OsNpcStopMoveToTarget
From OpenSimulator
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|permissions=${OSSL|osslNPC} | |permissions=${OSSL|osslNPC} | ||
|delay=0 | |delay=0 | ||
| − | |ossl_example= | + | |ossl_example=<source lang="lsl"> |
| + | // | ||
| + | // osNpcStopMoveToTarget Script Exemple | ||
| + | // Author: djphil | ||
| + | // | ||
| + | |||
| + | key npc; | ||
| + | integer move; | ||
| + | integer step; | ||
| + | |||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see osNpcStopMoveToTarget usage."); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | key toucher = llDetectedKey(0); | ||
| + | vector npcPos = llGetPos() + <-5.0, -1.0, 1.0>; | ||
| + | osAgentSaveAppearance(toucher, "appearance"); | ||
| + | npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); | ||
| + | state hasNPC; | ||
| + | } | ||
| + | } | ||
| + | |||
| + | state hasNPC | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSetTimerEvent(5.0); | ||
| + | } | ||
| + | |||
| + | timer() | ||
| + | { | ||
| + | if (move == TRUE) | ||
| + | { | ||
| + | osNpcStopMoveToTarget(npc); | ||
| + | llSetTimerEvent(3.0); | ||
| + | move = FALSE; | ||
| + | } | ||
| + | |||
| + | else | ||
| + | { | ||
| + | if (step == FALSE) | ||
| + | { | ||
| + | osNpcSay(npc, "Hello world!"); | ||
| + | step = TRUE; | ||
| + | } | ||
| + | |||
| + | osNpcMoveToTarget(npc, llGetPos() + <5.0, -1.0, 0.0>, OS_NPC_NO_FLY); | ||
| + | llSetTimerEvent(1.0); | ||
| + | move = TRUE; | ||
| + | } | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | llSetTimerEvent(0.0); | ||
| + | osNpcSay(npc, "Goodbye!"); | ||
| + | osNpcRemove(npc); | ||
| + | npc = NULL_KEY; | ||
| + | state default; | ||
| + | } | ||
| + | } | ||
| + | </source> | ||
|additional_info=This function was added in 0.7.2-post-fixes | |additional_info=This function was added in 0.7.2-post-fixes | ||
}} | }} | ||
| + | == See Also == | ||
| + | * [[osNpcMoveTo]] | ||
| + | * [[osNpcMoveToTarget]] | ||
| + | * [[osNpcStopMoveToTarget]] | ||
Latest revision as of 18:55, 5 December 2020
osNpcStopMoveToTarget(key npc)
| |
| Stop a current move to a target. | |
| Threat Level | High |
| Permissions | ${OSSL|osslNPC} |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osNpcStopMoveToTarget Script Exemple // Author: djphil // key npc; integer move; integer step; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcStopMoveToTarget usage."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <-5.0, -1.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { if (move == TRUE) { osNpcStopMoveToTarget(npc); llSetTimerEvent(3.0); move = FALSE; } else { if (step == FALSE) { osNpcSay(npc, "Hello world!"); step = TRUE; } osNpcMoveToTarget(npc, llGetPos() + <5.0, -1.0, 0.0>, OS_NPC_NO_FLY); llSetTimerEvent(1.0); move = TRUE; } } touch_start(integer number) { llSetTimerEvent(0.0); osNpcSay(npc, "Goodbye!"); osNpcRemove(npc); npc = NULL_KEY; state default; } } | |
| Notes | |
| This function was added in 0.7.2-post-fixes | |
[edit] See Also
- osNpcMoveTo
- osNpcMoveToTarget
- osNpcStopMoveToTarget