 28 Stomach belly/stomach/tummy ATTACH_BACK 9 Spine back ATTACH_TAIL_BASE 43 Tail Base tail base ATTACH_TAIL_TIP 44 Tail Tip tail tip ATTACH_AVATAR_CENTER 40 Avatar Center avatar center/root ATTACH_PELVIS 10 Pelvis pelvis ATTACH_GROIN 53 Groin groin ATTACH_LHIP 25 Left Hip left hip ATTACH_RHIP 22 Right Hip right hip ATTACH_LULEG 26 L Upper Leg left upper leg ATTACH_RULEG 23 R Upper Leg right upper leg ATTACH_RLLEG 24 R Lower Leg right lower leg ATTACH_LLLEG 27 L Lower Leg left lower leg ATTACH_LFOOT 7 Left Foot left foot ATTACH_RFOOT 8 Right Foot right foot ATTACH_HIND_LFOOT 54 Left Hind Foot left hind foot ATTACH_HIND_RFOOT 55 Right Hind Foot right hind foot HUD Constant Comment ATTACH_HUD_CENTER_2 31 HUD Center 2 ATTACH_HUD_TOP_RIGHT 32 HUD Top Right ATTACH_HUD_TOP_CENTER 33 HUD Top ATTACH_HUD_TOP_LEFT 34 HUD Top Left ATTACH_HUD_CENTER_1 35 HUD Center ATTACH_HUD_BOTTOM_LEFT 36 HUD Bottom Left ATTACH_HUD_BOTTOM 37 HUD Bottom ATTACH_HUD_BOTTOM_RIGHT 38 HUD Bottom Right */ | |
Notes | |
This function was added in 0.7.4-post-fixes |