Profiler Results 3rd December 2007

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==Testing Rationale==
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== Testing Rationale ==
 
* Started 5:31PM JPT 3rd November
 
* Started 5:31PM JPT 3rd November
 
* Finished 5:40PM JPT 3rd November
 
* Finished 5:40PM JPT 3rd November
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* Generated by [[User:AFrisby]]
 
* Generated by [[User:AFrisby]]
  
==Results==
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== Results ==
 
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[[Category:History]]
 
[[Category:History]]

Latest revision as of 20:01, 3 March 2012


[edit] Testing Rationale

  • Started 5:31PM JPT 3rd November
  • Finished 5:40PM JPT 3rd November
  • Number of Agents: 1, Tested flying, chatting, etc.
  • Core 2 Duo 1.6Ghz / 2GB RAM Laptop
  • Generated by User:AFrisby

[edit] Results

Namespace Method name Time (sec.) Time with children (sec.) Hit count Source file
OpenSim.Framework BlockingQueue<T>.Dequeue() 1360.2950 1360.2950 5139 BlockingQueue.cs
OpenSim.Framework.Servers BaseHttpServer.StartHTTP() 835.7361 835.7371 2 BaseHttpServer.cs
OpenSim.Framework.Communications.Cache AssetCache.RunAssetManager() 636.6146 636.6264 1 AssetCache.cs
OpenSim.Region.ScriptEngine.DotNetEngine EventQueueManager.EventQueueThreadLoop() 595.8826 595.8826 3 EventQueueManager.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptManager.ScriptLoadUnloadThreadLoop() 198.6472 198.6472 1 ScriptManager.cs
OpenSim.Framework.Console LogBase.ReadLine() 198.5909 198.5909 2 LogBase.cs
OpenSim.Region.ScriptEngine.DotNetEngine LSLLongCmdHandler.CmdHandlerThreadLoop() 198.2958 198.3578 1 LSLLongCmdHandler.cs
libTerrain Channel.HillsSpheres(int number, double scale_min, double scale_range, bool island, bool additive, bool noisy) 51.9887 52.2739 1 HillPlanter.cs
libTerrain Channel.Get(int x, int y) 31.4755 31.4755 17170438 Common.cs
libTerrain Channel.GetBilinearInterpolate(double x, double y) 27.7506 58.9837 4259840 Common.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.CommitAssets() 12.7233 12.7262 6 SQLiteAssetData.cs
libTerrain Channel.Smooth(double amount) 8.3293 66.4082 1 Grid.cs
OpenSim.Region.Environment.Scenes Scene.Update() 7.0872 8.0381 1824 Scene.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.TestTables(SqliteConnection conn) 4.3646 4.3646 1 SQLiteAssetData.cs
OpenSim.Region.Environment ModuleLoader.LoadModules(string dllName) 0.9720 0.9725 58 ModuleLoader.cs
OpenSim.Region.Terrain TerrainEngine.TerrainToBitmap(string gradientmap) 0.8411 1.0857 2 TerrainEngine.cs
OpenSim.Region.ClientStack RegionApplicationBase.StartUp() 0.5189 16.3645 1 RegionApplicationBase.cs
OpenSim.Region.ClientStack UDPServer.OnReceivedData(IAsyncResult result) 0.4358 0.5273 3791 UDPServer.cs
OpenSim Application.Main(string[] args) 0.4316 339.5489 1 Application.cs
OpenSim.Framework.Communications.Cache AssetServerBase.LoadAsset(AssetBase info, bool image, string filename) 0.4307 0.4307 65 AssetServerBase.cs
OpenSim.Region.Terrain TerrainEngine.GetHeights1D() 0.3932 0.3932 4 TerrainEngine.cs
OpenSim OpenSimMain..ctor(IConfigSource configSource) 0.3628 0.3825 1 OpenSimMain.cs
libTerrain Channel.FindMin() 0.2838 0.2838 3 Common.cs
libTerrain Channel.FindMax() 0.2834 0.2834 3 Common.cs
OpenSim.Region.Physics.Manager PhysicsPluginManager.AddPlugin(string FileName) 0.2377 0.2420 6 PhysicsPluginManager.cs
OpenSim.Region.Environment.Scenes ScenePresence.HandleAgentUpdate(IClientAPI remoteClient, AgentUpdatePacket agentData) 0.2086 0.2345 3008 ScenePresence.cs
libTerrain Channel.Normalise(double minv, double maxv) 0.2055 0.3943 1 Grid.cs
libTerrain Channel.Pertubation(double amount) 0.2020 1.1076 1 Grid.cs
libTerrain Channel.Normalise() 0.1903 0.5699 2 Grid.cs
OpenSim.Region.Terrain TerrainEngine.ExportJpegImage(string gradientmap) 0.1873 1.2730 2 TerrainEngine.cs
libTerrain Channel.Clip(double min, double max) 0.1571 0.3085 1 Grid.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.Initialise(string dbfile, string dbname) 0.1518 4.5371 1 SQLiteAssetData.cs
libTerrain Channel.Set(int x, int y, double val) 0.1402 0.1514 65536 Common.cs
OpenSim.Region.ClientStack ClientView.ThrottleCheck(ref int TypeBytesSent, int Throttle, ref Queue<QueItem> q, QueItem item) 0.1293 0.1419 1301 ClientView.cs
OpenSim.Framework.Console LogBase.WritePrefixLine(ConsoleColor color, string sender) 0.1022 0.1022 221 LogBase.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.AddNewUserProfile(UserProfileData user) 0.0985 0.1054 1 SQLiteUserData.cs
OpenSim.Framework.Servers BaseHttpServer.HandleXmlRpcRequests(HttpListenerRequest request, HttpListenerResponse response) 0.0970 0.2121 1 BaseHttpServer.cs
libTerrain Channel.op_Multiply(Channel A, double B) 0.0947 0.0951 1 Operators.cs
libTerrain Channel.Fill(double val) 0.0939 0.0943 1 Common.cs
OpenSim.Region.Environment.LandManagement LandManager.sendParcelOverlay(IClientAPI remote_client) 0.0933 0.1504 2 LandManager.cs
OpenSim.Region.ClientStack UDPServer.SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) 0.0884 0.0884 1420 UDPServer.cs
OpenSim.Framework.Communications.Cache AssetServerBase.ForEachXmlAsset(Action<AssetBase> action) 0.0864 0.6594 1 AssetServerBase.cs
OpenSim.Framework Util.Md5Hash(string pass) 0.0819 0.0819 2 Util.cs
OpenSim OpenSimMain.StartUp() 0.0775 140.1233 1 OpenSimMain.cs
OpenSim.Framework.Console LogBase.WriteNewLine(ConsoleColor color, string format, object[] args) 0.0772 0.0772 236 LogBase.cs
OpenSim.Framework BlockingQueue<T>.Enqueue(T value) 0.0604 0.0604 5137 BlockingQueue.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.GetUserByName(string fname, string lname) 0.0567 0.0578 2 SQLiteUserData.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.fillAssetRow(DataRow row, AssetBase asset) 0.0566 0.0566 70 SQLiteAssetData.cs
OpenSim.Framework ConfigurationMember.performConfigurationRetrieve() 0.0541 0.1867 2 ConfigurationMember.cs
OpenSim.Region.Environment.LandManagement LandManager.getLandObject(int x, int y) 0.0511 0.0511 24592 LandManager.cs
OpenSim.Region.ClientStack ClientView.ProcessPacketMethod(Packet packet) 0.0471 0.0482 3377 ClientView.cs
OpenSim.Region.Environment.Scenes Scene.RequestModuleInterface<T>() 0.0430 0.0430 3886 Scene.cs
OpenSim.Region.Environment.LandManagement Land.updateAABBAndAreaValues() 0.0426 0.0426 3 Land.cs
OpenSim.Framework.Communications.Cache LibraryRootFolder..ctor() 0.0396 0.0447 1 LibraryRootFolder.cs
OpenSim.Region.ClientStack ClientView.SendLayerData(float[] map) 0.0395 0.0409 1 ClientView.cs
OpenSim.Framework.Communications.Cache SQLAssetServer.AddPlugin(string FileName) 0.0354 4.5927 1 SQLAssetServer.cs
OpenSim.Region.Environment.Scenes ScenePresence+AvatarAnimations.LoadAnims() 0.0350 0.0350 1 ScenePresence.Animations.cs
OpenSim.Region.ClientStack ClientView.ProcessOutPacket(Packet Pack) 0.0348 0.1248 1420 ClientView.cs
OpenSim.Region.Environment.Scenes ScenePresence..cctor() 0.0328 0.0328 1 ScenePresence.cs
OpenSim.Region.ClientStack UDPServer.ServerListener() 0.0316 0.0333 1 UDPServer.cs
OpenSim.Region.ClientStack ClientView.ClientLoop() 0.0309 73.2706 1 ClientView.cs
OpenSim.Region.ClientStack ClientView.ProcessInPacket(Packet Pack) 0.0275 2.6498 3377 ClientView.cs
OpenSim.Region.Environment.LandManagement Land.convertLandBitmapToBytes() 0.0257 0.0257 3 Land.cs
OpenSim.Framework.Console LogBase..ctor(string LogFile, string componentname, conscmd_callback cmdparser, bool verbose) 0.0249 0.0249 1 LogBase.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.TestTables(SqliteConnection conn) 0.0228 0.0231 1 SQLiteInventoryStore.cs
OpenSim.Framework.Configuration XmlConfiguration.Commit() 0.0218 0.0218 2 XmlConfiguration.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.Initialise() 0.0190 4.5561 1 SQLiteAssetData.cs
OpenSim.Region.ClientStack ClientView.InPacket(Packet NewPack) 0.0184 0.0663 3790 ClientView.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.createAssetsTable() 0.0183 0.0183 1 SQLiteAssetData.cs
OpenSim.Region.Environment.LandManagement Land.sendLandProperties(int sequence_id, bool snap_selection, int request_result, IClientAPI remote_client) 0.0165 0.0460 257 Land.cs
OpenSim.Region.Environment.Scenes ScenePresence..ctor(IClientAPI client, Scene world, RegionInfo reginfo, byte[] visualParams, AvatarWearable[] wearables) 0.0164 0.0673 1 ScenePresence.cs
OpenSim.Region.ClientStack RegionApplicationBase..ctor() 0.0164 0.0165 1 RegionApplicationBase.cs
OpenSim.Region.Environment StorageManager..ctor(string dllName, string connectionstring) 0.0160 0.0227 1 StorageManager.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.UpdateAsset(AssetBase asset) 0.0156 0.1114 70 SQLiteAssetData.cs
OpenSim.Region.Environment.Scenes InnerScene.UpdateEntityMovement() 0.0149 0.0309 1824 InnerScene.cs
OpenSim.Framework ClientManager.InPacket(uint circuitCode, Packet packet) 0.0129 0.0791 3790 ClientManager.cs
OpenSim.Region.Environment.LandManagement LandManager.addLandObject(Land new_land) 0.0123 0.0349 1 LandManager.cs
OpenSim.Framework Util..cctor() 0.0116 0.0116 1 Util.cs
libTerrain Channel.SetDiff(int x, int y) 0.0112 0.0112 16246 Common.cs
OpenSim.Region.ClientStack ClientView.SendRegionHandshake(RegionInfo regionInfo) 0.0111 0.0136 1 ClientView.cs
OpenSim.Framework ConfigurationMember.LoadConfigDll(string dllName) 0.0110 0.0110 2 ConfigurationMember.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.get_Position() 0.0109 0.0109 15264 BasicPhysicsPlugin.cs
OpenSim.Framework.Servers BaseHttpServer.HandleRequest(object stateinfo) 0.0105 0.2339 2 BaseHttpServer.cs
OpenSim.Region.Environment.LandManagement Land.modifyLandBitmapSquare(**Unknown Type** land_bitmap, bool start_x, **Unknown Type** start_y, **Unknown Type** end_x, bool[,] end_y, **Unknown Type** set_value) 0.0092 0.0092 1 Land.cs
OpenSim.Framework.Configuration XmlConfiguration.LoadData() 0.0086 0.0086 2 XmlConfiguration.cs
OpenSim.Region.Environment.Scenes ScenePresence.get_PhysicsActor() 0.0084 0.0084 12058 ScenePresence.cs
OpenSim.Framework.Communications.Cache AssetCache.ProcessTextureQueue() 0.0084 0.0097 1273 AssetCache.cs
OpenSim.Region.Environment.Scenes InnerScene.UpdateEntities() 0.0081 0.1051 1824 InnerScene.cs
OpenSim.Framework Util.IsEnvironmentSupported(ref string reason) 0.0078 0.0078 1 Util.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicScene.Simulate(float timeStep) 0.0078 0.0153 1824 BasicPhysicsPlugin.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions+AssetXferUploader.HandleXferPacket(ulong xferID, uint packetID, byte[] data) 0.0074 2.0153 164 AssetTransactions.cs
OpenSim.Region.Environment.Scenes ScenePresence.get_AbsolutePosition() 0.0073 0.0127 2490 ScenePresence.cs
OpenSim.Region.Environment ModuleLoader.PickupModules(Scene scene, string moduleDir) 0.0072 0.9981 2 ModuleLoader.cs
OpenSim.Region.Environment.Scenes ScenePresence.UpdateMovement() 0.0068 0.0160 695 ScenePresence.cs
OpenSim.Region.Environment.Scenes ScenePresence.AddNewMovement(Vector3 vec, Quaternion rotation) 0.0068 0.0083 687 ScenePresence.cs
OpenSim.Region.Capabilities LLSDHelpers.SerializeLLSDType(XmlTextWriter writer, object obj) 0.0068 0.0068 1 LLSDHelpers.cs
OpenSim.Region.ClientStack ClientView.get_AgentId() 0.0065 0.0065 8937 ClientView.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.fillUserRow(DataRow row, UserProfileData user) 0.0062 0.0062 1 SQLiteUserData.cs
OpenSim.Region.ClientStack ClientView.DebugPacket(string direction, Packet packet) 0.0054 0.0054 4797 ClientView.cs
