OsNpcSay
From OpenSimulator
(Difference between revisions)
(Add exemples) |
m (Change See Also) |
||
(2 intermediate revisions by one user not shown) | |||
Line 9: | Line 9: | ||
// | // | ||
// osNpcSay (without channel) Script Exemple | // osNpcSay (without channel) Script Exemple | ||
− | // | + | // Author: djphil |
// | // | ||
Line 60: | Line 60: | ||
// | // | ||
// osNpcSay (with channel) Script Exemple | // osNpcSay (with channel) Script Exemple | ||
− | // | + | // Author: djphil |
// | // | ||
Line 109: | Line 109: | ||
|additional_info=This function was added in 0.7.4-post-fixes | |additional_info=This function was added in 0.7.4-post-fixes | ||
}} | }} | ||
− | + | == See Also == | |
+ | * [[osNpcWhisper]] | ||
+ | * [[osNpcSay]] | ||
* [[osNpcSayTo]] | * [[osNpcSayTo]] | ||
* [[osNpcShout]] | * [[osNpcShout]] | ||
− |
Latest revision as of 18:53, 5 December 2020
osNpcSay(key npc, integer channel, string message)
osNpcSay(key npc, string message) | |
npc says message on the given channel (channel is 0 in the second form) | |
Threat Level | High |
Permissions | ${OSSL|osslNPC} |
Extra Delay | 0 seconds |
Example(s) | |
// // osNpcSay (without channel) Script Exemple // Author: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcSay (without channel) usage."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <-1.0, 0.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); osNpcSay(npc, "Hello world!"); osNpcSay(npc, "I Love OpenSimulator!"); osNpcSay(npc, "The Open Source Metaverse!"); } touch_start(integer number) { osNpcSay(npc, "Goodbye!"); llSetTimerEvent(0.0); osNpcRemove(npc); npc = NULL_KEY; state default; } } And with channel: // // osNpcSay (with channel) Script Exemple // Author: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcSay (with channel) usage."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <-1.0, 0.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); osNpcSay(npc, PUBLIC_CHANNEL, "Hello world!"); osNpcSay(npc, PUBLIC_CHANNEL, "I Love OpenSimulator!"); osNpcSay(npc, PUBLIC_CHANNEL, "The Open Source Metaverse!"); } touch_start(integer number) { osNpcSay(npc, PUBLIC_CHANNEL, "Goodbye!"); llSetTimerEvent(0.0); osNpcRemove(npc); npc = NULL_KEY; state default; } } | |
Notes | |
This function was added in 0.7.4-post-fixes |
[edit] See Also
- osNpcWhisper
- osNpcSay
- osNpcSayTo
- osNpcShout