OsGetLinkNumber

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m (Added note stating which version of OpenSim introduced this function)
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|threat_level=None
 
|threat_level=None
 
|function_syntax=integer osGetLinkNumber(string name)
 
|function_syntax=integer osGetLinkNumber(string name)
|csharp_syntax=...
 
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
// Example of osGetLinkNumber
 
// Example of osGetLinkNumber

Revision as of 13:18, 27 November 2018

integer osGetLinkNumber(string name)
returns the link number of the prim or sitting avatar with name "name" on the link set or -1 if the name is not found.
  • if names are not unique, the one with lower link number should be return
  • names "Object" and "Primitive" are ignored
Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
// Example of osGetLinkNumber
 
string object_name = "Change Me!";
 
default
{
    state_entry()
    {
        integer link_number = osGetLinkNumber(object_name);
        llOwnerSay(llGetLinkName(link_number));
    }
}
Notes
This function was added in 0.9.0-post-fixes
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