OsCauseHealing
From OpenSimulator
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m (some syntax modification (may be major or minor)) |
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{{osslfunc | {{osslfunc | ||
|threat_level=High | |threat_level=High | ||
− | |function_syntax=void osCauseHealing( | + | |function_syntax=void osCauseHealing(key avatar, float healing) |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
default | default |
Revision as of 08:02, 20 October 2014
void osCauseHealing(key avatar, float healing)
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Implemented December 30,2009 by Revolution in GIT# 87959464c9db8948bed89909913400bc2eb7524d - Rev 11850
This does the opposite of osCauseDamage. It gives health to the avatar. See also OsCauseDamage. | |
Threat Level | High |
Permissions | No permissions specified |
Extra Delay | No function delay specified |
Example(s) | |
default { state_entry() { osCauseHealing(llGetOwner(), 50); } } |