OsGetNpcList
From OpenSimulator
(Difference between revisions)
(Added details from OsGetAvatarList, Commit # e53f43, July 26,2017,) |
|||
| Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
|threat_level=None | |threat_level=None | ||
| − | |function_syntax= | + | |function_syntax=list OsGetNpcList() |
| − | |csharp_syntax= | + | |csharp_syntax=LSL_List OsGetNpcList() |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
| − | // Example of | + | // |
| − | + | // Example of OsGetNpcList. | |
| + | // | ||
default | default | ||
{ | { | ||
| − | + | touch_start(integer total_number) | |
{ | { | ||
| − | .. | + | list npcs = OsGetNpcList(); |
| + | if (npcs == []) | ||
| + | llSay(0, "You must be the owner. There is nobody else here who could have touched me."); | ||
| + | else | ||
| + | llSay(0, "NPC'sin this sim (without avatars): " + llList2CSV(npcs)); | ||
} | } | ||
} | } | ||
</source> | </source> | ||
| − | |description=... | + | |description=Returns a strided list of the UUID, position, and name of each NPC in the region. Only available after 0.9 Commit # e53f43, July 26,2017 |
| + | |||
| + | This function is similar to [[OsGetAvatarList]]. | ||
| | | | ||
}} | }} | ||
Revision as of 08:21, 27 June 2017
list OsGetNpcList()
C#: LSL_List OsGetNpcList() | |
| Returns a strided list of the UUID, position, and name of each NPC in the region. Only available after 0.9 Commit # e53f43, July 26,2017
This function is similar to OsGetAvatarList. | |
| Threat Level | None |
| Permissions | No permissions specified |
| Extra Delay | No function delay specified |
| Example(s) | |
// // Example of OsGetNpcList. // default { touch_start(integer total_number) { list npcs = OsGetNpcList(); if (npcs == []) llSay(0, "You must be the owner. There is nobody else here who could have touched me."); else llSay(0, "NPC'sin this sim (without avatars): " + llList2CSV(npcs)); } } | |