OsGetLinkInventoryNames
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|threat_level=ignored | |threat_level=ignored | ||
|permissions=true | |permissions=true | ||
− | |delay=0|function_syntax=osGetLinkInventoryNames(integer linkNumber, integer type)<br> | + | |delay=0|function_syntax=list osGetLinkInventoryNames(integer linkNumber, integer type)<br> |
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
+ | // Example for osGetLinkInventoryNames | ||
+ | // This script uses the osGetLinkInventoryNames function to return a list of inventory items of a specified type in a specified child prim | ||
+ | |||
+ | // Define the child prim | ||
+ | integer CHILD_PRIM_NUMBER = 2; | ||
+ | // Define the inventory type | ||
+ | integer INVENTORY_TYPE = INVENTORY_ALL; | ||
+ | |||
+ | // Event handler, that is executed on script start | ||
+ | default | ||
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | // Get the list of inventory items by name | ||
+ | list inventoryNames = osGetLinkInventoryNames(CHILD_PRIM_NUMBER, INVENTORY_TYPE); | ||
+ | |||
+ | // Check if the list contains items | ||
+ | if (llGetListLength(inventoryNames) > 0) | ||
+ | { | ||
+ | // Go through the list and output the names to owner chat | ||
+ | integer numItems = llGetListLength(inventoryNames); | ||
+ | string itemNames = "Inventory items:\n"; | ||
+ | integer i; | ||
+ | for (i = 0; i < numItems; ++i) | ||
+ | { | ||
+ | string itemName = llList2String(inventoryNames, i); | ||
+ | itemNames += itemName + "\n"; | ||
+ | } | ||
+ | llOwnerSay(itemNames); | ||
+ | } | ||
+ | else | ||
+ | { | ||
+ | // If nothing is found indicate as such | ||
+ | llOwnerSay("The inventory of the child prim is empty or does not contains items of this inventory type"); | ||
+ | } | ||
+ | } | ||
+ | } | ||
</source> | </source> | ||
|description= | |description= | ||
Return a list of items names by type (or INVENTORY_ALL) located in a child prim inventory. | Return a list of items names by type (or INVENTORY_ALL) located in a child prim inventory. | ||
+ | List ordering is arbitrary. Successive calls may return different orders. | ||
|additional_info=This function was added in 0.9.3.0 | |additional_info=This function was added in 0.9.3.0 | ||
}} | }} |
Latest revision as of 03:59, 29 March 2024
list osGetLinkInventoryNames(integer linkNumber, integer type)
| |
Return a list of items names by type (or INVENTORY_ALL) located in a child prim inventory.
List ordering is arbitrary. Successive calls may return different orders. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// Example for osGetLinkInventoryNames // This script uses the osGetLinkInventoryNames function to return a list of inventory items of a specified type in a specified child prim // Define the child prim integer CHILD_PRIM_NUMBER = 2; // Define the inventory type integer INVENTORY_TYPE = INVENTORY_ALL; // Event handler, that is executed on script start default { state_entry() { // Get the list of inventory items by name list inventoryNames = osGetLinkInventoryNames(CHILD_PRIM_NUMBER, INVENTORY_TYPE); // Check if the list contains items if (llGetListLength(inventoryNames) > 0) { // Go through the list and output the names to owner chat integer numItems = llGetListLength(inventoryNames); string itemNames = "Inventory items:\n"; integer i; for (i = 0; i < numItems; ++i) { string itemName = llList2String(inventoryNames, i); itemNames += itemName + "\n"; } llOwnerSay(itemNames); } else { // If nothing is found indicate as such llOwnerSay("The inventory of the child prim is empty or does not contains items of this inventory type"); } } } | |
Notes | |
This function was added in 0.9.3.0 |