OsGetNpcList
From OpenSimulator
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(Update Script) |
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|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// | // | ||
| − | // | + | // osGetNPCList Script Exemple |
// | // | ||
| + | |||
default | default | ||
{ | { | ||
| − | touch_start(integer | + | state_entry() |
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see osGetNPCList usage."); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
{ | { | ||
list npcs = osGetNPCList(); | list npcs = osGetNPCList(); | ||
| + | |||
if (npcs == []) | if (npcs == []) | ||
| − | llSay( | + | { |
| + | llSay(PUBLIC_CHANNEL, "There is no NPC's in this sim currently."); | ||
| + | } | ||
| + | |||
else | else | ||
| − | llSay( | + | { |
| + | llSay(PUBLIC_CHANNEL, "NPC's in this sim (without avatars): " + llList2CSV(npcs)); | ||
| + | } | ||
} | } | ||
} | } | ||
Revision as of 05:08, 29 November 2020
list osGetNPCList()
| |
| Returns a strided list of the UUID, position, and name of each NPC in the region. Only available after 0.9 Commit # e53f43, July 26,2017
This function is similar to OsGetAvatarList. | |
| Threat Level | None |
| Permissions | ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osGetNPCList Script Exemple // default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osGetNPCList usage."); } touch_start(integer number) { list npcs = osGetNPCList(); if (npcs == []) { llSay(PUBLIC_CHANNEL, "There is no NPC's in this sim currently."); } else { llSay(PUBLIC_CHANNEL, "NPC's in this sim (without avatars): " + llList2CSV(npcs)); } } } | |
| Notes | |
| This function was added in 0.9.0.1 | |