OpenSim.ApplicationPlugins.LoadRegions RemoteAdminPlugin.Initialise(OpenSimMain openSim) 0.0052 0.0052 1 RemoteAdminPlugin.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.get_Flying() 0.0052 0.0052 7540 BasicPhysicsPlugin.cs
OpenSim.Region.Environment.Scenes ScenePresence.set_Velocity(LLVector3 value) 0.0049 0.0092 1307 ScenePresence.cs
OpenSim.Region.ClientStack ClientView..ctor(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) 0.0049 0.0065 1 ClientView.cs
OpenSim.Region.Environment.Scenes InnerScene.UpdatePhysics(double elapsed) 0.0047 0.0199 1824 InnerScene.cs
OpenSim.Framework.Configuration XmlConfiguration.SetAttribute(string attributeName, string attributeValue) 0.0046 0.0046 47 XmlConfiguration.cs
OpenSim.Region.ClientStack ClientView.CreateAvatarImprovedBlock(uint localID, LLVector3 pos, LLVector3 velocity, LLQuaternion rotation) 0.0045 0.0045 150 ClientView.cs
OpenSim.Region.ClientStack ClientView.ack_pack(Packet Pack) 0.0042 0.0050 3377 ClientView.cs
OpenSim.Framework.Communications.Cache LibraryRootFolder.ReadItemsFromFile(IConfigSource source) 0.0042 0.0042 1 LibraryRootFolder.cs
OpenSim.Region.ClientStack ClientView.OutPacket(Packet NewPack, ThrottleOutPacketType throttlePacketType) 0.0041 0.1476 1420 ClientView.cs
OpenSim.Region.Environment.Modules SunModule.SunUpdate() 0.0040 0.0045 1815 SunModule.cs
OpenSim.Framework.Servers RestStreamHandler.Handle(string path, Stream request) 0.0039 0.0110 1 RestStreamHandler.cs
OpenSim.Region.ScriptEngine.DotNetEngine LSLLongCmdHandler.CheckHttpRequests() 0.0038 0.0038 1940 LSLLongCmdHandler.cs
OpenSim.Region.Terrain TerrainEngine.LoadFromFileF32(string filename) 0.0038 0.0038 1 TerrainEngine.cs
OpenSim.Region.ClientStack QueItem..ctor() 0.0037 0.0037 4798 QueItem.cs
OpenSim.Framework.Communications.Cache AssetCache+TextureSender.SendPacket() 0.0037 0.0126 339 AssetCache.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.TestTables(SqliteConnection conn) 0.0036 0.0036 1 SQLiteUserData.cs
OpenSim.Region.Environment.Scenes EventManager.TriggerOnFrame() 0.0036 0.0081 1824 SceneEvents.cs
OpenSim.Region.ScriptEngine.DotNetEngine LSLLongCmdHandler.CheckXMLRPCRequests() 0.0036 0.0272 1940 LSLLongCmdHandler.cs
OpenSim.Framework.Communications.Cache AssetCache..ctor(IAssetServer assetServer, LogBase log) 0.0035 0.0045 1 AssetCache.cs
OpenSim.Region.ScriptEngine.DotNetEngine LSLLongCmdHandler.CheckTimerEvents() 0.0034 0.0034 1940 LSLLongCmdHandler.cs
OpenSim.Region.ScriptEngine.DotNetEngine LSLLongCmdHandler.CheckListeners() 0.0034 0.0275 1939 LSLLongCmdHandler.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.get_Velocity() 0.0033 0.0033 4594 BasicPhysicsPlugin.cs
libTerrain Channel.SetDiff(int val) 0.0032 0.0032 8 Common.cs
OpenSim.Region.Environment.Scenes ScenePresence.Update() 0.0031 0.0969 695 ScenePresence.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.getUserRootFolder(LLUUID user) 0.0030 0.0040 3 SQLiteInventoryStore.cs
OpenSim.Framework.Servers BaseHttpServer.Start() 0.0030 0.0039 2 BaseHttpServer.cs
OpenSim OpenSimMain.ReadConfigSettings() 0.0029 0.0033 1 OpenSimMain.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.LogAssetLoad(AssetBase asset) 0.0029 0.0392 70 SQLiteAssetData.cs
OpenSim.Region.ClientStack ClientView.throttleTimer_Elapsed(object sender, ElapsedEventArgs e) 0.0028 0.0030 489 ClientView.cs
OpenSim.Region.Communications.Local LocalBackEndServices.RegisterRegion(RegionInfo regionInfo) 0.0028 0.0029 1 LocalBackEndServices.cs
OpenSim.Region.Environment.Scenes SceneBase.get_ClientManager() 0.0027 0.0027 3794 SceneBase.cs
OpenSim.Region.ClientStack PacketServer.InPacket(uint circuitCode, Packet packet) 0.0027 0.0846 3790 PacketServer.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.Initialise(string dbfile, string dbname) 0.0027 0.0284 1 SQLiteInventoryStore.cs
OpenSim.Framework.Communications InventoryServiceBase.AddPlugin(string FileName) 0.0027 0.0322 1 InventoryServiceBase.cs
OpenSim.Region.ClientStack UDPServer.AddNewClient(Packet packet) 0.0026 0.0092 1 UDPServer.cs
OpenSim.Region.Environment.Modules XMLRPCModule.hasRequests() 0.0025 0.0025 1940 XMLRPCModule.cs
OpenSim.Region.ScriptEngine.DotNetEngine EventQueueManager..ctor(ScriptEngine _ScriptEngine) 0.0025 0.0025 1 EventQueueManager.cs
OpenSim.Region.Environment.Scenes Scene.ForEachScenePresence(Action<ScenePresence> action) 0.0024 0.0334 432 Scene.cs
OpenSim.Region.Environment.Scenes InnerScene.GetScenePresences(FilterAvatarList filter) 0.0024 0.0027 273 InnerScene.cs
OpenSim.Region.Physics.Manager PhysicsVector..ctor(float x, float y, float z) 0.0024 0.0024 1311 PhysicsVector.cs
OpenSim.Region.ClientStack ClientView.SendCoarseLocationUpdate(List<LLVector3> CoarseLocations) 0.0024 0.0075 256 ClientView.cs
OpenSim.Region.Environment.Modules WorldCommModule.HasMessages() 0.0023 0.0023 1939 WorldCommModule.cs
OpenSim.Framework.Communications.Cache AssetTransactionManager.GetUserTransActions(LLUUID userID) 0.0022 0.0022 168 AssetTransactionManager.cs
OpenSim.Framework.Communications.Cache AssetCache.ProcessAssetQueue() 0.0022 0.0022 1273 AssetCache.cs
libTerrain Channel.Copy() 0.0021 0.0022 2 Common.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicScene.get_IsThreaded() 0.0021 0.0021 1824 BasicPhysicsPlugin.cs
OpenSim.Region.Environment.Scenes ScenePresence.get_Velocity() 0.0021 0.0039 814 ScenePresence.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.set_Flying(bool value) 0.0021 0.0021 3009 BasicPhysicsPlugin.cs
OpenSim.Region.Environment.Scenes InnerScene.UpdatePreparePhysics() 0.0020 0.0041 1824 InnerScene.cs
OpenSim.Framework AgentCircuitManager..ctor() 0.0020 0.0020 1 AgentCircuitManager.cs
OpenSim.Region.Environment.Scenes ScenePresence.CheckForBorderCrossing() 0.0020 0.0083 653 ScenePresence.cs
OpenSim.Framework.Communications.Cache AssetServerBase..ctor() 0.0020 0.0025 1 AssetServerBase.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.Initialise() 0.0019 0.0068 1 SQLiteUserData.cs
OpenSim.Region.Environment.Scenes ScenePresence.UpdateMovementAnimations(bool update_movementflag) 0.0018 0.0032 693 ScenePresence.cs
OpenSim.Region.Environment.LandManagement LandManager.finalizeLandPrimCountUpdate() 0.0018 0.0018 1 LandManager.cs
OpenSim.Framework RegionInfo.get_EstateSettings() 0.0018 0.0188 1054 RegionInfo.cs
OpenSim.Region.ClientStack PacketServer.SendPacketTo(byte[] buffer, int size, SocketFlags flags, uint circuitcode) 0.0017 0.0900 1420 PacketServer.cs
OpenSim.Region.ClientStack ClientView..cctor() 0.0017 0.0017 1 ClientView.cs
OpenSim.Region.Environment.LandManagement LandManager..ctor(Scene scene, RegionInfo reginfo) 0.0017 0.0017 1 LandManager.cs
OpenSim.Framework.Data.SQLite SQLiteBase.createInsertCommand(string table, DataTable dt) 0.0017 0.0021 4 SQLiteBase.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.buildUserAgent(DataRow row) 0.0017 0.0017 2 SQLiteUserData.cs
OpenSim.Region.Communications.Local LocalBackEndServices.RequestNeighbours(uint x, uint y) 0.0016 0.0017 2 LocalBackEndServices.cs
OpenSim.Region.Environment.Scenes Scene.Heartbeat(object sender, EventArgs e) 0.0016 8.0397 1824 Scene.cs
OpenSim.Framework.Configuration XmlConfiguration.GetAttribute(string attributeName) 0.0016 0.0016 47 XmlConfiguration.cs
OpenSim.Region.Environment.Scenes InnerScene.GetScenePresence(LLUUID avatarID) 0.0016 0.0016 273 InnerScene.cs
OpenSim.Region.ClientStack ClientView.SendAppearance(LLUUID agentID, byte[] visualParams, byte[] textureEntry) 0.0016 0.0026 3 ClientView.cs
OpenSim.Region.Environment.Scenes Scene.UpdateEvents() 0.0016 0.0096 1824 Scene.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.buildFolder(DataRow row) 0.0016 0.0016 15 SQLiteInventoryStore.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.buildUserProfile(DataRow row) 0.0016 0.0016 8 SQLiteUserData.cs
OpenSim.Framework.Console LogBase.DeriveColor(string input) 0.0015 0.0015 221 LogBase.cs
OpenSim.Region.Environment.Scenes Scene.UpdateLand() 0.0014 0.0014 1824 Scene.cs
OpenSim.Region.Environment.Scenes Scene.StartTimer() 0.0013 0.0013 1 Scene.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions.HandleXfer(ulong xferID, uint packetID, byte[] data) 0.0013 2.0166 164 AssetTransactions.cs
OpenSim.Region.Environment.Scenes ScenePresence.CheckForSignificantMovement() 0.0013 0.0458 653 ScenePresence.cs
OpenSim.Framework.Communications.Cache AssetCache.ProcessTextureSenders() 0.0011 636.7196 1 AssetCache.cs
OpenSim.Region.ClientStack ClientView.SendAvatarTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, LLVector3 position, LLVector3 velocity, LLQuaternion rotation) 0.0010 0.0221 150 ClientView.cs
OpenSim.Framework.Communications.Cache AssetCache.AddTextureRequest(IClientAPI userInfo, LLUUID imageID, uint packetNumber, int discard) 0.0010 0.0015 74 AssetCache.cs
OpenSim.Region.ClientStack ClientView.SendSunPos(LLVector3 sunPos, LLVector3 sunVel) 0.0010 0.0092 7 ClientView.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendCoarseLocations() 0.0010 0.0114 256 ScenePresence.cs
OpenSim.Region.ClientStack ClientView.SendAvatarData(ulong regionHandle, string firstName, string lastName, LLUUID avatarID, uint avatarLocalID, LLVector3 Pos, byte[] textureEntry, uint parentID) 0.0010 0.0367 2 ClientView.cs
OpenSim.Region.Environment.Scenes Scene.get_SyncRoot() 0.0009 0.0009 1308 Scene.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.set_Velocity(PhysicsVector value) 0.0009 0.0009 1307 BasicPhysicsPlugin.cs
OpenSim.Framework.Communications.Cache LibraryRootFolder.CreateLibraryItems() 0.0009 0.0009 1 LibraryRootFolder.cs
OpenSim.Region.Environment.Scenes ScenePresence+NewForce..ctor() 0.0009 0.0009 687 ScenePresence.cs
OpenSim.Region.Environment.Scenes SceneBase.get_RegionInfo() 0.0008 0.0008 1090 SceneBase.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendPrimUpdates() 0.0008 0.0014 695 ScenePresence.cs
OpenSim.Region.ClientStack ClientView.ResendUnacked() 0.0008 0.0008 101 ClientView.cs
OpenSim.Framework.Servers BaseHttpServer.AddXmlRPCHandler(string method, XmlRpcMethod handler) 0.0008 0.0008 2 BaseHttpServer.cs
OpenSim.Region.Environment ModuleLoader.LoadDefaultSharedModules() 0.0008 0.0008 1 ModuleLoader.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.setupAssetCommands(SqliteDataAdapter da, SqliteConnection conn) 0.0008 0.0023 1 SQLiteAssetData.cs
OpenSim.Framework RegionInfo.handleIncomingConfiguration(string configuration_key, object configuration_result) 0.0008 0.0827 11 RegionInfo.cs
OpenSim.Framework.Data.SQLite SQLiteBase.createCol(DataTable dt, string name, Type type) 0.0008 0.0008 84 SQLiteBase.cs
OpenSim.Framework.Communications.Cache AssetCache.AddAsset(AssetBase asset) 0.0007 2.1769 6 AssetCache.cs
OpenSim.Framework ClientManager.ViewerEffectHandler(IClientAPI sender, EffectBlock[] effectBlock) 0.0007 0.0009 87 ClientManager.cs
OpenSim.Region.Environment.Scenes ScenePresence.SetAppearance(byte[] texture, VisualParamBlock[] visualParam) 0.0007 0.0019 2 ScenePresence.cs
OpenSim.Framework EstateSettings.handleIncomingConfiguration(string configuration_key, object configuration_result) 0.0007 0.0007 36 EstateSettings.cs
OpenSim.Framework ConfigurationMember.checkAndAddConfigOption(ConfigurationOption option) 0.0007 0.0007 47 ConfigurationMember.cs
OpenSim.Region.Environment.LandManagement LandManager.handleSignificantClientMovement(IClientAPI remote_client) 0.0007 0.0381 255 LandManager.cs
OpenSim.Framework.Data.SQLite SQLiteBase.createUpdateCommand(string table, string pk, DataTable dt) 0.0006 0.0009 4 SQLiteBase.cs
OpenSim.Region.ClientStack ClientView.CreateDefaultAvatarPacket(byte[] textureEntry) 0.0006 0.0007 2 ClientView.cs
OpenSim.Region.Environment.Scenes Scene.get_m_scenePresences() 0.0006 0.0006 864 Scene.cs
