0.4.5-release
From OpenSimulator
m (bot test - killing 'Template:' prefix from template includings, or change external-link to internal-link) |
m (Robot: Replacing 'OpenSim' to 'OpenSimulator', which is the precise name) |
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(2 intermediate revisions by one user not shown) | |||
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r2275 | mw | 2007-11-05 06:58:44 -0700 (Mon, 05 Nov 2007) | 2 lines | r2275 | mw | 2007-11-05 06:58:44 -0700 (Mon, 05 Nov 2007) | 2 lines | ||
− | Started to cleanup/close down childagent connections when a user teleports. | + | Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). |
hopefully fixed the echo bug in chatmodule. | hopefully fixed the echo bug in chatmodule. | ||
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r2271 | ckrinke | 2007-11-04 21:33:06 -0700 (Sun, 04 Nov 2007) | 2 lines | r2271 | ckrinke | 2007-11-04 21:33:06 -0700 (Sun, 04 Nov 2007) | 2 lines | ||
− | Thank you, Teravus for: | + | Thank you, Teravus for: Solution for 'after using physical prim with MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX. |
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r2256 | mw | 2007-11-04 06:48:15 -0700 (Sun, 04 Nov 2007) | 2 lines | r2256 | mw | 2007-11-04 06:48:15 -0700 (Sun, 04 Nov 2007) | 2 lines | ||
− | Added support for | + | Added support for OpenSimulator application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. |
A little bit more refactoring of Scene. | A little bit more refactoring of Scene. | ||
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r2248 | mingchen | 2007-11-03 10:49:45 -0700 (Sat, 03 Nov 2007) | 1 line | r2248 | mingchen | 2007-11-03 10:49:45 -0700 (Sat, 03 Nov 2007) | 1 line | ||
− | *Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. | + | * Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified. |
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r2247 | lbsa71 | 2007-11-03 08:51:02 -0700 (Sat, 03 Nov 2007) | 1 line | r2247 | lbsa71 | 2007-11-03 08:51:02 -0700 (Sat, 03 Nov 2007) | 1 line | ||
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r2246 | mingchen | 2007-11-03 08:40:24 -0700 (Sat, 03 Nov 2007) | 1 line | r2246 | mingchen | 2007-11-03 08:40:24 -0700 (Sat, 03 Nov 2007) | 1 line | ||
− | *Fixed prebuild.xml...again | + | * Fixed prebuild.xml...again |
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r2245 | mingchen | 2007-11-03 08:23:40 -0700 (Sat, 03 Nov 2007) | 1 line | r2245 | mingchen | 2007-11-03 08:23:40 -0700 (Sat, 03 Nov 2007) | 1 line | ||
− | *Fixing the prebuild.xml | + | * Fixing the prebuild.xml |
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r2244 | mingchen | 2007-11-03 08:09:21 -0700 (Sat, 03 Nov 2007) | 2 lines | r2244 | mingchen | 2007-11-03 08:09:21 -0700 (Sat, 03 Nov 2007) | 2 lines | ||
− | *Moved region loading into its own interface IRegionLoader | + | * Moved region loading into its own interface IRegionLoader |
− | *Added ability to load regioninfo remotely from a webserver from a single file. See share/RegionLoading/HOWTO_REMOTE_REGION_LOADING.txt for more info and an example file. | + | * Added ability to load regioninfo remotely from a webserver from a single file. See share/RegionLoading/HOWTO_REMOTE_REGION_LOADING.txt for more info and an example file. |
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r2243 | mw | 2007-11-03 07:04:59 -0700 (Sat, 03 Nov 2007) | 1 line | r2243 | mw | 2007-11-03 07:04:59 -0700 (Sat, 03 Nov 2007) | 1 line | ||
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r2205 | mw | 2007-10-29 14:46:25 -0700 (Mon, 29 Oct 2007) | 2 lines | r2205 | mw | 2007-10-29 14:46:25 -0700 (Mon, 29 Oct 2007) | 2 lines | ||
− | as per the "Filesystem cleanup for | + | as per the "Filesystem cleanup for OpenSimulator repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. |
Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway. | ||
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r2196 | mingchen | 2007-10-27 20:41:34 -0700 (Sat, 27 Oct 2007) | 1 line | r2196 | mingchen | 2007-10-27 20:41:34 -0700 (Sat, 27 Oct 2007) | 1 line | ||
− | *Replaced -useexecutepath with an updated -inifile extension. You can now specify either a filename (will use the default config path, or you can specify a full path. | + | * Replaced -useexecutepath with an updated -inifile extension. You can now specify either a filename (will use the default config path, or you can specify a full path. |
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r2195 | lbsa71 | 2007-10-27 04:45:52 -0700 (Sat, 27 Oct 2007) | 1 line | r2195 | lbsa71 | 2007-10-27 04:45:52 -0700 (Sat, 27 Oct 2007) | 1 line | ||
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r2189 | sdague | 2007-10-25 08:44:38 -0700 (Thu, 25 Oct 2007) | 4 lines | r2189 | sdague | 2007-10-25 08:44:38 -0700 (Thu, 25 Oct 2007) | 4 lines | ||
− | add my set-eol-style script. | + | add my set-eol-style script. Can be run on Linux |
to fix the source tree for new files without native | to fix the source tree for new files without native | ||
line endings. | line endings. | ||
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r2167 | sdague | 2007-10-22 09:41:53 -0700 (Mon, 22 Oct 2007) | 2 lines | r2167 | sdague | 2007-10-22 09:41:53 -0700 (Mon, 22 Oct 2007) | 2 lines | ||
− | my confusion on matches vs. groups in regex. | + | my confusion on matches vs. groups in regex. This should work a bit better |
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r2166 | sdague | 2007-10-22 09:35:39 -0700 (Mon, 22 Oct 2007) | 3 lines | r2166 | sdague | 2007-10-22 09:35:39 -0700 (Mon, 22 Oct 2007) | 3 lines | ||
− | make for nicer IRC messages. | + | make for nicer IRC messages. No promiss that this works yet, but |
− | it is a first attempt. | + | it is a first attempt. Will tune shortly. |
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revert r2162 as it completely clobbered all the work on | revert r2162 as it completely clobbered all the work on | ||
− | the ChatModule by MW and myself. | + | the ChatModule by MW and myself. Couldn't find Adam online |
after that rev went in. | after that rev went in. | ||
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r2156 | sdague | 2007-10-21 19:14:01 -0700 (Sun, 21 Oct 2007) | 5 lines | r2156 | sdague | 2007-10-21 19:14:01 -0700 (Sun, 21 Oct 2007) | 5 lines | ||
− | pull the IRC portions into their own class. | + | pull the IRC portions into their own class. There is still |
something odd going on with multi-regions here, which I'll | something odd going on with multi-regions here, which I'll | ||
− | have to ask Adam about tomorrow. | + | have to ask Adam about tomorrow. This should make it easier |
to just enhance the IRC portion of chat though. | to just enhance the IRC portion of chat though. | ||
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r2153 | sdague | 2007-10-21 07:59:18 -0700 (Sun, 21 Oct 2007) | 4 lines | r2153 | sdague | 2007-10-21 07:59:18 -0700 (Sun, 21 Oct 2007) | 4 lines | ||
− | fix line ending mixing. | + | fix line ending mixing. Probably should put some |
wiki descriptions up on line endings so we don't keep | wiki descriptions up on line endings so we don't keep | ||
ending up in this place. | ending up in this place. | ||
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r2133 | mingchen | 2007-10-19 12:20:18 -0700 (Fri, 19 Oct 2007) | 1 line | r2133 | mingchen | 2007-10-19 12:20:18 -0700 (Fri, 19 Oct 2007) | 1 line | ||
