OsGetInventoryDesc
From OpenSimulator
(Difference between revisions)
(Update Script) |
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Line 4: | Line 4: | ||
|delay=0 | |delay=0 | ||
|function_syntax=string osGetInventoryDesc(string itemName_or_itemId) | |function_syntax=string osGetInventoryDesc(string itemName_or_itemId) | ||
+ | |description=Returns a string that is the description of inventory item with id "itemName_or_itemId" if that parameter is a valid key or with that name if not. | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
+ | // | ||
+ | // osGetInventoryDesc Script Exemple | ||
+ | // | ||
+ | |||
default | default | ||
{ | { | ||
state_entry() | state_entry() | ||
{ | { | ||
− | string | + | if (llGetInventoryNumber(INVENTORY_LANDMARK)) |
− | string | + | { |
+ | llSay(PUBLIC_CHANNEL, "Touch to see osGetInventoryDesc usage."); | ||
+ | } | ||
+ | |||
+ | else | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Inventory landmark missing ..."); | ||
+ | } | ||
+ | } | ||
+ | |||
+ | touch_start(integer number) | ||
+ | { | ||
+ | string inventory_name = llGetInventoryName(INVENTORY_LANDMARK, 0); | ||
+ | string inventory_desc = osGetInventoryDesc(inventory_name); | ||
+ | llSay(PUBLIC_CHANNEL, "inventory_name: " + inventory_name); | ||
+ | llSay(PUBLIC_CHANNEL, "inventory_desc: " + inventory_desc); | ||
} | } | ||
} | } | ||
</source> | </source> | ||
− | |||
|additional_info=This function was added in 0.7.4-post-fixes | |additional_info=This function was added in 0.7.4-post-fixes | ||
Implemented March, 17 2012, id argument added February, 22 2019 | Implemented March, 17 2012, id argument added February, 22 2019 | ||
}} | }} |
Revision as of 02:57, 30 November 2020
string osGetInventoryDesc(string itemName_or_itemId)
| |
Returns a string that is the description of inventory item with id "itemName_or_itemId" if that parameter is a valid key or with that name if not. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// // osGetInventoryDesc Script Exemple // default { state_entry() { if (llGetInventoryNumber(INVENTORY_LANDMARK)) { llSay(PUBLIC_CHANNEL, "Touch to see osGetInventoryDesc usage."); } else { llSay(PUBLIC_CHANNEL, "Inventory landmark missing ..."); } } touch_start(integer number) { string inventory_name = llGetInventoryName(INVENTORY_LANDMARK, 0); string inventory_desc = osGetInventoryDesc(inventory_name); llSay(PUBLIC_CHANNEL, "inventory_name: " + inventory_name); llSay(PUBLIC_CHANNEL, "inventory_desc: " + inventory_desc); } } | |
Notes | |
This function was added in 0.7.4-post-fixes
Implemented March, 17 2012, id argument added February, 22 2019 |