OsGetHealRate
From OpenSimulator
(Difference between revisions)
Line 4: | Line 4: | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
// | // | ||
− | // osGetHealth Script | + | // osGetHealth Script Example |
// | // | ||
Revision as of 06:50, 15 April 2017
float osGetHealRate(key avatar)
| |
Gets the current automatic healing rate in % per second.
Default heal rate is now around 0.5% per second. See also OsSetHealRate. | |
Threat Level | None |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
// // osGetHealth Script Example // default { state_entry() { key uuid = llGetOwner(); osSetHealRate(uuid, 10.0); osCauseDamage(uuid, 50.0); llOwnerSay("osGetHealRate = " + (string)osGetHealRate(uuid)); llOwnerSay(llKey2Name(uuid) + " has " + (string)osGetHealth(uuid) + "% health left."); } } |