− | *Added -useexecutepath to use the path of the .exe as the path to find configuration and libraries and not the current working directory. | + | * Added -useexecutepath to use the path of the .exe as the path to find configuration and libraries and not the current working directory. |
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r2132 | lbsa71 | 2007-10-19 05:57:40 -0700 (Fri, 19 Oct 2007) | 1 line | r2132 | lbsa71 | 2007-10-19 05:57:40 -0700 (Fri, 19 Oct 2007) | 1 line | ||
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r2103 | danx0r | 2007-10-16 22:43:35 -0700 (Tue, 16 Oct 2007) | 1 line | r2103 | danx0r | 2007-10-16 22:43:35 -0700 (Tue, 16 Oct 2007) | 1 line | ||
− | this might help with ODE errors. | + | this might help with ODE errors. Or maybe not. YMMV |
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r2102 | mw | 2007-10-16 08:09:06 -0700 (Tue, 16 Oct 2007) | 1 line | r2102 | mw | 2007-10-16 08:09:06 -0700 (Tue, 16 Oct 2007) | 1 line | ||
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r2066 | mw | 2007-10-06 01:34:28 -0700 (Sat, 06 Oct 2007) | 1 line | r2066 | mw | 2007-10-06 01:34:28 -0700 (Sat, 06 Oct 2007) | 1 line | ||
− | removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from | + | removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed |
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r2065 | mw | 2007-10-06 01:23:51 -0700 (Sat, 06 Oct 2007) | 1 line | r2065 | mw | 2007-10-06 01:23:51 -0700 (Sat, 06 Oct 2007) | 1 line | ||
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Droppin da fyzyx bomb on ya | Droppin da fyzyx bomb on ya | ||
− | seriously, this is quite the update. | + | seriously, this is quite the update. Fixes a number of nagging physics problems, including avatar shell size/shape |
The internal logic is quite different, and CPU usage may be affected. | The internal logic is quite different, and CPU usage may be affected. | ||
− | Also some work remains wrt flying. | + | Also some work remains wrt flying. Please test this rev out before you deploy widely |
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r2035 | danx0r | 2007-09-28 21:08:33 -0700 (Fri, 28 Sep 2007) | 1 line | r2035 | danx0r | 2007-09-28 21:08:33 -0700 (Fri, 28 Sep 2007) | 1 line | ||
− | Hollow prims (box only), thanks Gerard! | + | Hollow prims (box only), thanks Gerard! Enjoy |
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r2034 | danx0r | 2007-09-28 20:56:36 -0700 (Fri, 28 Sep 2007) | 1 line | r2034 | danx0r | 2007-09-28 20:56:36 -0700 (Fri, 28 Sep 2007) | 1 line | ||
− | Hollow prims (box only), thanks Gerard! | + | Hollow prims (box only), thanks Gerard! Enjoy |
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r2033 | lbsa71 | 2007-09-28 20:48:21 -0700 (Fri, 28 Sep 2007) | 1 line | r2033 | lbsa71 | 2007-09-28 20:48:21 -0700 (Fri, 28 Sep 2007) | 1 line | ||
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r2029 | sdague | 2007-09-28 04:11:36 -0700 (Fri, 28 Sep 2007) | 3 lines | r2029 | sdague | 2007-09-28 04:11:36 -0700 (Fri, 28 Sep 2007) | 3 lines | ||
− | negative code checkin. | + | negative code checkin. All these functions are in the base |
class which we get for free now. | class which we get for free now. | ||
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r2022 | sdague | 2007-09-27 06:53:50 -0700 (Thu, 27 Sep 2007) | 2 lines | r2022 | sdague | 2007-09-27 06:53:50 -0700 (Thu, 27 Sep 2007) | 2 lines | ||
− | oops, I broke the build. | + | oops, I broke the build. Fixed now |
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r1985 | sdague | 2007-09-22 11:41:01 -0700 (Sat, 22 Sep 2007) | 4 lines | r1985 | sdague | 2007-09-22 11:41:01 -0700 (Sat, 22 Sep 2007) | 4 lines | ||
− | fix to do hollow prims correctly. | + | fix to do hollow prims correctly. Reported from |
http://bug.opensecondlife.org/view.php?id=394 | http://bug.opensecondlife.org/view.php?id=394 | ||
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r1954 | danx0r | 2007-09-17 19:38:10 -0700 (Mon, 17 Sep 2007) | 1 line | r1954 | danx0r | 2007-09-17 19:38:10 -0700 (Mon, 17 Sep 2007) | 1 line | ||
− | RemoveAvatar called from scene.cs; implemented in ODE. | + | RemoveAvatar called from scene.cs; implemented in ODE. Still issues with multi-region; see bug 410 |
− | + | [[Category:Release Notes]] | |
− | [[Category: | + |
Latest revision as of 21:22, 3 March 2012
r2292 | chi11ken | 2007-11-06 11:22:54 -0700 (Tue, 06 Nov 2007) | 1 line
set svn:eol-style
r2291 | teravus | 2007-11-06 10:19:10 -0700 (Tue, 06 Nov 2007) | 2 lines
- fix for Bug 563
- fix for ODE geoms not getting disposed of properly when resizing.
r2290 | lbsa71 | 2007-11-06 04:10:45 -0700 (Tue, 06 Nov 2007) | 4 lines
- Added better logging to AssetCache
- AssetCache now ignores duplicate uploads
- some m_ refactoring
- ignored some bins
r2289 | danx0r | 2007-11-05 16:18:40 -0700 (Mon, 05 Nov 2007) | 1 line
teravus debug patch of libode.so from libs
r2288 | danx0r | 2007-11-05 15:20:18 -0700 (Mon, 05 Nov 2007) | 1 line
physical prims AND other changes in ODE (Teravus) -- note this is experimental!
r2287 | danx0r | 2007-11-05 15:18:12 -0700 (Mon, 05 Nov 2007) | 1 line
physical prims
r2286 | mw | 2007-11-05 13:38:14 -0700 (Mon, 05 Nov 2007) | 1 line
New ode.dll from Teravus.
r2285 | danx0r | 2007-11-05 12:16:04 -0700 (Mon, 05 Nov 2007) | 1 line
tevarus ODE debug patch. note: NOT TESTED!
r2284 | danx0r | 2007-11-05 11:30:01 -0700 (Mon, 05 Nov 2007) | 1 line
teravus debugging patched ode.dll, windows
r2283 | danx0r | 2007-11-05 11:07:20 -0700 (Mon, 05 Nov 2007) | 1 line
added ODE back to prebuild
r2282 | danx0r | 2007-11-05 11:05:21 -0700 (Mon, 05 Nov 2007) | 1 line
adding missing ODE files for mesh
r2281 | lbsa71 | 2007-11-05 08:33:03 -0700 (Mon, 05 Nov 2007) | 1 line
- Reverted local xsd copy
r2280 | lbsa71 | 2007-11-05 08:10:20 -0700 (Mon, 05 Nov 2007) | 2 lines
- prebuild now creates .exe references in NAntTarget
- prebuild now uses local copy of schema (for future expansions)
r2279 | mw | 2007-11-05 08:08:56 -0700 (Mon, 05 Nov 2007) | 1 line
Fixed the MyNpcCharacter errors
r2278 | sdague | 2007-11-05 07:53:23 -0700 (Mon, 05 Nov 2007) | 2 lines
disable ODE as it is breaking the build
r2277 | lbsa71 | 2007-11-05 07:38:58 -0700 (Mon, 05 Nov 2007) | 3 lines
- Substituted som 'GenericCall' with Action<>
- OnRequestWearables does no longer accept 'Client' as param, since it's always on the current client
- Fixed SendOwnWearables to always operate on self, as that's what it does
r2276 | sdague | 2007-11-05 07:31:33 -0700 (Mon, 05 Nov 2007) | 2 lines
add a fixup for linux building
r2275 | mw | 2007-11-05 06:58:44 -0700 (Mon, 05 Nov 2007) | 2 lines
Started to cleanup/close down childagent connections when a user teleports. As the client will not close old childagent connections without being told explicitly to do so by each region the connection is to. Currently only implemented in standalone mode. ( the TellRegionToCloseChildConnection( ) in OGS1GridServices.cs needs implementing for grid mode, and the inter region .net remoting added for the new messages). hopefully fixed the echo bug in chatmodule.
r2274 | danx0r | 2007-11-05 05:25:53 -0700 (Mon, 05 Nov 2007) | 5 lines
prim cuts in ODE Much thanks to Gerhard! Merged with Darok's recent changes re: physical prims
r2273 | mw | 2007-11-05 05:24:07 -0700 (Mon, 05 Nov 2007) | 1 line
Changed it so opensim.exe should scan for new application plugins every time its ran, rather than just the first time (or when the addins and addin-db-000 directories were deleted).
