User:Fim
From OpenSimulator
(Difference between revisions)
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− | + | I am a Virtual World Developer living in Frankfurt/Main,<br /> | |
− | I am | + | playing with OpenSimulator on a [http://www.s-config.com/opensimraspberry-pi-rasbian-hard-float-works/ Raspberry Pi2]<br /> |
− | + | and do some [http://campus.auge.de DIY Hardware] stuff.<br /> | |
− | + | === My Current Projects Related To OpenSimulator === | |
− | + | ===="A walkable 3D map"==== | |
− | + | The idea for this approach, to develop some kind of OpenSimulator Web-based viewer, emerged by a conversation on the OpenSimulator [http://list.opensim-edu.org/listinfo.cgi/education-opensim-edu.org Educator's Mailinglist] | |
+ | *Step One | Wording a [http://en.wikipedia.org/wiki/Functional_specification Functional Specifications Document (FSD)] | ||
+ | **Utilizing a "3D Snapshot" of an OpenSimulator Region (.oar archive file) | ||
+ | **Walk through via web browser -> [http://en.wikipedia.org/wiki/WebGL WebGL] / [http://threejs.org/ three.js] | ||
+ | *** Ability to display 3D content | ||
+ | *** Movement control and camera control panels. | ||
+ | *** HUD functionality | ||
+ | *** Ability to load different teleport locations into a fixed teleport HUD | ||
+ | *** Region map with teleport capability | ||
+ | *** Runs from local install/USB key | ||
+ | *** Settings menu / autodetection draw distance | ||
+ | *** Open Source licence | ||
+ | * Please participate! | ||
+ | |||
+ | Step Two: Writing a parser/converter for '.oar' files to use the extracted data with three.js |
Revision as of 15:58, 11 June 2015
I am a Virtual World Developer living in Frankfurt/Main,
playing with OpenSimulator on a Raspberry Pi2
and do some DIY Hardware stuff.
My Current Projects Related To OpenSimulator
"A walkable 3D map"
The idea for this approach, to develop some kind of OpenSimulator Web-based viewer, emerged by a conversation on the OpenSimulator Educator's Mailinglist
- Step One | Wording a Functional Specifications Document (FSD)
- Utilizing a "3D Snapshot" of an OpenSimulator Region (.oar archive file)
- Walk through via web browser -> WebGL / three.js
- Ability to display 3D content
- Movement control and camera control panels.
- HUD functionality
- Ability to load different teleport locations into a fixed teleport HUD
- Region map with teleport capability
- Runs from local install/USB key
- Settings menu / autodetection draw distance
- Open Source licence
- Please participate!
Step Two: Writing a parser/converter for '.oar' files to use the extracted data with three.js