LSL OSSL Standards
From OpenSimulator
(Difference between revisions)
m (Robot: Cosmetic changes) |
Steevithak (Talk | contribs) m (→Category Examples: removed a spam link) |
||
Line 47: | Line 47: | ||
** osSetShapePattern() | ** osSetShapePattern() | ||
** osSetShapeColour() | ** osSetShapeColour() | ||
− | |||
etc. | etc. | ||
[[Category:Development]] | [[Category:Development]] |
Latest revision as of 11:20, 7 September 2020
POLICY PROPOSAL: This document is a proposal for naming standards and is not yet active.
Base Syntax: osCategoryFunction()
[edit] Naming
Function should be clearly named & indicative of purpose, eg:
osSendAnnounce - Mediocre osRegionAnnounce - Good osRegionAnnouncement - Better
[edit] Get/Set Functions
Get/Set functions should be clearly named & use a common syntax for both Get and Set. In Get/Set examples, Get/Set are the first letters after 'os'.
Eg, llSetOffsetTexture and llTextureOffset are particularly good examples of how not to do it.
The Os() equivilent if they were to be created again should be something along the lines of
osGetTextureOffset() osSetTextureOffset()
This could be complemented with:
osGetTextureURL() osSetTextureURL()
etc.
[edit] Category Examples
- Region - region admin and region-wide scoped functions.
- osRegionAnnouncement()
- osRegionRestart()
- Permission - answers yes/no boolean questions as to whether the owner of the primitive, or the primitive has permission to do something.
- osGetPermissionEditLand()
- Texture - anything to do with textures on the primitive
- osGetTextureURL()
- osSetTextureText()
- Shape - anything to do with the primitives shape
- osSetShapePath()
- osSetShapePattern()
- osSetShapeColour()
etc.