OsMessageObject
From OpenSimulator
(Difference between revisions)
(New page: = osMessageObject = ''(INCOMPLETE, Requires Sample Sending.Script & Receiving.Script)'' Syntax: osMessageObject(key objectUUID, string message) Where objectUUID = the UUID&nb...) |
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| − | = osMessageObject = | + | = osMessageObject = |
| − | ''(INCOMPLETE, Requires Sample Sending.Script & Receiving.Script)'' | + | ''(INCOMPLETE, Requires Sample Sending.Script & Receiving.Script)'' |
| − | Syntax: osMessageObject(key objectUUID, string message) | + | Syntax: osMessageObject(key objectUUID, string message) |
| + | <br> | ||
| + | Where objectUUID = the UUID of teh object you are messaging. | ||
| − | Where | + | Where message = The String of data you want to send. |
| − | + | <br> | |
| + | '''NOTES:''' | ||
| + | Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message<br> | ||
| − | + | == Related Links == | |
| − | + | [[OSSL_Implemented]] | |
| + | |||
| + | [[OSSL_Enabling_Functions]] | ||
Revision as of 08:41, 17 January 2010
osMessageObject
(INCOMPLETE, Requires Sample Sending.Script & Receiving.Script)
Syntax: osMessageObject(key objectUUID, string message)
Where objectUUID = the UUID of teh object you are messaging.
Where message = The String of data you want to send.
NOTES:
Sends a message to to object identified by the given UUID, a script in the object must implement the dataserver function the dataserver function is passed the ID of the calling function and a string message