OpenSim.Framework EstateSettings.get_objectBonusFactor() 0.0006 0.0006 771 EstateSettings.cs
OpenSim.Framework.Communications.Cache AssetServerBase.CreateAsset(string assetIdStr, string name, string filename, bool isImage) 0.0006 0.4672 65 AssetServerBase.cs
OpenSim.Framework.Communications.Cache AssetCache+TextureSender.SendTexture() 0.0006 0.0132 339 AssetCache.cs
OpenSim.Region.Environment.LandManagement LandManager.sendLandUpdate(ScenePresence avatar) 0.0006 0.0506 256 LandManager.cs
OpenSim.Framework.UserManagement UserManagerBase.AddPlugin(string FileName) 0.0006 0.0085 1 UserManagerBase.cs
OpenSim.Region.Environment.Types UpdateQueue.get_Count() 0.0005 0.0005 695 UpdateQueue.cs
OpenSim.Region.Environment.Modules SunModule.Initialise(Scene scene, IConfigSource config) 0.0005 0.0005 1 SunModule.cs
OpenSim.Framework BlockingQueue<T>..ctor() 0.0005 0.0005 11 BlockingQueue.cs
OpenSim.Framework.Data.SQLite SQLiteBase.createSqliteParameter(string name, Type type) 0.0005 0.0007 106 SQLiteBase.cs
OpenSim.Region.Environment.Modules WorldCommModule.DeliverMessage(string sourceItemID, ChatTypeEnum type, int channel, string name, string msg) 0.0004 0.0006 9 WorldCommModule.cs
OpenSim.Region.Physics.Manager PhysicsPluginManager.LoadPlugins() 0.0004 0.2431 1 PhysicsPluginManager.cs
OpenSim.Framework.Console LogBase.Verbose(string sender, string format, object[] args) 0.0004 0.1703 218 LogBase.cs
OpenSim.Region.Environment.Scenes ScenePresence+AvatarAnimations..ctor() 0.0004 0.0004 1 ScenePresence.Animations.cs
OpenSim.Region.Capabilities LLSDHelpers.SerialiseLLSDReply(object obj) 0.0004 0.0072 1 LLSDHelpers.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendAppearanceToOtherAgent(ScenePresence avatarInfo) 0.0004 0.0031 3 ScenePresence.cs
OpenSim.Region.ScriptEngine.DotNetEngine LSLLongCmdHandler..ctor(ScriptEngine _ScriptEngine) 0.0004 0.0004 1 LSLLongCmdHandler.cs
OpenSim.Region.ClientStack ClientView.SendAnimation(LLUUID animID, int seq, LLUUID sourceAgentId) 0.0004 0.0011 20 ClientView.cs
OpenSim.Region.ClientStack ClientView.SendChatMessage(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 0.0004 0.0021 3 ClientView.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendTerseUpdateToClient(IClientAPI RemoteClient) 0.0004 0.0236 150 ScenePresence.cs
OpenSim.Region.Environment.Scenes Scene.CreateTerrainTexture(bool temporary) 0.0004 1.4476 2 Scene.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.getInventoryFolders(ref List<InventoryFolderBase> folders, LLUUID parentID) 0.0004 0.0010 3 SQLiteInventoryStore.cs
OpenSim.Framework.Communications.Cache AssetCache.TextureSent(TextureSender sender) 0.0004 0.0004 73 AssetCache.cs
OpenSim.Framework NetworkServersInfo.loadFromConfiguration(IConfigSource config) 0.0004 0.0004 1 NetworkServersInfo.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.getInventoryInFolder(LLUUID folderID) 0.0004 0.0004 8 SQLiteInventoryStore.cs
OpenSim.Framework.Servers BaseHttpServer.TryGetStreamHandler(string handlerKey, out IRequestHandler streamHandler) 0.0004 0.0004 2 BaseHttpServer.cs
OpenSim.Region.ClientStack ClientView.SendNameReply(LLUUID profileId, string firstname, string lastname) 0.0004 0.0017 1 ClientView.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.GetDefaultVisualParams() 0.0003 0.0003 1 AvatarFactoryModule.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptManager..ctor(ScriptEngine scriptEngine) 0.0003 0.0005 1 ScriptManager.cs
OpenSim OpenSimMain.CreateRegion(RegionInfo regionInfo) 0.0003 123.3565 1 OpenSimMain.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.GetUserByUUID(LLUUID uuid) 0.0003 0.0025 6 SQLiteUserData.cs
OpenSim.Region.Communications.Local LocalLoginService.AuthenticateUser(UserProfileData profile, string password) 0.0003 0.0003 1 LocalLoginService.cs
OpenSim.Region.Environment.Scenes Scene.GetScenePresence(LLUUID avatarID) 0.0003 0.0019 273 Scene.cs
OpenSim.Framework.Communications.Cache AssetTransactionManager.HandleXfer(IClientAPI remoteClient, ulong xferID, uint packetID, byte[] data) 0.0003 2.0193 164 AssetTransactionManager.cs
OpenSim OpenSimMain.CreateScene(RegionInfo regionInfo, StorageManager storageManager, AgentCircuitManager circuitManager) 0.0003 0.1301 1 OpenSimMain.cs
OpenSim.Framework.RegionLoader.Filesystem RegionLoaderFileSystem.LoadRegions() 0.0003 0.1700 1 RegionLoaderFileSystem.cs
OpenSim.Region.ClientStack ClientView.SendWearables(AvatarWearable[] wearables, int serial) 0.0003 0.0011 1 ClientView.cs
OpenSim.Framework.UserManagement UserManagerBase.CreateAgent(UserProfileData profile, XmlRpcRequest request) 0.0003 0.0003 1 UserManagerBase.cs
OpenSim.Region.ClientStack ClientView.SendMoneyBalance(LLUUID transaction, bool success, byte[] description, int balance) 0.0003 0.0015 1 ClientView.cs
OpenSim.Region.Environment.Scenes ScenePresence.get_ControllingClient() 0.0003 0.0003 435 ScenePresence.cs
OpenSim.Region.Environment.LandManagement LandManager.handleParcelPropertiesRequest(int start_x, int start_y, int end_x, int end_y, int sequence_id, bool snap_selection, IClientAPI remote_client) 0.0003 0.0761 1 LandManager.cs
OpenSim.Region.Environment.Scenes InnerScene.GetAvatars() 0.0003 0.0030 273 InnerScene.cs
OpenSim.Framework.UserManagement UserManagerBase.GetUserProfile(string fname, string lname) 0.0003 0.0583 2 UserManagerBase.cs
OpenSim.Region.Environment.Scenes InnerScene.set_PhysicsScene(PhysicsScene value) 0.0003 0.0003 1 InnerScene.cs
OpenSim.Region.Environment.Scenes Scene.RegisterModuleInterface<M>(M mod) 0.0003 0.0003 7 Scene.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions+AssetXferUploader.SendCompleteMessage() 0.0003 2.0033 4 AssetTransactions.cs
OpenSim.Region.Environment ModuleLoader.InitialiseSharedModules(Scene scene) 0.0003 0.0008 1 ModuleLoader.cs
OpenSim.Region.Environment.Modules ChatModule.Initialise(Scene scene, IConfigSource config) 0.0003 0.0005 1 ChatModule.cs
OpenSim.Region.Communications.Local LocalBackEndServices.RequestNeighbourInfo(ulong regionHandle) 0.0002 0.0002 1 LocalBackEndServices.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions+AssetXferUploader.ReqestStartXfer() 0.0002 0.0284 4 AssetTransactions.cs
OpenSim.Region.Environment.Scenes EntityBase..ctor() 0.0002 0.0002 1 EntityBase.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions..ctor(LLUUID agentID, AssetTransactionManager manager, bool dumpAssetsToFile) 0.0002 0.0002 1 AssetTransactions.cs
OpenSim.Framework Culture.SetCurrentCulture() 0.0002 0.0002 1 Culture.cs
OpenSim.Region.Environment.LandManagement LandManager.resetAllLandPrimCounts() 0.0002 0.0002 1 LandManager.cs
OpenSim.Framework.UserManagement LoginService.XmlRpcLoginMethod(XmlRpcRequest request) 0.0002 0.1151 1 LoginService.cs
OpenSim.Region.ClientStack ClientView.CreateInventoryDescendentsPacket(LLUUID ownerID, LLUUID folderID) 0.0002 0.0002 1 ClientView.cs
OpenSim.Region.ClientStack ClientView.SendAcks() 0.0002 0.0002 101 ClientView.cs
OpenSim.Region.ClientStack ClientView.MoveAgentIntoRegion(RegionInfo regInfo, LLVector3 pos, LLVector3 look) 0.0002 0.0014 1 ClientView.cs
OpenSim.Framework AssetBase..ctor(LLUUID assetId, string name) 0.0002 0.0002 65 AssetBase.cs
OpenSim.Region.Environment.Scenes Scene.GetAvatars() 0.0002 0.0032 273 Scene.cs
OpenSim.Region.Environment.Scenes Scene.SubscribeToClientEvents(IClientAPI client) 0.0002 0.0093 1 Scene.cs
OpenSim.Framework EstateSettings.get_regionFlags() 0.0002 0.0002 258 EstateSettings.cs
OpenSim.Region.Environment.Scenes Scene.NotifyMyCoarseLocationChange() 0.0002 0.0021 255 Scene.cs
OpenSim.Framework AvatarWearable..ctor() 0.0002 0.0002 26 AgentWearable.cs
OpenSim.Framework.Communications.Cache AssetCache.CalculateNumPackets(int length) 0.0002 0.0002 74 AssetCache.cs
OpenSim.Region.Environment.Modules IRCChatModule..ctor(IConfigSource config) 0.0002 0.0002 1 ChatModule.cs
OpenSim.Region.Environment.LandManagement Land.sendLandUpdateToClient(IClientAPI remote_client) 0.0002 0.0461 256 Land.cs
OpenSim.Region.ClientStack ClientView.HandleViewerEffect(IClientAPI sender, Packet Pack) 0.0002 0.0011 87 ClientView.cs
OpenSim.Region.Environment.Scenes InnerScene.CreateAndAddScenePresence(IClientAPI client, bool child, AvatarWearable[] wearables, byte[] visualParams) 0.0002 0.0681 1 InnerScene.cs
OpenSim.Region.Environment.Scenes ScenePresence.get_IsChildAgent() 0.0002 0.0002 266 ScenePresence.cs
OpenSim.Framework.Communications.Cache AssetCache+AssetRequest..ctor() 0.0002 0.0002 74 AssetCache.cs
OpenSim.Framework.Data.SQLite SQLiteBase.dbtypeFromType(Type type) 0.0002 0.0002 106 SQLiteBase.cs
OpenSim.Region.Environment.Scenes ScenePresence.CoarseLocationChange() 0.0002 0.0002 255 ScenePresence.cs
OpenSim.Region.Environment.Scenes Scene..ctor(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, CommunicationsManager commsMan, SceneCommunicationService sceneGridService, AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SendTasksToChild) 0.0002 0.1298 1 Scene.cs
OpenSim.Framework Culture..cctor() 0.0002 0.0002 1 Culture.cs
OpenSim.Framework.Console MainLog.get_Instance() 0.0002 0.0002 219 MainLog.cs
OpenSim.Region.Environment.Modules ChatModule.SimChat(object sender, ChatFromViewerArgs e) 0.0002 0.0045 9 ChatModule.cs
OpenSim.Framework.UserManagement LoginResponse+BuddyList.AddNewBuddy(BuddyInfo buddy) 0.0002 0.0002 1 LoginResponse.cs
OpenSim.Framework ClientManager.Add(uint id, IClientAPI client) 0.0002 0.0002 1 ClientManager.cs
OpenSim.Framework.Communications InventoryServiceBase.RequestFolderItems(LLUUID folderID) 0.0002 0.0005 8 InventoryServiceBase.cs
OpenSim.Region.ExtensionsScriptModule ScriptManager..ctor() 0.0001 0.0001 1 ScriptManager.cs
OpenSim.Framework.Servers BaseHttpServer.AddStreamHandler(IRequestHandler handler) 0.0001 0.0002 4 BaseHttpServer.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions.RequestXferUploader(LLUUID transactionID) 0.0001 0.0002 4 AssetTransactions.cs
OpenSim.Region.Environment.Scenes Scene.NewUserConnection(ulong regionHandle, AgentCircuitData agent) 0.0001 0.0025 1 Scene.cs
OpenSim.Region.Environment ModuleLoader.LoadModule(string dllName, string moduleName) 0.0001 0.0047 7 ModuleLoader.cs
OpenSim.Region.Environment.Types UpdateQueue..ctor() 0.0001 0.0001 1 UpdateQueue.cs
OpenSim.Region.Environment.Scenes Scene.Broadcast(Action<IClientAPI> whatToDo) 0.0001 0.0264 171 Scene.cs
OpenSim.Framework.Communications.Cache UserProfileCacheService.AddNewUser(LLUUID userID) 0.0001 0.0032 1 UserProfileCacheService.cs
OpenSim.Region.Environment.Types BasicQuadTreeNode..ctor(BasicQuadTreeNode parent, string quadID, short leftX, short leftY, short width, short height) 0.0001 0.0001 21 BasicQuadTreeNode.cs
OpenSim.Region.ClientStack ClientView.AddLocalPacketHandler(PacketType packetType, PacketMethod handler) 0.0001 0.0001 4 ClientView.cs
OpenSim.Region.Communications.Local LocalLoginService.CreateInventoryData(LLUUID userID) 0.0001 0.0041 1 LocalLoginService.cs
OpenSim.Framework.Communications.Cache AssetCache+TextureSender..ctor(AssetRequest req) 0.0001 0.0001 73 AssetCache.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.fillUserAgentRow(DataRow row, UserAgentData ua) 0.0001 0.0001 1 SQLiteUserData.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.get_IsColliding() 0.0001 0.0001 187 BasicPhysicsPlugin.cs
OpenSim.ApplicationPlugins.LoadRegions LoadRegionsPlugin.Initialise(OpenSimMain openSim) 0.0001 123.5282 1 LoadRegionsPlugin.cs
OpenSim.Region.Environment.Modules WorldCommModule.DeliverClientMessage(object sender, ChatFromViewerArgs e) 0.0001 0.0008 9 WorldCommModule.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendTerseUpdateToAllClients() 0.0001 0.0250 150 ScenePresence.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.get_Version() 0.0001 0.0001 1 SQLiteAssetData.cs