r2272 | lbsa71 | 2007-11-05 02:16:42 -0700 (Mon, 05 Nov 2007) | 2 lines
- UpdateWearable should SendOurAppearance
- Ignored some bins
r2271 | ckrinke | 2007-11-04 21:33:06 -0700 (Sun, 04 Nov 2007) | 2 lines
Thank you, Teravus for: Solution for 'after using physical prim with MonoSqliteDataStore, the sim lags with constantly updating assets.". This mostly affects BulletX.
r2270 | chi11ken | 2007-11-04 19:48:05 -0700 (Sun, 04 Nov 2007) | 1 line
removed duplicated BOMs
r2269 | afrisby | 2007-11-04 18:35:17 -0700 (Sun, 04 Nov 2007) | 1 line
- Temporarily reverted SQL syntax.
r2268 | afrisby | 2007-11-04 16:31:35 -0700 (Sun, 04 Nov 2007) | 1 line
- Changed MySQL Syntax on Region Updates for Grid Server.
r2267 | mw | 2007-11-04 15:22:53 -0700 (Sun, 04 Nov 2007) | 1 line
Some more refactoring
r2266 | mw | 2007-11-04 15:16:13 -0700 (Sun, 04 Nov 2007) | 3 lines
Added forgotten ApplicationPlugins directory and moved the load region code out to a plugin. To make opensim search for the new plugin, you will need to delete the "addin-db-000" and "addins" sub directories in bin if you have them.
r2265 | afrisby | 2007-11-04 13:37:55 -0700 (Sun, 04 Nov 2007) | 1 line
- Small touchup of console messages
r2264 | mw | 2007-11-04 09:46:49 -0700 (Sun, 04 Nov 2007) | 2 lines
forgot change in prebuild.xml
r2263 | mw | 2007-11-04 09:36:27 -0700 (Sun, 04 Nov 2007) | 1 line
another attempt to fix problem
r2262 | mw | 2007-11-04 09:27:57 -0700 (Sun, 04 Nov 2007) | 1 line
trying to fix the problem of Mono not liking to work with Mono.Addins, but MS .net is fine with it.
r2261 | chi11ken | 2007-11-04 07:52:19 -0700 (Sun, 04 Nov 2007) | 1 line
normalized line endings
r2260 | mw | 2007-11-04 07:40:16 -0700 (Sun, 04 Nov 2007) | 1 line
Deleted Regionloader .csproj files.
r2259 | mw | 2007-11-04 07:38:12 -0700 (Sun, 04 Nov 2007) | 1 line
Added forgotten IApplicationPlugin file
r2258 | chi11ken | 2007-11-04 07:34:45 -0700 (Sun, 04 Nov 2007) | 1 line
normalized line endings
r2257 | mw | 2007-11-04 07:06:41 -0700 (Sun, 04 Nov 2007) | 1 line
Applying Teravus patch # 557. Some glue code for the updating of prim's velocity.
r2256 | mw | 2007-11-04 06:48:15 -0700 (Sun, 04 Nov 2007) | 2 lines
Added support for OpenSimulator application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management. A little bit more refactoring of Scene.
r2255 | mw | 2007-11-04 03:46:05 -0700 (Sun, 04 Nov 2007) | 1 line
add a IAssetProvider.CommitAssets() call to the grid asset server, when a asset is uploaded to it. Don't think the MySql provider needs this call but the Sql provider does else the assets don't get written out to the database file.
r2254 | mw | 2007-11-04 03:40:28 -0700 (Sun, 04 Nov 2007) | 1 line
Do I really have to write a log entry, can't I just hide this commit somewhere so its added but doesn't show up anywhere. As I can't believe I would make such a stupid mistake and not notice.
r2253 | tleiades | 2007-11-03 23:15:43 -0700 (Sat, 03 Nov 2007) | 2 lines
removed our own inplementation of UUID's, it wasn't used anywhere.
r2252 | darok | 2007-11-03 13:50:11 -0700 (Sat, 03 Nov 2007) | 1 line
Fixes a bug with a ZERO Quaternion when creating a prim.
r2251 | darok | 2007-11-03 12:33:00 -0700 (Sat, 03 Nov 2007) | 1 line
Modifications for prim movement. For now only in Mod. BulletX, but i think it can be easy to add to ODE. Enjoy kick the prims and be careful with the falling ones ;D
r2250 | mw | 2007-11-03 12:14:22 -0700 (Sat, 03 Nov 2007) | 3 lines
First part of Scene refactoring: Started the move of some of the methods from scene into a inner class (currently called InnerScene.cs), the idea being that the code related to the 3d scene (primitive/entities/Avatars etc) will be in this inner class, then what is now Scene.cs will be left as a kind of wrapper class around it. And once the spilt is complete can be renamed to something like RegionInstance (or any name that sounds good and ids it as the Region layer class that "has" a scene). Added SceneCommunicationService which at the moment is a kind of high level wrapper around commsManager. The idea being that it has a higher level API for the Region/Scene to send messages to the other regions on the grid. a Example of the API is that instead of having sendXmessage methods, it has more functional level method like PassAvatarToNeighbour. Hopefully this will allow more freedom to do changes in communications that doesn't break other things.
r2249 | mw | 2007-11-03 12:03:56 -0700 (Sat, 03 Nov 2007) | 1 line
tiny commit to prepare for the first proper part of Scene.cs refactoring.
r2248 | mingchen | 2007-11-03 10:49:45 -0700 (Sat, 03 Nov 2007) | 1 line
- Master Avatar can be specified by a previous UUID in either grid mode or standalone mode by specifying a master_avatar_uuid attribute in the place of master_avatar_xxxx_name and master_avatar_password.You will not be asked for the name and password if a valid UUID is specified.
r2247 | lbsa71 | 2007-11-03 08:51:02 -0700 (Sat, 03 Nov 2007) | 1 line
- Removed unused UDPServerBase
r2246 | mingchen | 2007-11-03 08:40:24 -0700 (Sat, 03 Nov 2007) | 1 line
- Fixed prebuild.xml...again
r2245 | mingchen | 2007-11-03 08:23:40 -0700 (Sat, 03 Nov 2007) | 1 line
- Fixing the prebuild.xml
r2244 | mingchen | 2007-11-03 08:09:21 -0700 (Sat, 03 Nov 2007) | 2 lines
- Moved region loading into its own interface IRegionLoader
- Added ability to load regioninfo remotely from a webserver from a single file. See share/RegionLoading/HOWTO_REMOTE_REGION_LOADING.txt for more info and an example file.
r2243 | mw | 2007-11-03 07:04:59 -0700 (Sat, 03 Nov 2007) | 1 line
testing different rest post method/class for Grid asset client. (possible that I haven't set the post url correctly)
r2242 | darok | 2007-11-03 03:25:43 -0700 (Sat, 03 Nov 2007) | 2 lines
Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.Physical modifications: Changes for pass the value of Physical flag in the SceneObjectPart class to the Physics engines. New call for AddPrimShape so it has a new parameter called "isPhysical". The old call will be obselete soon (i believe). PhysActor and its descendants have a new property called IsPhysical. By the way no new special funcionallity added. It's more like preparing the way for new modifications.
r2241 | mw | 2007-11-02 07:54:56 -0700 (Fri, 02 Nov 2007) | 1 line
Added temporary try catch to udpserver while testing something out (will remove later)
r2240 | sdague | 2007-11-01 15:01:26 -0700 (Thu, 01 Nov 2007) | 2 lines
debug tracing for asset server hangs
r2239 | tleiades | 2007-11-01 14:38:41 -0700 (Thu, 01 Nov 2007) | 1 line
Need to clean up resources when creating/updating assets
r2238 | tleiades | 2007-11-01 14:36:47 -0700 (Thu, 01 Nov 2007) | 1 line
r2237 | tedd | 2007-11-01 12:27:03 -0700 (Thu, 01 Nov 2007) | 2 lines
ScriptServer fixes: Added more debug logging, mutex lock (to be extra-super-sure) on script load/unload, removed experimental Grid-scriptengine from compile because of dynamic module loader, and added random string to script filename to bypass module loader file lock. Please delete your copy of bin/ScriptEngine/OpenSim.Grid.ScriptEngine.DotNetEngine.dll.
