OsSetHealRate
From OpenSimulator
(Difference between revisions)
m (Added permissions and delay information) |
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Line 1: | Line 1: | ||
{{osslfunc | {{osslfunc | ||
|threat_level=High | |threat_level=High | ||
+ | |permissions=${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER | ||
+ | |delay=0 | ||
|function_syntax=float osSetHealRate(key avatar, float healrate) | |function_syntax=float osSetHealRate(key avatar, float healrate) | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> |
Revision as of 08:07, 25 October 2017
float osSetHealRate(key avatar, float healrate)
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Sets the automatic healing rate in % per second.
Default heal rate is now around 0.5% per second. See also OsGetHealRate. | |
Threat Level | High |
Permissions | ${XEngine|osslParcelO}ESTATE_MANAGER,ESTATE_OWNER |
Extra Delay | 0 seconds |
Example(s) | |
// // osSetHealth Script Example // default { state_entry() { key uuid = llGetOwner(); osSetHealRate(uuid, 10.0); osCauseDamage(uuid, 50.0); llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid)); llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left."); } } |