OpenSim.Framework ConfigurationMember.addConfigurationOption(string configuration_key, ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt) 0.0001 0.0008 44 ConfigurationMember.cs
OpenSim.Region.Environment ModuleLoader.LoadRegionModules(string dllName, Scene scene) 0.0001 0.9909 51 ModuleLoader.cs
OpenSim.Region.Environment.Scenes InnerScene.<GetAvatars>b__0(ScenePresence scenePresence) 0.0001 0.0003 262 InnerScene.cs
libTerrain Channel..ctor(int width, int height) 0.0001 0.0001 5 Channel.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendInitialData() 0.0001 0.0389 1 ScenePresence.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.createInventoryItemsTable() 0.0001 0.0003 2 SQLiteInventoryStore.cs
OpenSim.Region.ClientStack ClientView.AckTimer_Elapsed(object sender, ElapsedEventArgs ea) 0.0001 0.0011 101 ClientView.cs
OpenSim.Region.Environment.Scenes Scene.<NotifyMyCoarseLocationChange>b__15(ScenePresence presence) 0.0001 0.0003 255 Scene.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.TryGetIntialAvatarAppearance(LLUUID avatarId, out AvatarWearable[] wearables, out byte[] visualParams) 0.0001 0.0007 1 AvatarFactoryModule.cs
OpenSim.Region.Environment.Scenes EntityBase.get_LocalId() 0.0001 0.0001 154 EntityBase.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendFullUpdateToOtherClient(ScenePresence remoteAvatar) 0.0001 0.0010 1 ScenePresence.cs
OpenSim.Framework.Communications InventoryServiceBase.RequestFirstLevelFolders(LLUUID userID) 0.0001 0.0051 3 InventoryServiceBase.cs
OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL LSL2CSConverter..ctor() 0.0001 0.0001 1 LSL2CSConverter.cs
OpenSim.Region.ClientStack ClientView.SetDefaultAvatarPacketValues(ref ObjectDataBlock objdata) 0.0001 0.0001 2 ClientView.cs
OpenSim.Region.Communications.Local LocalInventoryService.RequestInventoryForUser(LLUUID userID, InventoryFolderInfo folderCallBack, InventoryItemInfo itemCallBack) 0.0001 0.0018 2 LocalInventoryService.cs
OpenSim.Framework.UserManagement UserManagerBase.AddPlugin(IUserData plug) 0.0001 0.0073 1 UserManagerBase.cs
OpenSim.Framework.UserManagement LoginResponse.ToXmlRpcResponse() 0.0001 0.0001 1 LoginResponse.cs
OpenSim.Framework.Communications.Cache AssetServerBase.GetDefaultAssets() 0.0001 0.0001 1 AssetServerBase.cs
OpenSim.Region.Environment.Modules DynamicTextureModule.RegisterRender(string handleType, IDynamicTextureRender render) 0.0001 0.0001 1 DynamicTextureModule.cs
OpenSim.Framework.Communications.Cache AssetTransactionManager.AddUser(LLUUID userID) 0.0001 0.0003 1 AssetTransactionManager.cs
OpenSim.Region.Environment.Modules SunModule.HourOfTheDay() 0.0001 0.0001 7 SunModule.cs
OpenSim.Framework AgentCircuitManager.AddNewCircuit(uint circuitCode, AgentCircuitData agentData) 0.0001 0.0001 1 AgentCircuitManager.cs
OpenSim.Region.Environment.Scenes Scene+<>c__DisplayClasse.<Broadcast>b__d(ScenePresence presence) 0.0001 0.0249 170 Scene.cs
OpenSim.Region.Environment.Modules XMLRPCModule..ctor() 0.0001 0.0001 8 XMLRPCModule.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.createInventoryFoldersTable() 0.0001 0.0002 2 SQLiteInventoryStore.cs
OpenSim.Framework Util.SetCapsURL(LLUUID userID, string url) 0.0001 0.0001 1 Util.cs
OpenSim.Region.Environment.Scenes Scene.AddModule(string name, IRegionModule module) 0.0001 0.0001 17 Scene.cs
OpenSim.Region.Environment.Modules DynamicTextureModule.Initialise(Scene scene, IConfigSource config) 0.0001 0.0001 1 DynamicTextureModule.cs
OpenSim.Region.Physics.Manager PhysicsPluginManager.GetPhysicsScene(string physEngineName, string meshEngineName) 0.0001 0.0013 1 PhysicsPluginManager.cs
OpenSim.Region.Environment.Scenes InnerScene.GetScenePresences() 0.0001 0.0001 1 InnerScene.cs
OpenSim.Framework.Communications.Cache CachedUserInfo.FolderReceive(LLUUID userID, InventoryFolderImpl folderInfo) 0.0001 0.0001 10 CachedUserInfo.cs
OpenSim.Region.Environment ModuleLoader..ctor(LogBase log, IConfigSource config) 0.0001 0.0001 1 ModuleLoader.cs
OpenSim.Region.Environment.Scenes SceneCommunicationService.InformNeighborsThatRegionisUp(RegionInfo region) 0.0001 0.0017 1 SceneCommunicationService.cs
OpenSim.Framework ConfigurationOption..ctor() 0.0001 0.0001 47 ConfigurationOption.cs
OpenSim.Framework ConfigurationMember..ctor(string configuration_filename, string configuration_description, ConfigurationOptionsLoad load_function, ConfigurationOptionResult result_function) 0.0001 0.0001 2 ConfigurationMember.cs
OpenSim.Region.Environment.Modules WorldCommModule.Initialise(Scene scene, IConfigSource config) 0.0001 0.0003 1 WorldCommModule.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.createUserAgentsTable() 0.0001 0.0002 1 SQLiteUserData.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.createUsersTable() 0.0001 0.0003 1 SQLiteUserData.cs
OpenSim.Region.ScriptEngine.DotNetEngine AppDomainManager..ctor() 0.0001 0.0001 1 AppDomainManager.cs
OpenSim.Framework.UserManagement LoginResponse+BuddyList..ctor() 0.0001 0.0001 1 LoginResponse.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicScene..ctor() 0.0001 0.0001 1 BasicPhysicsPlugin.cs
OpenSim.Region.Capabilities Caps..ctor(AssetCache assetCache, BaseHttpServer httpServer, string httpListen, int httpPort, string capsPath, LLUUID agent, bool dumpAssetsToFile) 0.0001 0.0001 1 Caps.cs
OpenSim.Framework.UserManagement LoginResponse.SetDefaultValues() 0.0001 0.0001 1 LoginResponse.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.setupFoldersCommands(SqliteDataAdapter da, SqliteConnection conn) 0.0001 0.0003 1 SQLiteInventoryStore.cs
OpenSim.Framework.Communications.Cache SQLAssetServer.StoreAsset(AssetBase asset) 0.0001 0.1115 70 SQLAssetServer.cs
OpenSim.Framework.Communications.Cache InventoryFolderImpl.HasSubFolder(LLUUID folderID) 0.0001 0.0001 7 InventoryFolderImpl.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.CreateAsset(AssetBase asset) 0.0001 0.1115 70 SQLiteAssetData.cs
OpenSim.Region.Environment.Scenes SceneManager..ctor() 0.0000 0.0000 1 SceneManager.cs
OpenSim.Framework LandData..ctor() 0.0000 0.0000 3 LandData.cs
OpenSim.Framework AvatarWearable.get_DefaultWearables() 0.0000 0.0001 1 AgentWearable.cs
OpenSim.Region.Environment ModuleLoader.LoadSharedModule(string dllName, string moduleName) 0.0000 0.0048 7 ModuleLoader.cs
OpenSim.Region.Environment.Scenes InnerScene.GetGroupByPrim(LLUUID fullID) 0.0000 0.0000 9 InnerScene.cs
OpenSim OpenSimMain.CreateLog() 0.0000 0.0250 1 OpenSimMain.cs
OpenSim.Framework.Communications.Cache LibraryRootFolder.CreateItem(LLUUID inventoryID, LLUUID assetID, string name, string description, int assetType, int invType, LLUUID parentFolderID) 0.0000 0.0000 9 LibraryRootFolder.cs
OpenSim.Framework.UserManagement LoginService..ctor(UserManagerBase userManager, string welcomeMess) 0.0000 0.0000 1 LoginService.cs
OpenSim.Region.Environment ModuleLoader.PostInitialise() 0.0000 0.0001 1 ModuleLoader.cs
OpenSim.Framework.Communications.Cache InventoryFolderImpl..ctor(InventoryFolderBase folderbase) 0.0000 0.0000 10 InventoryFolderImpl.cs
OpenSim.Region.ClientStack ClientView.SendChatMessage(string message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) 0.0000 0.0021 3 ClientView.cs
OpenSim.Region.Communications.Local LocalLoginService.CustomiseResponse(LoginResponse response, UserProfileData theUser) 0.0000 0.0031 1 LocalLoginService.cs
OpenSim.Region.Environment.Modules XferModule..ctor() 0.0000 0.0000 8 XferModule.cs
OpenSim.Region.Environment.Scenes Scene.LoadWorldMap() 0.0000 121.7523 1 Scene.cs
OpenSim.Region.Terrain TerrainEngine..cctor() 0.0000 0.0000 1 TerrainEngine.cs
OpenSim.Framework ChatFromViewerArgs.get_Sender() 0.0000 0.0000 54 IClientAPI.cs
OpenSim.Region.Environment.Scenes Scene.UpdateTerrain() 0.0000 0.7797 36 Scene.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendAnimPack(LLUUID animID, int seq) 0.0000 0.0014 20 ScenePresence.cs
OpenSim.Framework.UserManagement LoginResponse.AddClassifiedCategory(int ID, string categoryName) 0.0000 0.0000 9 LoginResponse.cs
OpenSim.Region.ClientStack ClientView.CheckClientConnectivity(object sender, ElapsedEventArgs e) 0.0000 0.0000 15 ClientView.cs
OpenSim.Framework SimpleRegionInfo.get_RegionLocX() 0.0000 0.0000 40 RegionInfo.cs
OpenSim.Framework SimpleRegionInfo.get_RegionLocY() 0.0000 0.0000 40 RegionInfo.cs
OpenSim.Framework Util.UIntsToLong(uint X, uint Y) 0.0000 0.0000 12 Util.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule+AvatarAppearance..ctor(AvatarWearable[] wearing) 0.0000 0.0001 1 AvatarFactoryModule.cs
OpenSim.Framework RegionInfo.loadConfigurationOptions() 0.0000 0.0004 1 RegionInfo.cs
OpenSim.Region.Environment.Modules DynamicTextureModule..ctor() 0.0000 0.0000 9 DynamicTextureModule.cs
OpenSim.Framework Util.UnixTimeSinceEpoch() 0.0000 0.0000 8 Util.cs
OpenSim.Region.Terrain TerrainEngine.Tainted() 0.0000 0.0000 36 TerrainEngine.cs
OpenSim.Region.Environment.Modules ChatModule..ctor() 0.0000 0.0000 9 ChatModule.cs
OpenSim.Region.Environment.Types BasicQuadTreeNode.Subdivide() 0.0000 0.0001 6 BasicQuadTreeNode.cs
OpenSim.Framework AssetBase..ctor() 0.0000 0.0000 12 AssetBase.cs
OpenSim.Framework ChatFromViewerArgs.get_Type() 0.0000 0.0000 36 IClientAPI.cs
OpenSim.Region.Environment ModuleLoader.InitializeModule(IRegionModule module, Scene scene) 0.0000 0.0066 10 ModuleLoader.cs
OpenSim.Region.Environment.Modules TextureDownloadModule..ctor() 0.0000 0.0001 8 TextureDownloadModule.cs
OpenSim.Framework.Servers BaseHttpServer..ctor(int port) 0.0000 0.0000 2 BaseHttpServer.cs
OpenSim.Framework.UserManagement LoginResponse+BuddyList.ToArray() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.ClientStack ClientView.InitNewClient() 0.0000 0.2004 1 ClientView.cs
OpenSim.Framework.UserManagement LoginService.GetInventoryLibrary() 0.0000 0.0000 1 LoginService.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.setupItemsCommands(SqliteDataAdapter da, SqliteConnection conn) 0.0000 0.0004 1 SQLiteInventoryStore.cs
OpenSim.Framework ChatFromViewerArgs.get_Message() 0.0000 0.0000 30 IClientAPI.cs
OpenSim OpenSimMain.RunCmd(string command, string[] cmdparams) 0.0000 0.0004 1 OpenSimMain.cs
OpenSim.Region.Environment.Modules XferModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 XferModule.cs
OpenSim.Region.Environment.LandManagement Land..ctor(LLUUID owner_id, bool is_group_owned, Scene scene) 0.0000 0.0001 2 Land.cs
OpenSim.Region.ClientStack RegionApplicationBase.SetupScene(RegionInfo regionInfo, out UDPServer udpServer, bool m_permissions) 0.0000 122.3565 1 RegionApplicationBase.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.setupUserCommands(SqliteDataAdapter da, SqliteConnection conn) 0.0000 0.0008 1 SQLiteUserData.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions+AssetXferUploader.Initialise(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal) 0.0000 0.0285 4 AssetTransactions.cs
OpenSim.Framework SimpleRegionInfo.get_ExternalEndPoint() 0.0000 0.0000 2 RegionInfo.cs
OpenSim.Framework Culture.get_NumberFormatInfo() 0.0000 0.0000 15 Culture.cs
OpenSim.Region.ClientStack ClientView.AuthUser() 0.0000 73.4763 1 ClientView.cs
OpenSim.Framework.Communications.Cache AgentAssetTransactions+AssetXferUploader..ctor(AgentAssetTransactions transactions, bool dumpAssetToFile) 0.0000 0.0000 4 AssetTransactions.cs
OpenSim.Framework.UserManagement UserManagerBase.getUserAgent(LLUUID uuid) 0.0000 0.0007 4 UserManagerBase.cs
OpenSim.Region.Physics.Manager PhysicsPluginManager..ctor() 0.0000 0.0000 1 PhysicsPluginManager.cs
OpenSim.Framework.Communications.Cache InventoryFolderImpl.RequestListOfItems() 0.0000 0.0000 1 InventoryFolderImpl.cs