r2236 | lbsa71 | 2007-11-01 12:19:05 -0700 (Thu, 01 Nov 2007) | 1 line
- Diuerse beavtificatems
r2235 | darok | 2007-11-01 12:12:06 -0700 (Thu, 01 Nov 2007) | 1 line
Partialy fixed a bug with collisions in BulletXPlugin.
r2234 | darok | 2007-11-01 10:49:56 -0700 (Thu, 01 Nov 2007) | 1 line
Changes in BulletXPlugin: Added new class BulletXActor class inherits from PhysicsActor and it's the ancestor for BulletXCharacter and BulletXPrim.
r2233 | mw | 2007-11-01 10:28:38 -0700 (Thu, 01 Nov 2007) | 1 line
renamed FetchAsset to RequestAsset on IAssetServer, as think its a more fitting name. As the call shouldn't actually return the data, but just add a request for the data to be sent back via the callback.
r2232 | mw | 2007-11-01 08:54:59 -0700 (Thu, 01 Nov 2007) | 1 line
Test on the grid asset problem, don't update to this version unless you just want to test to see if this fixes anything (but it could just as well break grid assets even more).
r2231 | tedd | 2007-11-01 08:13:04 -0700 (Thu, 01 Nov 2007) | 1 line
Goodbye LSO to .Net translator. May your bits live on in our memories.
r2230 | ckrinke | 2007-10-31 20:56:54 -0700 (Wed, 31 Oct 2007) | 1 line
Thank you, Melanie for solving: When receiving an ObjectAdd packet, the Rotation member is silently ignored and the prim is created with 0,0,0,1 rotation. The patch introduces a fix that passes the Rotation parameter from the packet to the object and uses it in the actual object creation.
r2229 | ckrinke | 2007-10-31 19:49:33 -0700 (Wed, 31 Oct 2007) | 2 lines
Thank you Melanie for a patch to SceneObjectPart.cs so that on first transmission of task data to the connection of the creator/owner, the CreateSelected bit in the object flags is now set.
r2228 | lbsa71 | 2007-10-31 13:39:52 -0700 (Wed, 31 Oct 2007) | 3 lines
- Took a stab at #500 by making sure there is only one place stuff gets added, and that that place is thread-aware.
- Refactored it to TryGetValue instead of Contains
r2227 | tleiades | 2007-10-31 11:49:40 -0700 (Wed, 31 Oct 2007) | 1 line
Improved logging, to identify which asset fetch caused an execption during retrieval of assets from the asset server
r2226 | sdague | 2007-10-31 07:41:04 -0700 (Wed, 31 Oct 2007) | 3 lines
redefault to sqlite for all services, especially now that we can run without a config file
r2225 | sdague | 2007-10-31 07:08:12 -0700 (Wed, 31 Oct 2007) | 2 lines
fix typo in filename
r2224 | lbsa71 | 2007-10-31 05:45:03 -0700 (Wed, 31 Oct 2007) | 4 lines
- Added a streamhandler that does streams both in and out
- The RestDeserialisehandler now does streams and returns an object instead of string
r2223 | chi11ken | 2007-10-31 02:50:36 -0700 (Wed, 31 Oct 2007) | 1 line
fixed bug with user not getting land properties on login
r2222 | mw | 2007-10-31 02:26:06 -0700 (Wed, 31 Oct 2007) | 1 line
forgotten file
r2221 | mw | 2007-10-31 02:18:24 -0700 (Wed, 31 Oct 2007) | 1 line
some small changes
r2220 | chi11ken | 2007-10-31 01:07:20 -0700 (Wed, 31 Oct 2007) | 1 line
added .dat extension to dumped asset files
r2219 | chi11ken | 2007-10-31 00:56:31 -0700 (Wed, 31 Oct 2007) | 1 line
fixed filenames in log messages
r2218 | lbsa71 | 2007-10-31 00:28:23 -0700 (Wed, 31 Oct 2007) | 1 line
- Moved OpenSim/Framework/General to OpenSim/Framework for great justice.
r2217 | chi11ken | 2007-10-30 22:29:51 -0700 (Tue, 30 Oct 2007) | 1 line
made illogical bitwise operations logical
r2216 | ckrinke | 2007-10-30 21:18:34 -0700 (Tue, 30 Oct 2007) | 1 line
Thank you Teravus, very much, for a 'jump', 'crouch' and 'inertia' patch for all three physics plugins.
r2215 | chi11ken | 2007-10-30 18:21:04 -0700 (Tue, 30 Oct 2007) | 1 line
set svn:eol-style
r2214 | danx0r | 2007-10-30 16:38:56 -0700 (Tue, 30 Oct 2007) | 1 line
Tevarus' patch for object flags & implemented Phantom edits
r2213 | tleiades | 2007-10-30 15:42:34 -0700 (Tue, 30 Oct 2007) | 1 line
Step one on the long march towards grid based inventory. Introduction of an InevntoryServer
r2212 | lbsa71 | 2007-10-30 10:28:41 -0700 (Tue, 30 Oct 2007) | 1 line
- doh II
r2211 | lbsa71 | 2007-10-30 10:19:34 -0700 (Tue, 30 Oct 2007) | 1 line
- doh
r2210 | lbsa71 | 2007-10-30 10:13:30 -0700 (Tue, 30 Oct 2007) | 1 line
- Added OpenLifeGrid to Launcher
r2209 | lbsa71 | 2007-10-30 09:55:24 -0700 (Tue, 30 Oct 2007) | 1 line
- Now the launcher actually WORKS. Yay.
r2208 | chi11ken | 2007-10-30 02:56:29 -0700 (Tue, 30 Oct 2007) | 1 line
temporary fix for sitting collisions in ODE
r2207 | lbsa71 | 2007-10-30 02:05:31 -0700 (Tue, 30 Oct 2007) | 3 lines
- Optimized usings
- Shortened type references
- Removed redundant 'this' qualifier
r2206 | lbsa71 | 2007-10-30 01:52:34 -0700 (Tue, 30 Oct 2007) | 1 line
- Deleted .user file
r2205 | mw | 2007-10-29 14:46:25 -0700 (Mon, 29 Oct 2007) | 2 lines
as per the "Filesystem cleanup for OpenSimulator repository" mailing list thread. Have flattened the OpenSim.Framework project/namespace. The problem is that the namespace is still wrong as its "OpenSim.Framework" while the directory is "OpenSim\Framework\General" , so we need to decide if we change the directory or correct the namespace. Note this has lead to a big flat project, but I think a lot of the files we most likely don't even use any longer. And others belong in other projects/namespaces anyway.
r2204 | mw | 2007-10-29 08:58:52 -0700 (Mon, 29 Oct 2007) | 1 line
Fixed a bug in SQLAssetServer that only seemed to be a problem when running under the MS .net Runtime, but was fine with mono.
r2203 | mw | 2007-10-29 07:37:08 -0700 (Mon, 29 Oct 2007) | 2 lines
fixed one bug (where the assets we read and created from the OpenSimAssetSet.xml file, weren't actually getting added to the database). This should make textures/assets work again with db4o, but still seems a problem with sqlite
r2202 | lbsa71 | 2007-10-29 05:59:04 -0700 (Mon, 29 Oct 2007) | 2 lines
- Removed AssetNotFound as it crashes client
- Fixed introduced bugs in ScenePresence
r2201 | lbsa71 | 2007-10-29 04:54:31 -0700 (Mon, 29 Oct 2007) | 4 lines
- ModuleLoader: Privatized some too-public fields
- Scene: Changed name from MakeAvatarPhysical to MakeRootAgent and added ForEachClient
- SceneManager: Added ForEachScene
- Worked some on appearances.
r2200 | mw | 2007-10-29 02:51:23 -0700 (Mon, 29 Oct 2007) | 1 line
Started the process of cleaning up AssetCache and moving most of the code into modules. Have moved TextureRequest handling (from the client) to a module. But even though to start with I just did a little bit of cleaning up of the existing code, it doesn't seem to work as good as the old code so I need to spend more time on it. So for now am committing my changes but with them not in use. So for now all Texture and asset requests are still handled by the old code in AssetCache.
