OsSetProjectionParams
From OpenSimulator
(Difference between revisions)
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void osSetProjectionParams(integer linknumber, integer projection, key texture, float fov, float focus, float amb)<br /> | void osSetProjectionParams(integer linknumber, integer projection, key texture, float fov, float focus, float amb)<br /> | ||
void osSetProjectionParams(key prim, integer projection, key texture, float fov, float focus, float amb) | void osSetProjectionParams(key prim, integer projection, key texture, float fov, float focus, float amb) | ||
− | |ossl_example=This example will control the projection map in the host prim, a prim on the linkset or another prim identified by it's uuid. | + | |ossl_example=This example will control the projection map in the host prim, a prim on the linkset or another prim identified by it's uuid. |
− | + | ||
<source lang="lsl"> | <source lang="lsl"> | ||
integer pstate = FALSE; | integer pstate = FALSE; | ||
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} | } | ||
</source> | </source> | ||
− | |description= Sets a prim projector parameters, argument projection is TRUE(1) or FALSE(0). The prim can be the host prim on first variant, a prim on the linkset or a prim with giving UUID. In last case Threat level is high and controlled by Allow_osSetProjectionParams. In the other cases has no threat level check. | + | |description= Sets a prim projector parameters, argument projection is TRUE(1) or FALSE(0). The prim can be the host prim on first variant, a prim on the linkset or a prim with giving UUID. In last case Threat level is high and controlled by Allow_osSetProjectionParams. In the other cases has no threat level check. Note that you may need to set the prim light also. |
+ | |||
| | | | ||
}} | }} |
Revision as of 06:50, 18 April 2019
void osSetProjectionParams(integer projection, key texture, float fov, float focus, float amb)
void osSetProjectionParams(integer linknumber, integer projection, key texture, float fov, float focus, float amb) | |
Sets a prim projector parameters, argument projection is TRUE(1) or FALSE(0). The prim can be the host prim on first variant, a prim on the linkset or a prim with giving UUID. In last case Threat level is high and controlled by Allow_osSetProjectionParams. In the other cases has no threat level check. Note that you may need to set the prim light also. | |
Threat Level | No threat level specified |
Permissions | No permissions specified |
Extra Delay | 0 seconds |
Example(s) | |
This example will control the projection map in the host prim, a prim on the linkset or another prim identified by it's uuid.
integer pstate = FALSE; // These variables correspond to the settings found in the // "Features" tab of the build editor float FOV = 1.5; // Values 0.00 - 3.00 float Focus = 15.0; // Values -20.00 - 20.00 float Ambiance = 0.4; // Values 0.00 - 1.00 key Texture = "b4c6b075-4940-4270-bb10-d293fd6f8091"; // UUID of other prim that we want to control key Remote = "9772974a-a0f6-43ec-b1a2-da558b0b0d59"; default { state_entry() { llSay(0, "Script running"); llSetText((string)llGetKey(),<0.3,0.5,0.75>,1.0); llSetPrimitiveParams([]); // Light must be enabled in "Features" // This one controls this prim... osSetProjectionParams(pstate, Texture, FOV, Focus, Ambiance); // This one controls the remote prim... osSetProjectionParams(Remote, pstate, Texture, FOV, Focus, Ambiance); } touch_start(integer _det) { if (pstate == TRUE) { pstate = FALSE; } else { pstate = TRUE; } // Control this prim... osSetProjectionParams(pstate, Texture, FOV, Focus, Ambiance); // Control the remote prim... osSetProjectionParams(Remote, pstate, Texture, FOV, Focus, Ambiance); } } | |
Notes | |
This function was added in 0.7.2-post-fixes, linkset variant added 2019, April 18 |