OpenSim.Framework.Console LogBase.Verbose(string format, object[] args) 0.0000 0.0033 10 LogBase.cs
OpenSim.Framework.Servers BaseHttpServer.GetHandlerKey(string httpMethod, string path) 0.0000 0.0000 6 BaseHttpServer.cs
OpenSim.Region.Environment.Scenes SceneBase.get_EventManager() 0.0000 0.0000 23 SceneBase.cs
OpenSim.Framework Util.GetRandomCapsPath() 0.0000 0.0000 1 Util.cs
OpenSim.Region.Environment.Scenes Scene.LoadPrimsFromStorage(bool m_permissions) 0.0000 0.0006 1 Scene.cs
OpenSim.Framework.Communications.Cache AssetServerBase.StoreAndCommitAsset(AssetBase asset) 0.0000 2.1721 5 AssetServerBase.cs
OpenSim.Region.Terrain TerrainEngine..ctor(int X, int Y) 0.0000 0.0944 1 TerrainEngine.cs
OpenSim.Framework.Communications.Cache AssetCache+TextureImage..ctor(AssetBase aBase) 0.0000 0.0000 6 AssetCache.cs
OpenSim.Region.Environment.Modules SunModule.SunPos(double hour) 0.0000 0.0000 7 SunModule.cs
OpenSim.Region.Environment.Modules InstantMessageModule..ctor() 0.0000 0.0000 9 InstantMessageModule.cs
OpenSim.Region.Environment.Modules ChatModule+<>c__DisplayClass2.<SimChat>b__0(ScenePresence presence) 0.0000 0.0022 3 ChatModule.cs
OpenSim.Region.Environment.Scenes InnerScene.SendAllSceneObjectsToClient(ScenePresence presence) 0.0000 0.0000 1 InnerScene.cs
OpenSim.Framework.UserManagement LoginResponse+BuddyList+BuddyInfo..ctor(string buddyID) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.Communications.Cache AssetTransactionManager.HandleUDPUploadRequest(IClientAPI remoteClient, LLUUID assetID, LLUUID transaction, sbyte type, byte[] data, bool storeLocal) 0.0000 0.0287 4 AssetTransactionManager.cs
OpenSim.Framework.UserManagement LoginResponse+BuddyList+BuddyInfo.ToHashTable() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework ChatFromViewerArgs.get_Position() 0.0000 0.0000 18 IClientAPI.cs
OpenSim.Framework EstateSettings.loadConfigurationOptions() 0.0000 0.0005 1 EstateSettings.cs
OpenSim.Region.Environment.Scenes Scene.get_Entities() 0.0000 0.0000 18 Scene.cs
OpenSim.Framework LandData.Copy() 0.0000 0.0000 1 LandData.cs
OpenSim.Region.Environment.Scenes InnerScene.GetSceneObjectPart(LLUUID fullID) 0.0000 0.0001 9 InnerScene.cs
OpenSim.Framework.Console LogBase.MainLogRunCommand(string command) 0.0000 0.0004 1 LogBase.cs
OpenSim.Region.Capabilities Caps.GetCapabilities() 0.0000 0.0000 1 Caps.cs
OpenSim.Region.ClientStack PacketServer.AddNewClient(EndPoint epSender, UseCircuitCodePacket useCircuit, AssetCache assetCache, AgentCircuitManager authenticateSessionsClass) 0.0000 0.0067 1 PacketServer.cs
OpenSim.Region.Environment.Modules WorldCommModule..ctor() 0.0000 0.0000 8 WorldCommModule.cs
OpenSim.Framework.UserManagement LoginResponse..ctor() 0.0000 0.0001 1 LoginResponse.cs
OpenSim.Framework Util.GetNextXferID() 0.0000 0.0000 4 Util.cs
OpenSim.Framework.Console LogBase.CmdPrompt(string prompt) 0.0000 198.5913 2 LogBase.cs
OpenSim.Region.ClientStack UDPServer..ctor(int port, AssetCache assetCache, LogBase console, AgentCircuitManager authenticateClass) 0.0000 0.0000 1 UDPServer.cs
OpenSim.Framework.Communications InventoryServiceBase..ctor() 0.0000 0.0000 1 InventoryServiceBase.cs
OpenSim.Framework.UserManagement UserManagerBase.GetUserProfile(LLUUID uuid) 0.0000 0.0023 2 UserManagerBase.cs
OpenSim.Region.Environment.Modules ChatModule.NewClient(IClientAPI client) 0.0000 0.0000 1 ChatModule.cs
OpenSim.Framework ChatFromViewerArgs.get_Channel() 0.0000 0.0000 15 IClientAPI.cs
OpenSim.Framework AgentCircuitManager.AuthenticateSession(LLUUID sessionID, LLUUID agentID, uint circuitcode) 0.0000 0.0000 1 AgentCircuitManager.cs
OpenSim.Framework ChatFromViewerArgs..ctor() 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Region.Terrain FilterHost..ctor() 0.0000 0.0000 1 TerrainFilter.cs
OpenSim.Framework NetworkServersInfo..ctor() 0.0000 0.0000 1 NetworkServersInfo.cs
OpenSim.Region.Terrain TerrainEngine.StillEditing() 0.0000 0.0000 1 TerrainEngine.cs
OpenSim.Framework.UserManagement UserManagerBase..ctor() 0.0000 0.0000 1 UserManagerBase.cs
OpenSim.Region.Environment StorageManager.get_DataStore() 0.0000 0.0000 13 StorageManager.cs
OpenSim.Region.Environment.Scenes Scene.Backup() 0.0000 0.0000 9 Scene.cs
OpenSim.Framework SimpleRegionInfo.get_RegionHandle() 0.0000 0.0001 12 RegionInfo.cs
OpenSim.Framework UserProfileData..ctor() 0.0000 0.0000 8 UserProfileData.cs
OpenSim.Region.Environment.Scenes ScenePresence+<>c__DisplayClass2.<SendAnimPack>b__1(IClientAPI client) 0.0000 0.0011 20 ScenePresence.cs
OpenSim.Framework.Communications.Cache UserProfileCacheService.HandleFecthInventoryDescendents(IClientAPI remoteClient, LLUUID folderID, LLUUID ownerID, bool fetchFolders, bool fetchItems, int sortOrder) 0.0000 0.0010 1 UserProfileCacheService.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.get_Name() 0.0000 0.0000 12 AvatarFactoryModule.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule..ctor() 0.0000 0.0000 9 AvatarFactoryModule.cs
OpenSim.Framework ConfigurationMember.addConfigurationOption(string configuration_key, ConfigurationTypes configuration_type, string configuration_question, string configuration_default, bool use_default_no_prompt, ConfigurationOptionShouldBeAsked shouldIBeAskedDelegate) 0.0000 0.0000 3 ConfigurationMember.cs
OpenSim.Framework EstateSettings..ctor() 0.0000 0.0171 1 EstateSettings.cs
OpenSim.Region.Environment.Scenes ScenePresence.setTyping(bool typing) 0.0000 0.0003 6 ScenePresence.cs
OpenSim.Region.Environment.Scenes SceneCommunicationService.RegisterRegion(RegionInfo regionInfos) 0.0000 0.0029 1 SceneCommunicationService.cs
OpenSim.Region.Environment.Modules DynamicTextureModule.get_Name() 0.0000 0.0000 11 DynamicTextureModule.cs
OpenSim.Framework.Configuration XmlConfiguration.LoadDataToClass() 0.0000 0.0000 2 XmlConfiguration.cs
OpenSim.Region.Environment.Scenes Scene.GetSceneObjectPart(LLUUID fullID) 0.0000 0.0001 9 Scene.cs
OpenSim.Region.ClientStack ClientView.SendInventoryFolderDetails(LLUUID ownerID, LLUUID folderID, List<InventoryItemBase> items, int subFoldersCount) 0.0000 0.0009 1 ClientView.cs
OpenSim.Region.Environment.Scenes ScenePresence.get_Firstname() 0.0000 0.0000 10 ScenePresence.cs
OpenSim.Region.Capabilities Caps.RegisterHandlers() 0.0000 0.0021 1 Caps.cs
OpenSim.Region.Environment.Scenes ScenePresence.AddToPhysicalScene() 0.0000 0.0000 1 ScenePresence.cs
OpenSim.Region.Environment.Modules AssetDownloadModule.get_Name() 0.0000 0.0000 10 AssetDownloadModule.cs
OpenSim.Framework ChatFromViewerArgs.set_Scene(IScene value) 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Region.Environment.Scenes ScenePresence.get_Lastname() 0.0000 0.0000 10 ScenePresence.cs
OpenSim.Region.ClientStack ClientView.get_FirstName() 0.0000 0.0000 10 ClientView.cs
OpenSim.Region.ClientStack ClientView.get_LastName() 0.0000 0.0000 10 ClientView.cs
OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL Compiler..cctor() 0.0000 0.0000 1 Compiler.cs
OpenSim.Region.Terrain TerrainEngine.HillsGenerator() 0.0000 120.8727 1 TerrainEngine.cs
OpenSim.Region.Environment.Scenes Scene.UpdateStorageBackup() 0.0000 0.0000 9 Scene.cs
OpenSim.Framework ChatFromViewerArgs.set_From(string value) 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Region.Environment.Modules InventoryModule.get_Name() 0.0000 0.0000 9 InventoryModule.cs
OpenSim.Framework ChatFromViewerArgs.get_Scene() 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Region.ClientStack ClientView.get_Scene() 0.0000 0.0000 9 ClientView.cs
OpenSim.Framework ChatFromViewerArgs.set_Position(LLVector3 value) 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Framework Login..ctor() 0.0000 0.0000 2 Login.cs
OpenSim.Framework ChatFromViewerArgs.set_Message(string value) 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Region.Environment.Modules XMLRPCModule.get_Name() 0.0000 0.0000 9 XMLRPCModule.cs
OpenSim.Framework ChatFromViewerArgs.set_Sender(IClientAPI value) 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Framework Util.configDir() 0.0000 0.0000 6 Util.cs
OpenSim.Region.Environment.Modules InstantMessageModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 InstantMessageModule.cs
OpenSim.Region.Environment.Scenes EventManager.TriggerOnBackup(IRegionDataStore dstore) 0.0000 0.0000 9 SceneEvents.cs
OpenSim.Region.Environment.Modules WorldCommModule.get_Name() 0.0000 0.0000 9 WorldCommModule.cs
OpenSim OpenSimMain.Initialize() 0.0000 15.8195 1 OpenSimMain.cs
OpenSim.Framework ChatFromViewerArgs.set_Type(ChatTypeEnum value) 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Region.Environment.Modules TextureDownloadModule.get_Name() 0.0000 0.0000 9 TextureDownloadModule.cs
OpenSim.Region.Environment.Modules AssetDownloadModule..ctor() 0.0000 0.0000 8 AssetDownloadModule.cs
OpenSim.Framework ChatFromViewerArgs.set_Channel(int value) 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Framework ChatFromViewerArgs.get_From() 0.0000 0.0000 9 IClientAPI.cs
OpenSim.Region.Environment.Modules AvatarProfilesModule..ctor() 0.0000 0.0000 8 AvatarProfilesModule.cs
OpenSim.Framework.Communications.Cache UserProfileCacheService.GetUserDetails(LLUUID userID) 0.0000 0.0000 1 UserProfileCacheService.cs
libTerrain Channel.SetDiff() 0.0000 0.0032 8 Common.cs
OpenSim.Region.Environment.LandManagement Land.Copy() 0.0000 0.0001 1 Land.cs
OpenSim.Region.Environment.Modules TextureDownloadModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 TextureDownloadModule.cs
OpenSim.Region.Capabilities Caps.AddLegacyCapsHandler(BaseHttpServer httpListener, string path, RestMethod restMethod) 0.0000 0.0000 2 Caps.cs
OpenSim.Framework.Communications.Cache SQLAssetServer.CommitAssets() 0.0000 12.7262 6 SQLAssetServer.cs
OpenSim.Region.Environment.Modules InstantMessageModule.get_Name() 0.0000 0.0000 8 InstantMessageModule.cs
OpenSim.Region.Environment.Modules XferModule.get_Name() 0.0000 0.0000 8 XferModule.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.getInventoryFolders(LLUUID parentID) 0.0000 0.0010 3 SQLiteInventoryStore.cs
OpenSim.Framework.Servers BaseRequestHandler..ctor(string httpMethod, string path) 0.0000 0.0000 4 BaseRequestHandler.cs
OpenSim.Region.Environment.Scenes Scene.RegisterCommsEvents() 0.0000 0.0000 1 Scene.cs
OpenSim.Region.Environment.Modules ChatModule.get_Name() 0.0000 0.0000 7 ChatModule.cs
OpenSim.Framework.UserManagement UserManagerBase.setUserProfile(UserProfileData data) 0.0000 0.1054 1 UserManagerBase.cs
OpenSim.Region.ScriptEngine.DotNetEngine EventManager..ctor(ScriptEngine _ScriptEngine) 0.0000 0.0004 1 EventManager.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendFullUpdateToAllClients() 0.0000 0.0010 1 ScenePresence.cs
OpenSim.Region.ScriptEngine.DotNetEngine.Compiler.LSL Compiler..ctor() 0.0000 0.0001 1 Compiler.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.Initialise(Scene scene, IConfigSource source) 0.0000 0.0000 1 AvatarFactoryModule.cs
OpenSim.Region.Environment.LandManagement LandManager.resetSimLandObjects() 0.0000 0.0664 1 LandManager.cs
OpenSim.Region.Environment.Modules AvatarProfilesModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 AvatarProfilesModule.cs
OpenSim.Region.Environment.Modules GroupsModule.get_Name() 0.0000 0.0000 7 GroupsModule.cs
OpenSim.Region.Environment.Modules FriendsModule.get_Name() 0.0000 0.0000 7 FriendsModule.cs
OpenSim.Region.Environment.Modules AvatarProfilesModule.get_Name() 0.0000 0.0000 7 AvatarProfilesModule.cs
OpenSim.Region.Communications.Local LocalBackEndServices..ctor() 0.0000 0.0000 1 LocalBackEndServices.cs
OpenSim.Region.Communications.Local LocalBackEndServices.AddNewSession(ulong regionHandle, Login loginData) 0.0000 0.0025 1 LocalBackEndServices.cs
