OsNpcSit
From OpenSimulator
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*Makes an NPC sit on an object. | *Makes an NPC sit on an object. | ||
*Options - OS_NPC_SIT_NOW. Makes the npc instantly sit on the prim, it will not walk/fly over if it is far away. Currently the only option since this function is in development. | *Options - OS_NPC_SIT_NOW. Makes the npc instantly sit on the prim, it will not walk/fly over if it is far away. Currently the only option since this function is in development. | ||
− | |additional_info=This function is currently under development, and is not guaranteed to work | + | |additional_info=This function is currently under development, and is not guaranteed to work or to remain unchanged before OpenSim 0.7.3. |
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Revision as of 18:11, 4 November 2011
This article or section contains incomplete information. Please help us by completing the content on this page. |
osNpcSit(key npc, key target, integer options)
C#: void osNpcSit(LSL_Key npc, LSL_Key target, int options) | |
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Threat Level | High |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Notes | |
This function is currently under development, and is not guaranteed to work or to remain unchanged before OpenSim 0.7.3. |