OsGetNpcList
From OpenSimulator
(Difference between revisions)
(Update Script) |
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Line 6: | Line 6: | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// | // | ||
− | // | + | // osGetNPCList Script Exemple |
// | // | ||
+ | |||
default | default | ||
{ | { | ||
− | touch_start(integer | + | state_entry() |
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Touch to see osGetNPCList usage."); | ||
+ | } | ||
+ | |||
+ | touch_start(integer number) | ||
{ | { | ||
list npcs = osGetNPCList(); | list npcs = osGetNPCList(); | ||
+ | |||
if (npcs == []) | if (npcs == []) | ||
− | llSay( | + | { |
+ | llSay(PUBLIC_CHANNEL, "There is no NPC's in this sim currently."); | ||
+ | } | ||
+ | |||
else | else | ||
− | llSay( | + | { |
+ | llSay(PUBLIC_CHANNEL, "NPC's in this sim (without avatars): " + llList2CSV(npcs)); | ||
+ | } | ||
} | } | ||
} | } |
Revision as of 05:08, 29 November 2020
list osGetNPCList()
| |
Returns a strided list of the UUID, position, and name of each NPC in the region. Only available after 0.9 Commit # e53f43, July 26,2017
This function is similar to OsGetAvatarList. | |
Threat Level | None |
Permissions | ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
// // osGetNPCList Script Exemple // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osGetNPCList usage."); } touch_start(integer number) { list npcs = osGetNPCList(); if (npcs == []) { llSay(PUBLIC_CHANNEL, "There is no NPC's in this sim currently."); } else { llSay(PUBLIC_CHANNEL, "NPC's in this sim (without avatars): " + llList2CSV(npcs)); } } } | |
Notes | |
This function was added in 0.9.0.1 |