r2199 | chi11ken | 2007-10-29 00:57:38 -0700 (Mon, 29 Oct 2007) | 1 line
normalized line endings
r2198 | danx0r | 2007-10-28 23:15:06 -0700 (Sun, 28 Oct 2007) | 1 line
should help with ODE bounce on region cross
r2197 | chi11ken | 2007-10-27 20:58:46 -0700 (Sat, 27 Oct 2007) | 1 line
Added preliminary support for sitting on prims
r2196 | mingchen | 2007-10-27 20:41:34 -0700 (Sat, 27 Oct 2007) | 1 line
- Replaced -useexecutepath with an updated -inifile extension. You can now specify either a filename (will use the default config path, or you can specify a full path.
r2195 | lbsa71 | 2007-10-27 04:45:52 -0700 (Sat, 27 Oct 2007) | 1 line
- Added 'Jim' and 'Goblin' shapes; not available in inventory yet though
r2194 | tleiades | 2007-10-26 08:35:17 -0700 (Fri, 26 Oct 2007) | 1 line
Added method to create default config file in region server(OpenSim) following along the same priciples as in the other servers.
r2193 | mw | 2007-10-26 08:00:35 -0700 (Fri, 26 Oct 2007) | 2 lines
Temporary fix for a missing Opensim.ini file.
r2192 | lbsa71 | 2007-10-26 07:08:36 -0700 (Fri, 26 Oct 2007) | 4 lines
- Added prototypical AvatarFactory module interface to load avatar parameters
- Added dump_assets_to_file option to enable asset dumping for debug
- normalized some namespaces
- InventoryFolder renamed to InventoryFolderImpl to
r2191 | tleiades | 2007-10-26 06:12:49 -0700 (Fri, 26 Oct 2007) | 1 line
Region ground texture was not marked as temporary, when being created, and assetcache did not check if an asset was temporary prior to uploading the cache to the asset server. Consequently the asset server was constantly being swamped by temporary ground textures.
r2190 | tleiades | 2007-10-26 04:46:27 -0700 (Fri, 26 Oct 2007) | 2 lines
Very early first implementation of grid based assets. Run this on a major grid, and weep
r2189 | sdague | 2007-10-25 08:44:38 -0700 (Thu, 25 Oct 2007) | 4 lines
add my set-eol-style script. Can be run on Linux to fix the source tree for new files without native line endings.
r2188 | sdague | 2007-10-25 08:43:48 -0700 (Thu, 25 Oct 2007) | 2 lines
fix line endings
r2187 | sdague | 2007-10-25 08:34:43 -0700 (Thu, 25 Oct 2007) | 3 lines
apply http://bug.opensecondlife.org/view.php?id=512 from chillken which cleans up the verbose logic
r2186 | sdague | 2007-10-25 08:33:11 -0700 (Thu, 25 Oct 2007) | 5 lines
move out the config files to .example files so that they don't clobber people's configs all the time, and that we don't get new changes pulled in randomly from people's configs
r2185 | afrisby | 2007-10-25 08:17:42 -0700 (Thu, 25 Oct 2007) | 1 line
- Added static mutex to terrain load-tile to prevent file IO locking issues.
r2184 | afrisby | 2007-10-25 05:13:58 -0700 (Thu, 25 Oct 2007) | 3 lines
- Added XMLRPC Controller Module to OpenSimMain which allows XML-RPC queries to be sent to the core application.
- Disabled by default, but has two functions so far -- shutdown (timed or now), and create-region.
- Added SendGeneralAlert function to SceneManager allowing all-user alerts to be sent from OpenSimMain.
r2183 | tleiades | 2007-10-25 02:26:47 -0700 (Thu, 25 Oct 2007) | 4 lines
Created a generic RESTClient component, which simplifies querying for resources from REST based web-services.
Currently it supports a barebones scheme for specifying the path of the resource and querying asynchroneously. POST method is still wacky and a good solid scheme for handling timeout still remain.
r2182 | danx0r | 2007-10-23 22:04:11 -0700 (Tue, 23 Oct 2007) | 1 line
updated libode.so (no exception on assert)
r2181 | danx0r | 2007-10-23 21:29:34 -0700 (Tue, 23 Oct 2007) | 1 line
ode.dll with dnorm4 exception bypassed (windows)
r2180 | tleiades | 2007-10-23 21:14:24 -0700 (Tue, 23 Oct 2007) | 1 line
Introduced a build error in the last patch
r2179 | tleiades | 2007-10-23 21:11:09 -0700 (Tue, 23 Oct 2007) | 1 line
Preparing for grid wide assets
r2178 | tleiades | 2007-10-23 21:07:41 -0700 (Tue, 23 Oct 2007) | 1 line
Part of supporting gridwide assetss. A little premature release, but I'm tired of conflicts.
r2177 | sdague | 2007-10-23 07:31:35 -0700 (Tue, 23 Oct 2007) | 2 lines
add locking to the terrain database calls
r2176 | afrisby | 2007-10-23 07:22:20 -0700 (Tue, 23 Oct 2007) | 1 line
- Fix for issue#514 - Sim crash when editing near terrain edge.
r2175 | afrisby | 2007-10-23 05:44:12 -0700 (Tue, 23 Oct 2007) | 2 lines
- Added "create-region" console command. Syntax: create-region <name> <region.xml filename>
- Spring cleaning.
r2174 | sdague | 2007-10-22 19:34:10 -0700 (Mon, 22 Oct 2007) | 2 lines
remove debug line
r2173 | afrisby | 2007-10-22 15:37:39 -0700 (Mon, 22 Oct 2007) | 1 line
- Removed plenty more untagged console messages. Everything now has shiny groups. :)
r2172 | afrisby | 2007-10-22 15:15:38 -0700 (Mon, 22 Oct 2007) | 1 line
- Table creation now checks if the table already exists before building it.
r2171 | afrisby | 2007-10-22 15:07:45 -0700 (Mon, 22 Oct 2007) | 1 line
- Temporary fix for SQLite error -- temporarily disables terrain storage.
r2170 | afrisby | 2007-10-22 14:57:32 -0700 (Mon, 22 Oct 2007) | 1 line
- Return of R2162. /Take that SVN!/
r2169 | lbsa71 | 2007-10-22 10:55:49 -0700 (Mon, 22 Oct 2007) | 2 lines
- Made EstateSetting static since there's only one instance, and we only need to create it once
- Now cacheing RegionInfos indefinitively; we should add a tiomeout to this cache
r2168 | sdague | 2007-10-22 09:55:03 -0700 (Mon, 22 Oct 2007) | 4 lines
after a small misunderstanding with the match group numbers IRC relay mode now has much more sensible broadcast messages in world and ignores non PRIVMSG commands
r2167 | sdague | 2007-10-22 09:41:53 -0700 (Mon, 22 Oct 2007) | 2 lines
my confusion on matches vs. groups in regex. This should work a bit better
r2166 | sdague | 2007-10-22 09:35:39 -0700 (Mon, 22 Oct 2007) | 3 lines
make for nicer IRC messages. No promiss that this works yet, but it is a first attempt. Will tune shortly.
r2165 | sdague | 2007-10-22 08:43:48 -0700 (Mon, 22 Oct 2007) | 2 lines
make IRC uglier for a while to get a better handle on writing a parser for the messages
r2164 | sdague | 2007-10-22 08:39:02 -0700 (Mon, 22 Oct 2007) | 2 lines
nice catch by chi11ken that I was setting the wrong property
r2163 | sdague | 2007-10-22 08:37:54 -0700 (Mon, 22 Oct 2007) | 4 lines
revert r2162 as it completely clobbered all the work on the ChatModule by MW and myself. Couldn't find Adam online after that rev went in.
r2162 | afrisby | 2007-10-22 08:23:48 -0700 (Mon, 22 Oct 2007) | 4 lines
- Major ass commit.
- Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first.
- Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable.
