OsDrawRectangle

From OpenSimulator

(Difference between revisions)
Jump to: navigation, search
m
m (some syntax modification (may be major or minor))
Line 1: Line 1:
 
{{osslfunc
 
{{osslfunc
 
|threat_level=None
 
|threat_level=None
|function_syntax=string osDrawRectangle( string drawList, integer width, integer height )
+
|function_syntax=string osDrawRectangle(string drawList, integer width, integer height)
|csharp_syntax=string osDrawRectangle( string drawList, int width, int height )
+
|csharp_syntax=string osDrawRectangle(string drawList, int width, int height)
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
// Example of osDrawRectangle
 
// Example of osDrawRectangle

Revision as of 02:28, 2 July 2011

string osDrawRectangle(string drawList, integer width, integer height)
C#: string osDrawRectangle(string drawList, int width, int height)
Appends a Rectangle drawing command to the string provided in drawList and returns the result.

The outline of a rectangle is drawn with the current pen size and color, at the specified width and height (in pixels), with the upper left corner of the rectangle placed at the pen's current position. After the rectangle is drawn, the width and height values are added to the pen's X and Y position, respectively (that is, the pen is positioned at the lower right corner of the rectangle.

Threat Level None
Permissions No permissions specified
Extra Delay No function delay specified
Example(s)
// Example of osDrawRectangle
default
{
    state_entry()
    {
        string CommandList = ""; // Storage for our drawing commands
 
        CommandList = osSetPenSize( CommandList, 3 );           // Set the pen width to 3 pixels
        CommandList = osSetPenColour( CommandList, "Green" );   // Set the pen color to green
        CommandList = osMovePen( CommandList, 28, 78 );         // Upper left corner at <28,78>
        CommandList = osDrawRectangle( CommandList, 200, 100 ); // 200 pixels by 100 pixels
 
        // Now draw the rectangle
        osSetDynamicTextureData( "", "vector", CommandList, "width:256,height:256", 0 );
    }
}
Personal tools
General
About This Wiki