OsSetPrimitiveParams
From OpenSimulator
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m (Added note stating which version of OpenSim introduced this function) |
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* This function has the same behave as llSetPrimitiveParams except you can specify target prim anywhere in the scene. | * This function has the same behave as llSetPrimitiveParams except you can specify target prim anywhere in the scene. | ||
* For general information about '''rules''', see [http://wiki.secondlife.com/wiki/LlSetPrimitiveParams llSetPrimitiveParams in SecondLife Wiki]. | * For general information about '''rules''', see [http://wiki.secondlife.com/wiki/LlSetPrimitiveParams llSetPrimitiveParams in SecondLife Wiki]. | ||
− | + | * If there is no prim with id '''prim_uuid''' in the scene, or the owner of the target prim is different from the owner of the scripted prim, it will fail without error. | |
− | * If there is no '''prim_uuid''' | + | |
− | + | ||
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}} | }} |
Revision as of 20:18, 18 December 2018
void osSetPrimitiveParams(key prim, list rules)
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Threat Level | High |
Permissions | Use of this function is always disabled by default |
Extra Delay | 0 seconds |
Example(s) | |
// change target_uuid to any uuid of the prim you wish to change visibility by clicking. string target_uuid = "69031c69-36a5-4031-bdc8-8ca8c37f8eda"; vector default_color; default { state_entry() { list prim_params = osGetPrimitiveParams(target_uuid, [PRIM_COLOR, ALL_SIDES]); default_color = llList2Vector(prim_params, 0); } touch_start(integer number) { list rules = [PRIM_NAME, "HIDDEN", PRIM_COLOR, ALL_SIDES, default_color, 0.0]; osSetPrimitiveParams(target_uuid, rules); state alpha; } } state alpha { touch_start(integer number) { list rules = [PRIM_NAME, "VISIBLE", PRIM_COLOR, ALL_SIDES, default_color, 1.0]; osSetPrimitiveParams(target_uuid, rules); state default; } } | |
Notes | |
This function was added in 0.7 |