Performance

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(Hardware Requirements)
(Hardware Requirements)
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|0.7.0.2 (D2)
 
|0.7.0.2 (D2)
 
|420Mb total, incl OS, Opensim and MySQL
 
|420Mb total, incl OS, Opensim and MySQL
|i7 Quad 950 (Bloomfield) 3.07GHz8 Core, 2Gb RAM, 0-2% Avg Load
+
|i7 Quad 950 (Bloomfield) 3.07GHz, 8 Core, 2Gb RAM, 0-2% Avg Load
 
|16 regions (4x4 mega-region)
 
|16 regions (4x4 mega-region)
 
|<6 users
 
|<6 users

Revision as of 16:10, 22 January 2011

Introduction

OpenSim performance is a very complex issue. Performance can be affected by any number of things, including the number of prims on a region, number of regions, number of avatars, network quality between server and viewer, network quality between simulator and grid services, etc.

Hardware Requirements

Unfortunately, this is a very difficult question in light of all the factors mentioned above. Below are some examples of hardware people use/have used. Please feel free to add to the list, or to add any reports to the performance studies and blog posts section. These are examples to help you in your selection, not necessarily recommendations.

Object Parts ~= # prim

Sensors and Timers are generally more intensive then regular scripts, so please specify quantity of each.

Description Operating System (please add Mono version if appropriate) OpenSim version RAM/AVG_USE_% CPU #/type of regions # simultaneous avs #scripts/timers/Sensors Location #objectparts
hosted Xen VPS Ubuntu Intrepid (8.10) Unknown 540MB/? 1x quad-core 2.5GHz Xeon (L5420) 1 region + 9 voids generally 1-2 few Knifejaw Atoll & surrounding on OSGrid ?
hosted Xen VPS Ubuntu Jaunty (9.04) Unknown 360MB/? 2x dual-core 2.0GHz Xeon (5130) 1 void generally 1-2 none Knifejaw Road on OSGrid ?
Dedicated Server from A+ Windows Server 2003 Unknown 1 Meg 1x single-core 2.8GHz Celeron 2regions per server 6 at once with no issues Waterfalls, texture anims, window texture switchers, lots of sound loops Pleasure Planet Welcome center & Region Pleasure Planet in OSGrid 20000 prims per region
Amazon EC2 "high-CPU medium instance" (Xen VM) Windows Server 2003 Unknown 1.7GB 1x dual-core 2.3GHz (Intel E5345) 1 region with sailing race course 7 avs, 4 in boats scripted start line Castle Rock, OSGrid
Dedicated Server from simhost.com SuSe 11.2 x64 Unknown 8gb / 50% 4x Core2Quad Q9300 2.6ghz 1 region (Wright Plaza) uses approx 4gb ram 20-25 users Freebie Stores / Meeting Center / Video Theater @osgrid.org Heavy Use Sim 17500 prims aprox 1500 scripts
Home machine Windows XP SP3 0.7.0.1 (Diva r13558) 3GB / 15-40% incl. Opensim and MySQL 4x Core2Quad Q6600 2.4 GHz. Use: generally, 0-10% 11 regions 1-6 users Many scripted objects (1934 scripts) Condensation Land 38,065 prims
Home machine Ubuntu Lucid 10.04 (32 bit pae) 0.7.0.1 (Diva r13558) 160Mb no users, add 5Mb/user incl Opensim and MySQL I7-920 (dual threaded quad core), 3.8Ghz, 6Gb RAM, 0-10% Load 4 regions (Diva default config) 1-4 users (approx 20Kb/sec bandwidth/user) Few scripted objects (<10) Mars Simulation- Based on Erik Nauman's Open Blackboard 158 prims
Hosted Parallels Virtuozzo 4.5 Win/Net (32 run) 0.7.0.2 (D2) 420Mb total, incl OS, Opensim and MySQL i7 Quad 950 (Bloomfield) 3.07GHz, 8 Core, 2Gb RAM, 0-2% Avg Load 16 regions (4x4 mega-region) <6 users vehicle scripted objects (<5) Metaverse Sailing <1000 prims
VPS Debian Lenny 5 (mono 2.4.2.3) OSgrid 0.7.1 (Dev) cd4d7a7: 2010-10-15 655MB average out of 1722MB RAM, incl. MySQL Intel Quadcore 2.5 Ghz (1 core assigned to vps) average use: 40-45% 20 regions <4 users about 20 different light scripts, but we're also experimenting with heavier HUD scripts (timers, lots of ll(Get/Set)PrimitiveParams and large lists) and custom IRC relay Phoenix Rising Isles on OsGrid 3727 prims

Performance studies and blog posts

These provide some interesting data on the performance limitations of OpenSim at various points in time.


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