OpenSim.Framework.Communications.Cache InventoryFolderImpl..ctor() 0.0000 0.0000 2 InventoryFolderImpl.cs
OpenSim.Framework AgentCircuitManager.GetPosition(uint circuitCode) 0.0000 0.0000 1 AgentCircuitManager.cs
OpenSim.Region.Terrain TerrainEngine.GetHeight(int x, int y) 0.0000 0.0000 6 TerrainEngine.cs
OpenSim.Framework.Communications CommunicationsManager.HandleUUIDNameRequest(LLUUID uuid, IClientAPI remote_client) 0.0000 0.0020 1 CommunicationsManager.cs
OpenSim.Region.Environment.Scenes ScenePresence.CompleteMovement() 0.0000 0.0023 1 ScenePresence.cs
OpenSim.Region.Communications.Local LocalBackEndServices.TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) 0.0000 0.0025 1 LocalBackEndServices.cs
OpenSim.Framework RegionInfo..ctor(string description, string filename) 0.0000 0.1697 1 RegionInfo.cs
OpenSim.Region.Environment.Scenes Scene.CreateAndAddScenePresence(IClientAPI client, bool child) 0.0000 0.0689 1 Scene.cs
OpenSim.Region.Environment.Modules LoadImageURLModule.get_Name() 0.0000 0.0000 6 LoadImageURLModule.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicScene.AddAvatar(string avName, PhysicsVector position) 0.0000 0.0000 1 BasicPhysicsPlugin.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.GetAgentByUUID(LLUUID uuid) 0.0000 0.0006 4 SQLiteUserData.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor..ctor() 0.0000 0.0000 1 BasicPhysicsPlugin.cs
OpenSim.Region.Environment.Scenes Scene.AddNewClient(IClientAPI client, bool child) 0.0000 0.1935 1 Scene.cs
OpenSim.Region.Environment.LandManagement Land.forceUpdateLandInfo() 0.0000 0.0684 3 Land.cs
OpenSim.Region.Environment.Modules AssetDownloadModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 AssetDownloadModule.cs
OpenSim.Region.Terrain TerrainEngine.ResetTaint() 0.0000 0.0000 1 TerrainEngine.cs
OpenSim.Framework.UserManagement LoginService.GetLibraryOwner() 0.0000 0.0000 1 LoginService.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptEngine.InitializeEngine(Scene Sceneworld, LogBase logger) 0.0000 0.0043 1 ScriptEngine.cs
OpenSim.Framework.Communications CommunicationsManager.get_GridService() 0.0000 0.0000 5 CommunicationsManager.cs
OpenSim.Region.Environment.Scenes Scene.RegisterDefaultSceneEvents() 0.0000 0.0000 1 Scene.cs
OpenSim.Region.Environment.Modules XMLRPCModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0008 1 XMLRPCModule.cs
OpenSim.Framework.Communications CommunicationsManager.get_UserProfileCacheService() 0.0000 0.0000 5 CommunicationsManager.cs
OpenSim.Framework.Console LogBase.MainLogPrompt() 0.0000 198.5917 2 LogBase.cs
OpenSim.Region.Environment.Modules ListenerManager..ctor() 0.0000 0.0000 1 WorldCommModule.cs
OpenSim.Region.Environment ModuleLoader.ClearCache() 0.0000 0.0000 1 ModuleLoader.cs
OpenSim.Framework.Communications CommunicationsManager.get_AssetCache() 0.0000 0.0000 4 CommunicationsManager.cs
OpenSim.Framework.Console LogBase.Notice(string format, object[] args) 0.0000 0.0006 3 LogBase.cs
OpenSim.Region.Environment.LandManagement Land.updateLandBitmapByteArray() 0.0000 0.0257 3 Land.cs
OpenSim.Region.Environment.LandManagement Land.getSquareLandBitmap(**Unknown Type** start_x, bool start_y, **Unknown Type** end_x, **Unknown Type** end_y) 0.0000 0.0092 1 Land.cs
OpenSim.Region.Environment.LandManagement Land.resetLandPrimCounts() 0.0000 0.0000 1 Land.cs
OpenSim.Region.Environment.Scenes InnerScene..ctor(Scene parent, RegionInfo regInfo, PermissionManager permissionsMngr) 0.0000 0.0002 1 InnerScene.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendAppearanceToAllOtherAgents() 0.0000 0.0031 3 ScenePresence.cs
OpenSim.Framework.Servers BaseStreamHandler..ctor(string httpMethod, string path) 0.0000 0.0000 4 BaseStreamHandler.cs
OpenSim.Framework.Console LogBase.Status(string sender, string format, object[] args) 0.0000 0.0011 2 LogBase.cs
OpenSim.Region.Communications.Local LocalLoginService..ctor(UserManagerBase userManager, string welcomeMess, CommunicationsLocal parent, NetworkServersInfo serversInfo, bool authenticate) 0.0000 0.0000 1 LocalLoginService.cs
OpenSim.Region.Environment.LandManagement Land.setLandBitmap(bool[,] bitmap) 0.0000 0.0222 1 Land.cs
OpenSim.Region.Environment.Scenes Scene.SetModuleInterfaces() 0.0000 0.0001 1 Scene.cs
OpenSim.Framework.Communications CommunicationsManager..ctor(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, bool dumpAssetsToFile) 0.0000 0.0447 1 CommunicationsManager.cs
OpenSim.Framework.Communications.Cache UserProfileCacheService.UpdateUserInventory(LLUUID userID) 0.0000 0.0008 1 UserProfileCacheService.cs
OpenSim.Region.ClientStack ClientView.RegisterLocalPacketHandlers() 0.0000 0.0001 1 ClientView.cs
OpenSim.Region.Environment.Scenes SceneCommunicationService..ctor(CommunicationsManager commsMan) 0.0000 0.0000 1 SceneCommunicationService.cs
OpenSim.Framework Util.logDir() 0.0000 0.0000 3 Util.cs
OpenSim.Framework.Servers BaseRequestHandler.get_HttpMethod() 0.0000 0.0000 4 BaseRequestHandler.cs
OpenSim.Framework.Servers BaseRequestHandler.get_Path() 0.0000 0.0000 4 BaseRequestHandler.cs
OpenSim.Region.Environment.Scenes SceneManager.Add(Scene scene) 0.0000 0.0000 1 SceneManager.cs
OpenSim.Region.Environment.Scenes ScenePresence.MakeRootAgent(LLVector3 pos, bool isFlying) 0.0000 0.0009 1 ScenePresence.cs
OpenSim.Region.Environment.Modules XferModule.NewClient(IClientAPI client) 0.0000 0.0000 1 XferModule.cs
OpenSim.Framework.Configuration XmlConfiguration.Close() 0.0000 0.0000 2 XmlConfiguration.cs
OpenSim.Framework ClientManager..ctor() 0.0000 0.0000 1 ClientManager.cs
OpenSim.Framework.Communications.Cache UserProfileCacheService.RequestInventoryForUser(LLUUID userID, CachedUserInfo userInfo) 0.0000 0.0018 2 UserProfileCacheService.cs
OpenSim OpenSimMain.get_ConfigSource() 0.0000 0.0000 3 OpenSimMain.cs
OpenSim.Region.Physics.Manager PhysicsVector..ctor() 0.0000 0.0000 3 PhysicsVector.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicScene.SetTerrain(float[] heightMap) 0.0000 0.0000 2 BasicPhysicsPlugin.cs
OpenSim.Framework.Communications.Cache AssetServerBase.LoadDefaultAssets() 0.0000 11.2197 1 AssetServerBase.cs
OpenSim.Region.Environment.Scenes ScenePresence.set_AbsolutePosition(LLVector3 value) 0.0000 0.0000 2 ScenePresence.cs
OpenSim OpenSimMain.get_ModuleLoader() 0.0000 0.0000 3 OpenSimMain.cs
OpenSim.Region.Environment.Scenes SceneCommunicationService.EnableNeighbourChildAgents(ScenePresence avatar) 0.0000 0.0000 1 SceneCommunicationService.cs
OpenSim.Region.Environment.Scenes SceneBase.get_AssetCache() 0.0000 0.0000 3 SceneBase.cs
OpenSim.Region.Environment.Scenes InnerScene.get_PhysicsScene() 0.0000 0.0000 3 InnerScene.cs
OpenSim.Framework.Communications.Cache UserProfileCacheService..ctor(CommunicationsManager parent) 0.0000 0.0447 1 UserProfileCacheService.cs
OpenSim.Framework.Communications.Cache AssetTransactionManager..ctor(CommunicationsManager commsManager, bool dumpAssetsToFile) 0.0000 0.0000 1 AssetTransactionManager.cs
OpenSim.Region.Environment.Scenes Scene.get_PhysicsScene() 0.0000 0.0000 3 Scene.cs
OpenSim.Region.Environment.Modules InstantMessageModule.OnNewClient(IClientAPI client) 0.0000 0.0000 1 InstantMessageModule.cs
OpenSim.Framework.Communications CommunicationsManager.get_InventoryService() 0.0000 0.0000 3 CommunicationsManager.cs
OpenSim.Region.Environment.Modules IRCChatModule.get_Connected() 0.0000 0.0000 3 ChatModule.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.GetDefaultAvatarAppearance(out AvatarWearable[] wearables, out byte[] visualParams) 0.0000 0.0005 1 AvatarFactoryModule.cs
OpenSim.Framework.Communications CommunicationsManager.get_TransactionsManager() 0.0000 0.0000 3 CommunicationsManager.cs
OpenSim.Framework SimpleRegionInfo.get_ExternalHostName() 0.0000 0.0000 3 RegionInfo.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.NewClient(IClientAPI client) 0.0000 0.0000 1 AvatarFactoryModule.cs
OpenSim.Region.Communications.Local LocalUserServices..ctor(NetworkServersInfo serversInfo, uint defaultHomeLocX, uint defaultHomeLocY, IInventoryServices inventoryService) 0.0000 0.0000 1 LocalUserServices.cs
OpenSim.Framework.UserManagement LoginService+InventoryData..ctor(ArrayList invList, LLUUID rootID) 0.0000 0.0000 1 LoginService.cs
OpenSim.Region.Capabilities LLSDStreamhandler<TRequest, TResponse>..ctor(string httpMethod, string path, LLSDMethod<TRequest,TResponse> method) 0.0000 0.0000 2 LLSDStreamHandler.cs
OpenSim.Framework.Servers RestStreamHandler..ctor(string httpMethod, string path, RestMethod restMethod) 0.0000 0.0000 2 RestStreamHandler.cs
OpenSim.Region.Communications.Local CommunicationsLocal..ctor(NetworkServersInfo serversInfo, BaseHttpServer httpServer, AssetCache assetCache, IUserService userService, LocalInventoryService inventoryService, IInterRegionCommunications interRegionService, IGridServices gridService, bool dumpAssetsToFile) 0.0000 0.0447 1 CommunicationsLocal.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.UpdateUserProfile(UserProfileData user) 0.0000 0.1054 1 SQLiteUserData.cs
OpenSim.Region.Environment.Scenes Scene.performParcelPrimCountUpdate() 0.0000 0.0020 1 Scene.cs
OpenSim.Region.Communications.Local LocalUserServices.SetupMasterUser(string firstName, string lastName, string password) 0.0000 0.0575 1 LocalUserServices.cs
OpenSim.Region.Environment.Scenes SceneCommunicationService.NewUserConnection(ulong regionHandle, AgentCircuitData agent) 0.0000 0.0025 1 SceneCommunicationService.cs
OpenSim.Framework.Console LogBase.Notice(string sender, string format, object[] args) 0.0000 0.0053 1 LogBase.cs
OpenSim.Framework RegionCommsListener.TriggerExpectUser(ulong regionHandle, AgentCircuitData agent) 0.0000 0.0025 1 RegionCommsListener.cs
OpenSim.Region.Environment.Scenes Scene.RegisterRegionWithGrid() 0.0000 0.0046 1 Scene.cs
OpenSim.Region.Environment.Scenes ScenePresence.<SendAppearanceToAllOtherAgents>b__0(ScenePresence scenePresence) 0.0000 0.0031 3 ScenePresence.cs
OpenSim.Framework.Communications.Cache AssetServerBase.ForEachDefaultAsset(Action<AssetBase> action) 0.0000 0.0001 1 AssetServerBase.cs
OpenSim.Region.ClientStack PacketServer..ctor(ClientStackNetworkHandler networkHandler) 0.0000 0.0000 1 PacketServer.cs
OpenSim.Region.Environment.Modules LoadImageURLModule.PostInitialise() 0.0000 0.0001 1 LoadImageURLModule.cs
OpenSim.Region.Capabilities LLSDCapsDetails..ctor() 0.0000 0.0000 1 LLSDCapsDetails.cs
OpenSim.Framework.Communications.Cache CachedUserInfo..ctor(CommunicationsManager commsManager) 0.0000 0.0000 1 CachedUserInfo.cs
OpenSim.Region.Environment.Scenes ScenePresence.HandleSetAlwaysRun(IClientAPI remoteClient, bool SetAlwaysRun) 0.0000 0.0000 1 ScenePresence.cs
OpenSim.Framework NetworkServersInfo.get_DefaultHomeLocX() 0.0000 0.0000 2 NetworkServersInfo.cs
OpenSim.Framework EstateSettings.set_terrainImageID(LLUUID value) 0.0000 0.0000 2 EstateSettings.cs
OpenSim.Region.Environment.Modules LoadImageURLModule..ctor() 0.0000 0.0000 9 LoadImageURLModule.cs
OpenSim.Region.Environment.Scenes SceneXmlLoader..ctor(Scene parentScene, InnerScene innerScene, RegionInfo regionInfo) 0.0000 0.0000 1 SceneXmlLoader.cs
OpenSim.Framework.UserManagement LoginResponse.AddToUIConfig(string itemName, string item) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework Util.get_RandomClass() 0.0000 0.0000 2 Util.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptEngine.get_Name() 0.0000 0.0000 2 ScriptEngine.cs
OpenSim.Framework.UserManagement LoginResponse.set_AgentID(LLUUID value) 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.Environment.Scenes Scene.get_LandManager() 0.0000 0.0000 2 Scene.cs
