OsGetAvatarList

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m (Added note stating which version of OpenSim introduced this function)
m (Indentation)
 
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{{osslfunc
 
{{osslfunc
 
|threat_level=None
 
|threat_level=None
|permissions=${XEngine|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
+
|permissions=${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
 
|delay=0
 
|delay=0
 
|additional_info=This function was added in 0.7
 
|additional_info=This function was added in 0.7
Line 8: Line 8:
 
|ossl_example=<source lang="lsl">
 
|ossl_example=<source lang="lsl">
 
//
 
//
// Example of osGetAvatarList.
+
// osGetAvatarList Script Example
 
//
 
//
 +
 
default
 
default
 
{
 
{
     touch_start(integer total_number)
+
    state_entry()
 +
    {
 +
        llSay(PUBLIC_CHANNEL, "Touch to see osGetAvatarList usage.");
 +
    }
 +
 
 +
     touch_start(integer number)  
 
     {
 
     {
 
         list avatars = osGetAvatarList();
 
         list avatars = osGetAvatarList();
 +
 
         if (avatars == [])
 
         if (avatars == [])
             llSay(0, "You must be the owner. There is nobody else here who could have touched me.");
+
        {
 +
             llSay(PUBLIC_CHANNEL, "You must be the owner. There is nobody else here who could have touched me.");
 +
        }
 +
           
 
         else
 
         else
             llSay(0, "Avatars in this sim (without the owner): " + llList2CSV(avatars));
+
        {
 +
             llSay(PUBLIC_CHANNEL, "Avatars in this sim (without the owner): " + llList2CSV(avatars));
 +
        }
 
     }
 
     }
 
}
 
}

Latest revision as of 12:56, 24 November 2020

list osGetAvatarList()
C#: LSL_List osGetAvatarList()
Returns a strided list of the UUID, position, and name of each avatar in the region except the owner.

This function is similar to osGetAgents but returns enough info for a radar.

Threat Level None
Permissions ${OSSL|osslParcelOG}ESTATE_MANAGER,ESTATE_OWNER
Extra Delay 0 seconds
Example(s)
//
// osGetAvatarList Script Example
//
 
default
{
    state_entry()
    {
        llSay(PUBLIC_CHANNEL, "Touch to see osGetAvatarList usage.");
    }
 
    touch_start(integer number) 
    {
        list avatars = osGetAvatarList();
 
        if (avatars == [])
        {
            llSay(PUBLIC_CHANNEL, "You must be the owner. There is nobody else here who could have touched me.");
        }
 
        else
        {
            llSay(PUBLIC_CHANNEL, "Avatars in this sim (without the owner): " + llList2CSV(avatars));
        }
    }
}
Notes
This function was added in 0.7
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