- Fixed a whole bunch of console message issues such as naming and categorisation
r2161 | mw | 2007-10-22 07:20:59 -0700 (Mon, 22 Oct 2007) | 1 line
attempt to fix the muliple repeat problem (that sdague is getting) in the IRC chat bridge code.
r2160 | mw | 2007-10-22 06:06:35 -0700 (Mon, 22 Oct 2007) | 1 line
Hopefully made it so ChatModule and InstantMessageModule are now running in Shared module mode.
r2159 | mw | 2007-10-22 04:06:54 -0700 (Mon, 22 Oct 2007) | 1 line
Made some changes to the load/save xml format, So that the old format can still be used, I have added new console commands of "load-xml2" and "save-xml2", if the old versions worked for you then please continue using them (at least for now). The new versions haven't been tested that much, so their format could be subject to change.
r2158 | mw | 2007-10-22 02:04:55 -0700 (Mon, 22 Oct 2007) | 1 line
Bug fix, so that local loginserver (in standalone mode) can set a start position (position inside the region) rather than it always being hardcoded to 128,128. Note: This bug fix is just to allow this to be set. Its not actually used yet (so users will still always start at 128,128).
r2157 | sdague | 2007-10-21 20:22:27 -0700 (Sun, 21 Oct 2007) | 2 lines
update so that distances aren't required in the config file
r2156 | sdague | 2007-10-21 19:14:01 -0700 (Sun, 21 Oct 2007) | 5 lines
pull the IRC portions into their own class. There is still something odd going on with multi-regions here, which I'll have to ask Adam about tomorrow. This should make it easier to just enhance the IRC portion of chat though.
r2155 | afrisby | 2007-10-21 15:53:54 -0700 (Sun, 21 Oct 2007) | 1 line
- Added a lock to the user profile cache to prevent simultaneous duplicate additions to the database. (Attempting to fix bug reported by nebadon)
r2154 | afrisby | 2007-10-21 15:15:41 -0700 (Sun, 21 Oct 2007) | 2 lines
- Disabled TCP Remoting Channel Security for InterRegion communication, as it appears we are not implementing this correctly. (need to set up certificates first)
- Documented ACL class
r2153 | sdague | 2007-10-21 07:59:18 -0700 (Sun, 21 Oct 2007) | 4 lines
fix line ending mixing. Probably should put some wiki descriptions up on line endings so we don't keep ending up in this place.
r2152 | tleiades | 2007-10-21 02:53:32 -0700 (Sun, 21 Oct 2007) | 1 line
Fixed a situation where a reference to OpenSim.Region.ScriptEngine.DotNetEngine caused a circular reference in VS-2005
r2151 | tleiades | 2007-10-21 02:51:15 -0700 (Sun, 21 Oct 2007) | 1 line
r2150 | tleiades | 2007-10-21 02:32:24 -0700 (Sun, 21 Oct 2007) | 3 lines
Fixed a bug causing a crash during clientlog on in Windows (Thanks to Rookiie and nebadon for laying all the ground work)
Fixed a bug, preventing standalone mode to report neighboring sims correctly
r2149 | danx0r | 2007-10-21 01:36:32 -0700 (Sun, 21 Oct 2007) | 1 line
libraries moved to opensim-libs, a new repository
r2148 | afrisby | 2007-10-20 03:44:34 -0700 (Sat, 20 Oct 2007) | 2 lines
- Committing new PolicyManager based on an ACL system.
- Unlinked right now, but intent to replace large amounts of the core logic in PermissionManager with it.
r2147 | danx0r | 2007-10-19 22:38:32 -0700 (Fri, 19 Oct 2007) | 1 line
updating windows sqlite binary
r2146 | danx0r | 2007-10-19 22:34:26 -0700 (Fri, 19 Oct 2007) | 1 line
sqlite 3.5.1 windows source
r2145 | danx0r | 2007-10-19 19:49:29 -0700 (Fri, 19 Oct 2007) | 1 line
sqlite source (unix build) added to libraries
r2144 | afrisby | 2007-10-19 17:09:07 -0700 (Fri, 19 Oct 2007) | 2 lines
- Fixed an issue whereby avatar chat distances were being calculated against the region corner due to a zero vector.
- Bonus Commit: Fixed the Raster class in libTerrain.
r2143 | afrisby | 2007-10-19 16:56:51 -0700 (Fri, 19 Oct 2007) | 1 line
- IRC ChatModule extension should now be more stable.
r2142 | afrisby | 2007-10-19 16:36:27 -0700 (Fri, 19 Oct 2007) | 1 line
- Whisper, Say and Shout distances are now configurable (what the hell!)
r2141 | afrisby | 2007-10-19 16:27:54 -0700 (Fri, 19 Oct 2007) | 1 line
- Cross-border region chat should now work as long as both regions are part of the same simulator.
r2140 | afrisby | 2007-10-19 16:20:57 -0700 (Fri, 19 Oct 2007) | 1 line
- ChatModule is now shared between all scenes. (May be buggy.)
r2139 | afrisby | 2007-10-19 15:02:07 -0700 (Fri, 19 Oct 2007) | 3 lines
- Major structural change: Begun converting Events to use (caller, args) syntax to conform with .NET guidelines.
- OnChatFromViewer has been converted as an example.
- Bug: SimpleApp's NPC client does not implement a Scene property and will likely crash with a NullReferenceException when it attempts to chat.
r2138 | sdague | 2007-10-19 14:36:58 -0700 (Fri, 19 Oct 2007) | 2 lines
enable IRC bridge via runtime configuration
r2137 | sdague | 2007-10-19 13:28:18 -0700 (Fri, 19 Oct 2007) | 2 lines
get rid of all the ^M line endings
r2136 | sdague | 2007-10-19 13:27:34 -0700 (Fri, 19 Oct 2007) | 3 lines
changes to pass nini config object to the modules that get loaded so that they may read out any bits they are interested in
r2135 | afrisby | 2007-10-19 12:30:22 -0700 (Fri, 19 Oct 2007) | 1 line
- Test thy commits! (oops, sorry!)
r2134 | afrisby | 2007-10-19 12:25:22 -0700 (Fri, 19 Oct 2007) | 2 lines
- Instant Message functionality moved into a Region Modules
- You can now send instant messages to any user on the simulator, regardless of what region they are in.
r2133 | mingchen | 2007-10-19 12:20:18 -0700 (Fri, 19 Oct 2007) | 1 line
- Added -useexecutepath to use the path of the .exe as the path to find configuration and libraries and not the current working directory.
r2132 | lbsa71 | 2007-10-19 05:57:40 -0700 (Fri, 19 Oct 2007) | 1 line
- normalized line endings...
r2131 | mw | 2007-10-19 03:37:38 -0700 (Fri, 19 Oct 2007) | 1 line
couple of tiny changes to what is outputted to the console during the start up phase (like changed the bit where it asks for sim uuid to asking for region id). should have no effect on anything.
r2130 | tleiades | 2007-10-19 02:23:17 -0700 (Fri, 19 Oct 2007) | 1 line
VS .sln and proj files for sqlite
r2129 | lbsa71 | 2007-10-19 01:57:30 -0700 (Fri, 19 Oct 2007) | 1 line
- some more refactoring + bugfix
r2128 | mw | 2007-10-19 01:56:42 -0700 (Fri, 19 Oct 2007) | 1 line
changed the RegionID config name (that loaded from the region.xml files back to sim_uuid), but left that actual field name in RegionInfo as RegionID. Hopefully old region.xml files should now work again.