OpenSim.Region.Environment.Modules SunModule..ctor() 0.0000 0.0000 8 SunModule.cs
OpenSim.DataStore.NullStorage NullDataStore.LoadObjects(LLUUID regionUUID) 0.0000 0.0000 1 NullDataStore.cs
OpenSim.Region.Environment.Modules LoadImageURLModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 LoadImageURLModule.cs
OpenSim.Framework.UserManagement LoginResponse.get_Firstname() 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.Communications.Local LocalLoginService.GetTheUser(string firstname, string lastname) 0.0000 0.0008 1 LocalLoginService.cs
OpenSim.Region.ClientStack RegionApplicationBase.GetPhysicsScene(string engine, string meshEngine) 0.0000 0.2444 1 RegionApplicationBase.cs
OpenSim.Framework NetworkServersInfo.get_DefaultHomeLocY() 0.0000 0.0000 2 NetworkServersInfo.cs
OpenSim.Region.Environment EstateManager..ctor(Scene scene, RegionInfo reginfo) 0.0000 0.0000 1 EstateManager.cs
OpenSim.Region.Capabilities LLSDType..ctor(string type) 0.0000 0.0000 1 LLSDType.cs
OpenSim.Region.Environment.Modules WorldCommModule.NewClient(IClientAPI client) 0.0000 0.0000 1 WorldCommModule.cs
OpenSim.Framework.UserManagement LoginResponse.get_AgentID() 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.Environment.Modules AvatarProfilesModule.NewClient(IClientAPI client) 0.0000 0.0000 1 AvatarProfilesModule.cs
OpenSim.Framework.Communications CommunicationsManager.get_UserService() 0.0000 0.0000 2 CommunicationsManager.cs
OpenSim.Framework.UserManagement LoginResponse.set_Home(string value) 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.Physics.Manager ZeroMesherPlugin.GetName() 0.0000 0.0000 2 ZeroMesher.cs
OpenSim.Framework.Configuration XmlConfiguration.SetFileName(string file) 0.0000 0.0000 2 XmlConfiguration.cs
OpenSim.Framework AgentCircuitData..ctor() 0.0000 0.0000 1 AgentCircuitData.cs
OpenSim.Region.Physics.POSPlugin POSPlugin.GetName() 0.0000 0.0000 2 POSPlugin.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicPhysicsPlugin.GetName() 0.0000 0.0000 2 BasicPhysicsPlugin.cs
OpenSim.Framework.UserManagement LoginResponse.set_SecureSessionID(LLUUID value) 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_RegionX(uint value) 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.get_SecureSessionID() 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.Terrain TerrainEngine.GetHeights2DD() 0.0000 0.0000 2 TerrainEngine.cs
OpenSim.Framework.UserManagement LoginResponse.get_CircuitCode() 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.ExtensionsScriptModule ScriptManager.get_Name() 0.0000 0.0000 2 ScriptManager.cs
OpenSim.Region.Physics.PhysXPlugin PhysXPlugin.GetName() 0.0000 0.0000 2 PhysXPlugin.cs
OpenSim.Region.ExtensionsScriptModule ScriptManager.Initialise(Scene scene, IConfigSource config) 0.0000 0.0005 1 ScriptManager.cs
OpenSim.Region.ClientStack UDPServer.set_LocalScene(IScene value) 0.0000 0.0000 1 UDPServer.cs
OpenSim.Framework.UserManagement LoginResponse.get_SessionID() 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.get_Lastname() 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptEngine.get_Log() 0.0000 0.0000 2 ScriptEngine.cs
OpenSim.Region.Environment.Modules SunModule.get_Name() 0.0000 0.0000 2 SunModule.cs
OpenSim.Framework EstateSettings.get_terrainImageID() 0.0000 0.0000 2 EstateSettings.cs
OpenSim.Framework ClientManager.TryGetClient(uint circuitId, out IClientAPI user) 0.0000 0.0000 1 ClientManager.cs
OpenSim.Framework.UserManagement LoginResponse.set_SessionID(LLUUID value) 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_RegionY(uint value) 0.0000 0.0000 2 LoginResponse.cs
OpenSim.Region.Physics.Meshing MeshmerizerPlugin.GetName() 0.0000 0.0000 2 Meshmerizer.cs
OpenSim.Region.Physics.BulletXPlugin BulletXPlugin.GetName() 0.0000 0.0000 2 BulletXPlugin.cs
OpenSim.Framework EstateSettings.get_terrainFile() 0.0000 0.0000 2 EstateSettings.cs
OpenSim.Framework.Servers BaseHttpServer.get_Port() 0.0000 0.0000 2 BaseHttpServer.cs
OpenSim.Region.Physics.OdePlugin OdePlugin.GetName() 0.0000 0.0000 2 OdePlugin.cs
OpenSim.Region.Physics.Manager ZeroMesherPlugin.GetMesher() 0.0000 0.0000 1 ZeroMesher.cs
OpenSim.Region.Environment.Scenes EventManager.TriggerOnNewClient(IClientAPI client) 0.0000 0.0091 1 SceneEvents.cs
OpenSim.Framework.Servers BaseRequestHandler.GetParam(string path) 0.0000 0.0000 1 BaseRequestHandler.cs
OpenSim.Framework.Communications.Cache SQLAssetServer..ctor(string pluginName) 0.0000 4.5952 1 SQLAssetServer.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptEngine..ctor() 0.0000 0.0000 1 ScriptEngine.cs
OpenSim.Region.Capabilities Caps.CapsRequest(string request, string path, string param) 0.0000 0.0072 1 Caps.cs
OpenSim.Framework SimpleRegionInfo..ctor() 0.0000 0.0000 1 RegionInfo.cs
OpenSim.Region.Environment PermissionManager..ctor() 0.0000 0.0000 1 PermissionManager.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.set_Position(PhysicsVector value) 0.0000 0.0000 1 BasicPhysicsPlugin.cs
OpenSim.Framework.Console LogBase.Debug(string format, object[] args) 0.0000 0.0004 1 LogBase.cs
OpenSim.Framework.Console LogBase.Error(string format, object[] args) 0.0000 0.0004 1 LogBase.cs
OpenSim.Framework.Console LogBase.RunCmd(string Cmd, string[] cmdparams) 0.0000 0.0004 1 LogBase.cs
OpenSim.Region.Environment.Modules SunModule.SunToClient(IClientAPI client) 0.0000 0.0091 1 SunModule.cs
OpenSim.Framework.Communications.Cache InventoryFolderImpl.get_SubFoldersCount() 0.0000 0.0000 1 InventoryFolderImpl.cs
OpenSim.Region.ClientStack PacketServer.CreateNewClient(EndPoint remoteEP, UseCircuitCodePacket initialcirpack, ClientManager clientManager, IScene scene, AssetCache assetCache, PacketServer packServer, AgentCircuitManager authenSessions) 0.0000 0.0065 1 PacketServer.cs
OpenSim.Framework.UserManagement LoginService.CommitAgent(ref UserProfileData profile) 0.0000 0.1054 1 LoginService.cs
OpenSim.Region.Environment.Scenes Scene.InformClientOfNeighbours(ScenePresence presence) 0.0000 0.0000 1 Scene.cs
OpenSim.Region.Environment EstateManager.sendRegionHandshake(IClientAPI remoteClient) 0.0000 0.0136 1 EstateManager.cs
OpenSim.Region.Environment.Scenes Scene.LoadAvatarAppearance(IClientAPI client, out byte[] visualParams, out AvatarWearable[] wearables) 0.0000 0.0007 1 Scene.cs
OpenSim.Framework.UserManagement UserManagerBase.CommitAgent(ref UserProfileData profile) 0.0000 0.1054 1 UserManagerBase.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptEngine.Initialise(Scene scene, IConfigSource config) 0.0000 0.0043 1 ScriptEngine.cs
OpenSim.Region.Physics.Manager PhysicsVector..cctor() 0.0000 0.0000 1 PhysicsVector.cs
OpenSim OpenSimMain.GetPhysicsScene() 0.0000 0.2444 1 OpenSimMain.cs
OpenSim OpenSimMain.CreateStorageManager(string connectionstring) 0.0000 0.0227 1 OpenSimMain.cs
OpenSim.Framework.Communications.Cache SQLAssetServer.RunRequests() 0.0000 653.1669 1 SQLAssetServer.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.Initialise() 0.0000 0.0284 1 SQLiteInventoryStore.cs
OpenSim.Framework.UserManagement LoginService.CreateAgent(UserProfileData profile, XmlRpcRequest request) 0.0000 0.0003 1 LoginService.cs
OpenSim.Region.Environment.Modules ChatModule.PostInitialise() 0.0000 0.0000 1 ChatModule.cs
OpenSim.Region.Environment.Scenes Scene.set_PhysicsScene(PhysicsScene value) 0.0000 0.0003 1 Scene.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendOwnWearables() 0.0000 0.0011 1 ScenePresence.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicPhysicsPlugin.GetScene() 0.0000 0.0001 1 BasicPhysicsPlugin.cs
OpenSim.Region.Environment.Scenes ScenePresence.SendOwnAppearance() 0.0000 0.0011 1 ScenePresence.cs
OpenSim.Region.Communications.Local LocalInventoryService..ctor() 0.0000 0.0000 1 LocalInventoryService.cs
OpenSim.Region.Environment.Scenes SceneBase..ctor() 0.0000 0.0000 1 SceneBase.cs
OpenSim.Framework.UserManagement LoginResponse.get_DST() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_Firstname(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_InventoryRoot(ArrayList value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_Gendered(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.Communications.Cache AssetServerBase.SetReceiver(IAssetReceiver receiver) 0.0000 0.0000 1 AssetServerBase.cs
OpenSim.Region.Environment.Scenes SceneBase.SendLayerData(IClientAPI RemoteClient) 0.0000 0.1501 1 SceneBase.cs
OpenSim.Framework EstateSettings.get_terrainBase0() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.Environment.Modules IRCChatModule.get_Enabled() 0.0000 0.0000 1 ChatModule.cs
OpenSim.DataStore.NullStorage NullDataStore.StoreTerrain(double[,] ter, **Unknown Type** regionID) 0.0000 0.0000 2 NullDataStore.cs
OpenSim.Framework.UserManagement LoginResponse.get_RegionX() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_Lastname(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework UserProfileData.get_homeRegion() 0.0000 0.0000 1 UserProfileData.cs
OpenSim.Framework EstateSettings.get_terrainBase1() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.set_Size(PhysicsVector value) 0.0000 0.0000 2 BasicPhysicsPlugin.cs
OpenSim.Framework EstateSettings.get_terrainHeightRange0() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework AuthenticateResponse..ctor() 0.0000 0.0000 1 AuthenticateResponse.cs
OpenSim.Region.Physics.BulletXPlugin BulletXPlugin..ctor() 0.0000 0.0000 1 BulletXPlugin.cs
OpenSim.Region.Physics.Meshing MeshmerizerPlugin..ctor() 0.0000 0.0000 1 Meshmerizer.cs
OpenSim.Region.Physics.POSPlugin POSPlugin..ctor() 0.0000 0.0000 1 POSPlugin.cs
OpenSim.Region.Physics.OdePlugin OdePlugin..ctor() 0.0000 0.0000 1 OdePlugin.cs
OpenSim.Region.Physics.Manager ZeroMesherPlugin..ctor() 0.0000 0.0000 1 ZeroMesher.cs
OpenSim.Region.Physics.PhysXPlugin PhysXPlugin..ctor() 0.0000 0.0000 1 PhysXPlugin.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicPhysicsPlugin..ctor() 0.0000 0.0000 1 BasicPhysicsPlugin.cs
OpenSim.Framework.UserManagement LoginResponse.set_SeedCapability(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.ClientStack UDPServer.RegisterPacketServer(PacketServer server) 0.0000 0.0000 1 UDPServer.cs
OpenSim.Framework.UserManagement LoginResponse.set_InventorySkeleton(ArrayList value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_ErrorReason(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.Environment.Scenes ScenePresence.set_IsChildAgent(bool value) 0.0000 0.0000 1 ScenePresence.cs
OpenSim.Region.ClientStack PacketServer.set_LocalScene(IScene value) 0.0000 0.0000 1 PacketServer.cs
OpenSim.Region.Environment.Scenes Scene.GetScenePresences() 0.0000 0.0001 1 Scene.cs
OpenSim.Framework.UserManagement LoginResponse.set_BuddList(BuddyList value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_SimAddress(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_CircuitCode(int value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_SunTexture(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.Environment.Modules GroupsModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 GroupsModule.cs
OpenSim.Framework.Console MainLog.set_Instance(LogBase value) 0.0000 0.0000 1 MainLog.cs
OpenSim.Framework.UserManagement LoginResponse.get_Gendered() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_SimPort(int value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_StipendSinceLogin(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.Environment.Modules InventoryModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 InventoryModule.cs
OpenSim.Region.Environment PermissionManager.Initialise(Scene scene) 0.0000 0.0000 1 PermissionManager.cs
