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From OpenSimulator
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OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes. Due to its clean modular nature it is possible to significantly extend functionality yourself via plug-in modules to suit your application. OpenSim is currently in the alpha development stage, with active testing of development versions encouraged. If your interested in contributing, please read our [[Contributions_Policy|Contributions Policy]], and learn what OpenSim's values are. | OpenSim is written in [http://www.ecma-international.org/publications/standards/Ecma-334.htm C#], and can run under [http://www.mono-project.com/Main_Page Mono] or the [http://www.microsoft.com/net/ Microsoft .NET] runtimes. Due to its clean modular nature it is possible to significantly extend functionality yourself via plug-in modules to suit your application. OpenSim is currently in the alpha development stage, with active testing of development versions encouraged. If your interested in contributing, please read our [[Contributions_Policy|Contributions Policy]], and learn what OpenSim's values are. | ||
− | + | ==Contributing to the Project== | |
OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that anyone who is interested in the project can contribute to it. You don't have to be a developer to help the project, people who can test and provide feedback helps the project tremendously. The best way to learn about and contribute to the project is to log into our IRC channel, located on irc.freenode.net in [irc://irc.freenode.net/opensim #opensim] (for users) and [irc://irc.freenode.net/opensim-dev #opensim-dev] (for developers). | OpenSim is an [http://en.wikipedia.org/wiki/Open_source open source] project. This means that anyone who is interested in the project can contribute to it. You don't have to be a developer to help the project, people who can test and provide feedback helps the project tremendously. The best way to learn about and contribute to the project is to log into our IRC channel, located on irc.freenode.net in [irc://irc.freenode.net/opensim #opensim] (for users) and [irc://irc.freenode.net/opensim-dev #opensim-dev] (for developers). | ||
Revision as of 12:16, 16 February 2008
Quick Links
What is OpenSim Find out about OpenSim, what it can do for you. |
Download OpenSim Select a version and download a copy of OpenSim. |
Getting Help Help and resources for when something goes wrong. |
Welcome!
The OpenSimulator Project is a BSD Licensed Virtual Worlds Server which can be used for creating and deploying 3D Virtual Environments. It has been developed by several developers. Out of the box, the OpenSim can be used to create a Second Life(tm) like environment, able to run in a standalone mode or connected to other OpenSim instances through built in grid technology. It can also easily be extended to produce more specialized 3D interactive applications.
OpenSim is written in C#, and can run under Mono or the Microsoft .NET runtimes. Due to its clean modular nature it is possible to significantly extend functionality yourself via plug-in modules to suit your application. OpenSim is currently in the alpha development stage, with active testing of development versions encouraged. If your interested in contributing, please read our Contributions Policy, and learn what OpenSim's values are.
Contributing to the Project
OpenSim is an open source project. This means that anyone who is interested in the project can contribute to it. You don't have to be a developer to help the project, people who can test and provide feedback helps the project tremendously. The best way to learn about and contribute to the project is to log into our IRC channel, located on irc.freenode.net in #opensim (for users) and #opensim-dev (for developers).
The Developers Corner
Learn how to access our source code repository, and submit patches. |
Bugs and Testing
How to report bugs to us, and test OpenSim features. |
Mailing Lists
Various mailing lists are available for communication between users and developers. A list is available to subscribe to email SVN commit notifications. |
We also have a dedicated IRC channel on Freenode at #opensim for discussions and help with standalone and grid arrays.
More Information
Look for support / installation pages, or developer pages.