r2127 | lbsa71 | 2007-10-19 00:46:03 -0700 (Fri, 19 Oct 2007) | 3 lines
- Total refactoring of Asset Server for massive win
- There is now a AssetServerBase
- lolcat in ur assets
r2126 | tleiades | 2007-10-19 00:43:10 -0700 (Fri, 19 Oct 2007) | 1 line
Fix for assetserver crashing (Thank you Chi11ken)
r2125 | danx0r | 2007-10-19 00:34:35 -0700 (Fri, 19 Oct 2007) | 1 line
build notes for linux openjpeg
r2124 | tleiades | 2007-10-18 23:10:35 -0700 (Thu, 18 Oct 2007) | 2 lines
r 2113 introduced a leak, this should fix the leak
r2123 | danx0r | 2007-10-18 23:00:59 -0700 (Thu, 18 Oct 2007) | 1 line
checking in linux libode.so and config
r2122 | danx0r | 2007-10-18 22:57:03 -0700 (Thu, 18 Oct 2007) | 1 line
windows: ODE binaries and build patches
r2121 | danx0r | 2007-10-18 22:24:38 -0700 (Thu, 18 Oct 2007) | 1 line
from the start... checking in ode-0.9
r2120 | danx0r | 2007-10-18 22:22:50 -0700 (Thu, 18 Oct 2007) | 1 line
trying to fix my screwup part deux
r2119 | danx0r | 2007-10-18 22:22:23 -0700 (Thu, 18 Oct 2007) | 1 line
trying to fix my screwup, please hold on
r2118 | danx0r | 2007-10-18 22:20:48 -0700 (Thu, 18 Oct 2007) | 1 line
one more for the gipper
r2117 | danx0r | 2007-10-18 22:20:07 -0700 (Thu, 18 Oct 2007) | 1 line
dont ask
r2116 | danx0r | 2007-10-18 22:15:33 -0700 (Thu, 18 Oct 2007) | 1 line
resubmitting ode
r2115 | danx0r | 2007-10-18 21:28:53 -0700 (Thu, 18 Oct 2007) | 1 line
adding ode source to /libraries
r2114 | mw | 2007-10-18 12:17:07 -0700 (Thu, 18 Oct 2007) | 1 line
small bit of refactoring
r2113 | tleiades | 2007-10-18 08:10:43 -0700 (Thu, 18 Oct 2007) | 6 lines
Possible fix for: Remoting exceptions with adjacent non-running sims. Bugs 449, 454, 408, 244, 197 implemented InformClientOfNeighbours as an asynchroneous process, handling timeouts without blocking the main thread.
Improved logging of errors, removed catch all in try catch
r2112 | lbsa71 | 2007-10-18 07:25:59 -0700 (Thu, 18 Oct 2007) | 1 line
- Removed some comments
r2111 | danx0r | 2007-10-18 01:35:06 -0700 (Thu, 18 Oct 2007) | 1 line
cleanup
r2110 | danx0r | 2007-10-18 01:29:49 -0700 (Thu, 18 Oct 2007) | 1 line
one more time
r2109 | danx0r | 2007-10-18 01:22:34 -0700 (Thu, 18 Oct 2007) | 1 line
hmm... trying again to get everything committed
r2108 | danx0r | 2007-10-18 01:19:20 -0700 (Thu, 18 Oct 2007) | 1 line
putting openjpeg-libsl source in /libraries; updating binaries
r2107 | ckrinke | 2007-10-17 19:13:06 -0700 (Wed, 17 Oct 2007) | 1 line
Add gryc's patch to run commands in a shutdown_commands.txt file when the sim is shutdown. A config setting has also been added to OpenSim.ini. Thank you very much, gryc.
r2106 | ckrinke | 2007-10-17 18:42:47 -0700 (Wed, 17 Oct 2007) | 1 line
Add "force-update", "command-script" & "show modules" to console help.
r2105 | lbsa71 | 2007-10-17 03:58:19 -0700 (Wed, 17 Oct 2007) | 1 line
- Some asset loading refactoring
r2104 | tleiades | 2007-10-17 02:36:11 -0700 (Wed, 17 Oct 2007) | 1 line
Renamed SimProfileData to RegionProfileData
r2103 | danx0r | 2007-10-16 22:43:35 -0700 (Tue, 16 Oct 2007) | 1 line
this might help with ODE errors. Or maybe not. YMMV
r2102 | mw | 2007-10-16 08:09:06 -0700 (Tue, 16 Oct 2007) | 1 line
couple of small event changes
r2101 | mw | 2007-10-16 04:16:25 -0700 (Tue, 16 Oct 2007) | 1 line
Couple of small changes to Xml serialising of SceneObjectGroups (shouldn't effect anything).
r2100 | tleiades | 2007-10-15 22:20:45 -0700 (Mon, 15 Oct 2007) | 1 line
Added support for 64 bit windows
r2099 | mw | 2007-10-15 02:00:18 -0700 (Mon, 15 Oct 2007) | 1 line
updated prebuild.xml
r2098 | mw | 2007-10-15 01:51:59 -0700 (Mon, 15 Oct 2007) | 1 line
Added "LoadImageUrl" module , that is a dynamic texture render, that works with the DynamicTextureModule to allow loading of a image from a webserver and a texture of that image created.
r2097 | lbsa71 | 2007-10-15 01:42:15 -0700 (Mon, 15 Oct 2007) | 1 line
- Applied Chillken patch #419: consolidate_ports-r2096-3.patch - consolidated port number defaults. Thankx Chillken!
r2096 | lbsa71 | 2007-10-15 01:01:29 -0700 (Mon, 15 Oct 2007) | 1 line
- Added #474 Chillken Windows Installer generating script - haven't tried it, just adding it for reference
r2095 | lbsa71 | 2007-10-15 00:25:32 -0700 (Mon, 15 Oct 2007) | 1 line
- Applied Chillken patch #418: copyright-r2094.patch updating copyright messages. Thanks Chillken!
r2094 | lbsa71 | 2007-10-15 00:10:21 -0700 (Mon, 15 Oct 2007) | 1 line
- Applied patch #418 : copyright-r2012.patch - some errors, but got most thru
r2093 | lbsa71 | 2007-10-15 00:01:22 -0700 (Mon, 15 Oct 2007) | 1 line
- Applied Chillken patch #418 : newline-r2092.patch ; failed on assemblyinfo tho. Thanxs Chillken!
r2092 | lbsa71 | 2007-10-14 23:03:04 -0700 (Sun, 14 Oct 2007) | 1 line
- Chillken Patch #417 - upgraded version numbers to 0.4 - thanks Chillken!
r2091 | lbsa71 | 2007-10-14 21:27:52 -0700 (Sun, 14 Oct 2007) | 1 line
- normalized line endings
r2090 | danx0r | 2007-10-14 04:06:54 -0700 (Sun, 14 Oct 2007) | 1 line
recompiled libode with g++ 3.3 -- should fix problems loading on some distros, such as openmv machine
r2089 | tleiades | 2007-10-13 05:35:37 -0700 (Sat, 13 Oct 2007) | 1 line
OpenSimMain now respects the asset_plugin paramter, and storing of assets will *not* throw an exception
r2088 | tleiades | 2007-10-13 02:21:08 -0700 (Sat, 13 Oct 2007) | 3 lines
Added capbility to use MySQL as the database backend in stand alone mode for assets and inventory.
Added asset_plugin key to "StandAlone" section of OpenSim.ini
r2087 | tleiades | 2007-10-13 02:10:53 -0700 (Sat, 13 Oct 2007) | 1 line
r2086 | tleiades | 2007-10-13 00:26:21 -0700 (Sat, 13 Oct 2007) | 3 lines
Asset server implementation. Again one of these "plumbing" releases, where no real functionality has been introduced, but ground work has been made, enabling the asset server, and preparing the sim server to query the asset server.
Introduced an "IPlugin" interface, which plugins can inherit from.
r2085 | ckrinke | 2007-10-12 18:03:27 -0700 (Fri, 12 Oct 2007) | 1 line
Change 3 UserServer login messages from writeline to MainLog to help diagnose failed grid logins.
r2084 | lbsa71 | 2007-10-12 12:31:37 -0700 (Fri, 12 Oct 2007) | 1 line
- Just extracted a standard ToXml() on SceneObjectGroup
r2083 | ckrinke | 2007-10-12 12:31:29 -0700 (Fri, 12 Oct 2007) | 1 line
I broke the build and am reverting until I can get the MainLog call proper.
r2082 | mw | 2007-10-12 08:26:19 -0700 (Fri, 12 Oct 2007) | 1 line
Just trying out some thing with events, there changes/additions are likely to be temporary.
r2081 | ckrinke | 2007-10-12 06:50:11 -0700 (Fri, 12 Oct 2007) | 1 line
Turn a few of the writelines into mainlog entries so failed logins can be more easily analyzed.
r2080 | tleiades | 2007-10-11 12:10:27 -0700 (Thu, 11 Oct 2007) | 1 line
Opdated the MySql.Data.dll in bin to version 5.0.8.1. runprebuild should be run prior to rebuilding the solution
r2079 | ckrinke | 2007-10-11 07:26:59 -0700 (Thu, 11 Oct 2007) | 1 line
Change warning from "not a valid assembly" to "not a module assembly"
r2078 | mw | 2007-10-11 03:50:55 -0700 (Thu, 11 Oct 2007) | 1 line
Some changes to the sending of updates of SceneObjects to clients, that I did a few weeks ago but never committed (and never completely finished what I had planned).
r2077 | lbsa71 | 2007-10-11 03:33:23 -0700 (Thu, 11 Oct 2007) | 1 line
- Added FormatProvider to Culture
r2076 | danx0r | 2007-10-10 22:54:56 -0700 (Wed, 10 Oct 2007) | 1 line
fixes for nebadon"s terrain bugs; includes patched 0.9 ode.dll, libode.so
r2075 | lbsa71 | 2007-10-10 12:11:57 -0700 (Wed, 10 Oct 2007) | 2 lines
- Okay, so maybe Error was a bit harsh for BadImageException; downgrading to Warning.