OpenSim.Framework.UserManagement LoginResponse.set_CloudTexture(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.Environment.Modules InventoryModule.get_IsSharedModule() 0.0000 0.0000 1 InventoryModule.cs
OpenSim.Region.Environment.Scenes Scene.SendAllSceneObjectsToClient(ScenePresence presence) 0.0000 0.0000 1 Scene.cs
OpenSim.Framework.UserManagement LoginResponse.set_InventoryLibRoot(ArrayList value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.ClientStack ClientView.get_MoneyBalance() 0.0000 0.0000 1 ClientView.cs
OpenSim.Region.ClientStack ClientView.get_StartPos() 0.0000 0.0000 1 ClientView.cs
OpenSim.Region.Environment.Scenes SceneBase.get_NextLocalId() 0.0000 0.0000 1 SceneBase.cs
OpenSim.Framework.Servers BaseRequestHandler.get_ContentType() 0.0000 0.0000 1 BaseRequestHandler.cs
OpenSim.Framework SimpleRegionInfo.get_InternalEndPoint() 0.0000 0.0000 1 RegionInfo.cs
OpenSim.Framework.UserManagement LoginResponse.get_RegionY() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_InventoryLibraryOwner(ArrayList value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_InventoryLibrary(ArrayList value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_EverLoggedIn(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.Environment.Scenes Scene.get_PermissionsMngr() 0.0000 0.0000 1 Scene.cs
OpenSim.Region.ExtensionsScriptModule.JScript JScriptEngine.FileExt() 0.0000 0.0000 1 JScriptEngine.cs
OpenSim.Region.Environment.Modules ChatModule.get_IsSharedModule() 0.0000 0.0000 1 ChatModule.cs
OpenSim.Region.Environment.Modules FriendsModule.Initialise(Scene scene, IConfigSource config) 0.0000 0.0000 1 FriendsModule.cs
OpenSim.Region.Environment.Scenes Scene.set_m_sceneObjects(Dictionary<LLUUID,SceneObjectGroup> value) 0.0000 0.0000 1 Scene.cs
OpenSim.Region.Environment.Scenes SceneBase.set_AssetCache(AssetCache value) 0.0000 0.0000 1 SceneBase.cs
OpenSim.Framework.Data.SQLite SQLiteInventoryStore.getName() 0.0000 0.0000 1 SQLiteInventoryStore.cs
OpenSim.Framework.UserManagement LoginResponse.set_ErrorMessage(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_MoonTexture(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_DST(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.Environment.Scenes EntityBase.set_Rotation(Quaternion value) 0.0000 0.0000 1 EntityBase.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.get_IsSharedModule() 0.0000 0.0000 1 AvatarFactoryModule.cs
OpenSim.Region.Environment.Scenes Scene.set_m_scenePresences(Dictionary<LLUUID,ScenePresence> value) 0.0000 0.0000 1 Scene.cs
OpenSim.Region.Environment.Scenes SceneCommunicationService.set_debugRegionName(string value) 0.0000 0.0000 1 SceneCommunicationService.cs
OpenSim.Region.Communications.Local LocalBackEndServices.set_rdebugRegionName(string value) 0.0000 0.0000 1 LocalBackEndServices.cs
OpenSim.Framework.UserManagement LoginResponse.get_SimAddress() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicActor.set_SetAlwaysRun(bool value) 0.0000 0.0000 1 BasicPhysicsPlugin.cs
OpenSim.Framework EstateSettings.get_terrainDetail3() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_terrainDetail1() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_billableFactor() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.ExtensionsScriptModule.CSharp CSharpScriptEngine.FileExt() 0.0000 0.0000 1 CSharpScriptEngine.cs
OpenSim.Region.Environment.Modules LoadImageURLModule.get_IsSharedModule() 0.0000 0.0000 1 LoadImageURLModule.cs
OpenSim.Region.Environment.Modules InstantMessageModule.get_IsSharedModule() 0.0000 0.0000 1 InstantMessageModule.cs
OpenSim.Region.Environment.Scenes Scene.set_Entities(Dictionary<LLUUID,EntityBase> value) 0.0000 0.0000 1 Scene.cs
OpenSim.Region.Communications.Local LocalBackEndServices.set_gdebugRegionName(string value) 0.0000 0.0000 1 LocalBackEndServices.cs
OpenSim.Framework.Data.SQLite SQLiteUserData.getName() 0.0000 0.0000 1 SQLiteUserData.cs
OpenSim.Region.ClientStack UDPServer.CreatePacketServer() 0.0000 0.0000 1 UDPServer.cs
OpenSim.Framework.UserManagement LoginResponse.get_CloudTexture() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.get_SunTexture() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.get_StipendSinceLogin() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.set_Message(string value) 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework EstateSettings.get_terrainDetail2() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.Environment PermissionManager.set_BypassPermissions(bool value) 0.0000 0.0000 1 PermissionManager.cs
OpenSim.Region.Environment.Modules SunModule.get_IsSharedModule() 0.0000 0.0000 1 SunModule.cs
OpenSim.Region.Environment.Modules AssetDownloadModule.get_IsSharedModule() 0.0000 0.0000 1 AssetDownloadModule.cs
OpenSim.Region.Environment.Modules AvatarProfilesModule.get_IsSharedModule() 0.0000 0.0000 1 AvatarProfilesModule.cs
OpenSim.Region.Environment.Modules DynamicTextureModule.get_IsSharedModule() 0.0000 0.0000 1 DynamicTextureModule.cs
OpenSim.Region.Environment.Modules XferModule.get_IsSharedModule() 0.0000 0.0000 1 XferModule.cs
OpenSim.Region.Physics.POSPlugin POSPlugin.Init() 0.0000 0.0000 1 POSPlugin.cs
OpenSim.Region.Physics.PhysXPlugin PhysXPlugin.Init() 0.0000 0.0000 1 PhysXPlugin.cs
OpenSim.DataStore.NullStorage NullDataStore.LoadTerrain(**Unknown Type** regionID) 0.0000 0.0000 1 NullDataStore.cs
OpenSim.DataStore.NullStorage NullDataStore.Initialise(string dbfile) 0.0000 0.0000 1 NullDataStore.cs
OpenSim.Region.ClientStack UDPServer.get_PacketServer() 0.0000 0.0000 1 UDPServer.cs
OpenSim.Framework.UserManagement LoginResponse.get_MoonTexture() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework EstateSettings.get_terrainBase2() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_simAccess() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_terrainHeightRange3() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_terrainHeightRange2() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.Environment.Modules LoadImageURLModule.GetContentType() 0.0000 0.0000 1 LoadImageURLModule.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptEngine.get_IsSharedModule() 0.0000 0.0000 1 ScriptEngine.cs
OpenSim.Region.Environment.Modules TextureDownloadModule.get_IsSharedModule() 0.0000 0.0000 1 TextureDownloadModule.cs
OpenSim.Region.Environment.Modules FriendsModule.get_IsSharedModule() 0.0000 0.0000 1 FriendsModule.cs
OpenSim.Region.Environment.Modules GroupsModule.get_IsSharedModule() 0.0000 0.0000 1 GroupsModule.cs
OpenSim.Region.Environment.Modules XMLRPCModule.get_IsSharedModule() 0.0000 0.0000 1 XMLRPCModule.cs
OpenSim.Region.Environment.Modules WorldCommModule.get_IsSharedModule() 0.0000 0.0000 1 WorldCommModule.cs
OpenSim.Region.Physics.BulletXPlugin BulletXPlugin.Init() 0.0000 0.0000 1 BulletXPlugin.cs
OpenSim.Framework.Data.SQLite SQLiteAssetData.get_Name() 0.0000 0.0000 1 SQLiteAssetData.cs
OpenSim.Framework.UserManagement LoginResponse.get_SimPort() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginResponse.get_EverLoggedIn() 0.0000 0.0000 1 LoginResponse.cs
OpenSim.Framework.UserManagement LoginService.GetMessage() 0.0000 0.0000 1 LoginService.cs
OpenSim.Framework EstateSettings.get_terrainDetail0() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_terrainStartHeight1() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_terrainStartHeight0() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_terrainHeightRange1() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.Capabilities LLSDType.get_ObjectType() 0.0000 0.0000 1 LLSDType.cs
OpenSim.Region.Environment.LandManagement Land.getLandBitmap() 0.0000 0.0000 1 Land.cs
OpenSim.Framework.Communications CommunicationsManager.get_InterRegion() 0.0000 0.0000 1 CommunicationsManager.cs
OpenSim.Framework EstateSettings.get_terrainBase3() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Framework EstateSettings.get_terrainStartHeight2() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicPhysicsPlugin.Init() 0.0000 0.0000 1 BasicPhysicsPlugin.cs
OpenSim.Framework EstateSettings.get_terrainStartHeight3() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.ExtensionsScriptModule.JVMEngine JavaEngine.FileExt() 0.0000 0.0000 1 JavaEngine.cs
OpenSim.Framework EstateSettings.get_waterHeight() 0.0000 0.0000 1 EstateSettings.cs
OpenSim.Region.ExtensionsScriptModule ScriptManager.get_IsSharedModule() 0.0000 0.0000 1 ScriptManager.cs
OpenSim.Region.Physics.OdePlugin OdePlugin.Init() 0.0000 0.0000 1 OdePlugin.cs
OpenSim.Framework UserAgentData..ctor() 0.0000 0.0000 3 UserProfileData.cs
OpenSim.Framework NetworkServersInfo..cctor() 0.0000 0.0000 1 NetworkServersInfo.cs
OpenSim.Region.Environment.Modules XMLRPCModule.PostInitialise() 0.0000 0.0000 1 XMLRPCModule.cs
OpenSim.Region.ExtensionsScriptModule ScriptManager.PostInitialise() 0.0000 0.0000 1 ScriptManager.cs
OpenSim.Region.Environment.Modules SunModule.PostInitialise() 0.0000 0.0000 1 SunModule.cs
OpenSim.Region.Environment.Modules WorldCommModule.PostInitialise() 0.0000 0.0000 1 WorldCommModule.cs
OpenSim.Region.Environment.Modules TextureDownloadModule.NewClient(IClientAPI client) 0.0000 0.0000 1 TextureDownloadModule.cs
OpenSim.Region.Environment.Modules FriendsModule.PostInitialise() 0.0000 0.0000 1 FriendsModule.cs
OpenSim.Region.Environment.Modules AvatarProfilesModule.PostInitialise() 0.0000 0.0000 1 AvatarProfilesModule.cs
OpenSim.Region.Environment.Modules XferModule.PostInitialise() 0.0000 0.0000 1 XferModule.cs
OpenSim.Region.Environment.Modules TextureDownloadModule.PostInitialise() 0.0000 0.0000 1 TextureDownloadModule.cs
OpenSim.Region.Environment.Scenes ScenePresence.LoadAnims() 0.0000 0.0000 1 ScenePresence.cs
OpenSim.Region.Environment.Modules AssetDownloadModule.NewClient(IClientAPI client) 0.0000 0.0000 1 AssetDownloadModule.cs
OpenSim.Region.ScriptEngine.DotNetEngine ScriptEngine.PostInitialise() 0.0000 0.0000 1 ScriptEngine.cs
OpenSim.Region.Environment.Modules GroupsModule.PostInitialise() 0.0000 0.0000 1 GroupsModule.cs
OpenSim.Region.Environment.Modules InventoryModule.PostInitialise() 0.0000 0.0000 1 InventoryModule.cs
OpenSim.Region.Environment.Modules AssetDownloadModule.PostInitialise() 0.0000 0.0000 1 AssetDownloadModule.cs
OpenSim.Framework.RegionLoader.Filesystem RegionLoaderFileSystem.SetIniConfigSource(IniConfigSource configSource) 0.0000 0.0000 1 RegionLoaderFileSystem.cs
OpenSim.Region.Environment.Modules InstantMessageModule.PostInitialise() 0.0000 0.0000 1 InstantMessageModule.cs
OpenSim.Region.Environment.Modules DynamicTextureModule.PostInitialise() 0.0000 0.0000 1 DynamicTextureModule.cs
OpenSim.Region.Physics.BasicPhysicsPlugin BasicScene.Initialise(IMesher meshmerizer) 0.0000 0.0000 1 BasicPhysicsPlugin.cs
OpenSim.Framework.Configuration XmlConfiguration..ctor() 0.0000 0.0000 2 XmlConfiguration.cs
OpenSim.Region.Environment.Modules AvatarFactoryModule.PostInitialise() 0.0000 0.0000 1 AvatarFactoryModule.cs
OpenSim.Region.Environment.Scenes EventManager.TriggerParcelPrimCountUpdate() 0.0000 0.0000 1 SceneEvents.cs
OpenSim VersionInfo..cctor() 0.0000 0.0000 1 VersionInfo.cs
OpenSim.Framework RegionCommsListener..ctor() 0.0000 0.0000 1 RegionCommsListener.cs
OpenSim.Framework GridConfig..cctor() 0.0000 0.0000 1 GridConfig.cs
OpenSim.Region.ScriptEngine.DotNetEngine Common..cctor() 0.0000 0.0000 1 Common.cs
OpenSim.Framework InventoryConfig..cctor() 0.0000 0.0000 1 InventoryConfig.cs
OpenSim.Framework UserConfig..cctor() 0.0000 0.0000 1 UserConfig.cs
OpenSim.Framework AssetConfig..cctor() 0.0000 0.0000 1 AssetConfig.cs
OpenSim.Region.Environment.Modules SunModule..cctor() 0.0000 0.0000 1 SunModule.cs
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