- This commit brought to you by http://icanhascheezburger.com/
r2074 | lbsa71 | 2007-10-10 11:40:09 -0700 (Wed, 10 Oct 2007) | 1 line
- Now loading modules from ScriptEngines directory as well.
r2073 | lbsa71 | 2007-10-10 11:24:13 -0700 (Wed, 10 Oct 2007) | 4 lines
- Gave ModuleLoader some good lovin'
- Introduced ModuleLoader.PickupModules that currently picks up IRegionModule:s from /bin
- Made LogBase thread-safe (or at least not thread-ignorant)
- Ignored some genned files
r2072 | tleiades | 2007-10-10 10:00:29 -0700 (Wed, 10 Oct 2007) | 1 line
Added unit tests, based on nunit for the IInventoryData
r2071 | mw | 2007-10-10 01:30:36 -0700 (Wed, 10 Oct 2007) | 1 line
some refactoring
r2070 | mw | 2007-10-08 09:42:05 -0700 (Mon, 08 Oct 2007) | 1 line
The files that I missed from Tleiades patch.
r2069 | mw | 2007-10-08 03:30:15 -0700 (Mon, 08 Oct 2007) | 1 line
Applied patch 485, inventory patch from tleiades (thanks again).
r2068 | mw | 2007-10-08 02:16:03 -0700 (Mon, 08 Oct 2007) | 1 line
small bug fix
r2067 | danx0r | 2007-10-07 07:40:02 -0700 (Sun, 07 Oct 2007) | 1 line
applied Darok"s BulletXPlugin changes 003.patch
r2066 | mw | 2007-10-06 01:34:28 -0700 (Sat, 06 Oct 2007) | 1 line
removed the OpenSim.Region.ScriptEngine.DotNetEngine reference from OpenSim.Region.Environment, as it created a round reference problem. And it doesn't seem like it was needed
r2065 | mw | 2007-10-06 01:23:51 -0700 (Sat, 06 Oct 2007) | 1 line
Applied Patch 473, Inventory Patch from Tleiades (many thanks).
r2064 | danx0r | 2007-10-06 00:04:29 -0700 (Sat, 06 Oct 2007) | 1 line
this ode.dll should fix problems with windows server 2003, and perhaps other windows systems
r2063 | tedd | 2007-10-05 13:09:39 -0700 (Fri, 05 Oct 2007) | 1 line
Fixed bug in last commit
r2062 | tedd | 2007-10-05 12:56:44 -0700 (Fri, 05 Oct 2007) | 1 line
Some more work on new ScriptEngine.
r2061 | sdague | 2007-10-05 12:33:26 -0700 (Fri, 05 Oct 2007) | 17 lines
Code from Illumious Beltran (IBM) implementing more LSL
The functions implemented are:
llListen llListenControl llListenRemove llOpenRemoteDataChannel llCloseRemoteDataChannel llRemoteDataReply
The events implemented are:
listen remote_data
r2060 | sdague | 2007-10-05 08:45:45 -0700 (Fri, 05 Oct 2007) | 2 lines
getting all our line endings consistant again
r2059 | lbsa71 | 2007-10-05 06:54:16 -0700 (Fri, 05 Oct 2007) | 1 line
- So, ok, maybe renaming serialized fields on a friday wasn't the smartest of things. Reverting 2056.
r2058 | lbsa71 | 2007-10-05 06:12:34 -0700 (Fri, 05 Oct 2007) | 2 lines
- minor refactoring
- using base type IUserService
r2057 | mw | 2007-10-05 04:40:30 -0700 (Fri, 05 Oct 2007) | 1 line
Some tiny refactoring
r2056 | lbsa71 | 2007-10-05 04:27:46 -0700 (Fri, 05 Oct 2007) | 1 line
- UserProfileData meets code conventions
r2055 | lbsa71 | 2007-10-05 03:14:42 -0700 (Fri, 05 Oct 2007) | 6 lines
[edit] The "right name and place" commit
- Moved InventoryData to Framework.Types/InventoryItemBase.cs
- Moved UserData to Framework.Interfaces/IUserData.cs
- Moved UserProfileData to Framework/Types/UserProfileData.cs
- Deleted ass-backwards Framework dependency on Framework.Data (now it's the other way round)
- Changed some namespaces to reflect file structure
r2054 | lbsa71 | 2007-10-05 02:51:17 -0700 (Fri, 05 Oct 2007) | 1 line
- ignored ScriptServer/bin
r2053 | lbsa71 | 2007-10-05 02:45:39 -0700 (Fri, 05 Oct 2007) | 1 line
- Moved IUserService to OpenSim.Framework.Interfaces
r2052 | lbsa71 | 2007-10-05 02:41:41 -0700 (Fri, 05 Oct 2007) | 1 line
- Renamed IUserServices to IUserService
r2051 | lbsa71 | 2007-10-05 01:16:33 -0700 (Fri, 05 Oct 2007) | 1 line
- ignored config files
r2050 | lbsa71 | 2007-10-03 01:27:46 -0700 (Wed, 03 Oct 2007) | 1 line
- minor renaming
r2049 | mw | 2007-10-03 00:50:07 -0700 (Wed, 03 Oct 2007) | 1 line
more refactoring
r2048 | mw | 2007-10-02 23:20:00 -0700 (Tue, 02 Oct 2007) | 1 line
Some continuation of lbsa71's refactoring of the CommunicationsManager.
r2047 | danx0r | 2007-10-02 18:59:43 -0700 (Tue, 02 Oct 2007) | 5 lines
Droppin da fyzyx bomb on ya seriously, this is quite the update. Fixes a number of nagging physics problems, including avatar shell size/shape The internal logic is quite different, and CPU usage may be affected. Also some work remains wrt flying. Please test this rev out before you deploy widely
r2046 | lbsa71 | 2007-10-01 20:58:17 -0700 (Mon, 01 Oct 2007) | 1 line
- Deleted erroneous ref
r2045 | lbsa71 | 2007-10-01 17:00:12 -0700 (Mon, 01 Oct 2007) | 4 lines
- Moved setup of LocalInventoryService and LocalUserServices to the app layer
- Killed off 'parent' relation from LocalUserServices to CommunicationsLocal
- Deleted obsolete project InventoryServiceBase
- Deleted superfluous createCol function
r2044 | danx0r | 2007-10-01 09:26:15 -0700 (Mon, 01 Oct 2007) | 1 line
removed debug statements
r2043 | danx0r | 2007-10-01 09:18:34 -0700 (Mon, 01 Oct 2007) | 1 line
fixing odeplugin debug bug
r2042 | danx0r | 2007-10-01 09:07:54 -0700 (Mon, 01 Oct 2007) | 1 line
reverting opensim.ini & ode.NET.dll
r2041 | danx0r | 2007-10-01 09:01:42 -0700 (Mon, 01 Oct 2007) | 1 line
this should fix mantis 452 and related -- hollow prims work in Linux! (I hope)
r2039 | sdague | 2007-10-01 01:17:43 -0700 (Mon, 01 Oct 2007) | 3 lines
revert working getInventoryFolder function because this seems to break multi region environments.
r2037 | dalien | 2007-09-30 02:01:51 -0700 (Sun, 30 Sep 2007) | 3 lines
Applied ckrinke's patch for #453. Thanks Charles! :)
r2036 | dalien | 2007-09-30 01:50:49 -0700 (Sun, 30 Sep 2007) | 3 lines
Corrected the typo in the folder name.
r2035 | danx0r | 2007-09-28 21:08:33 -0700 (Fri, 28 Sep 2007) | 1 line
Hollow prims (box only), thanks Gerard! Enjoy
r2034 | danx0r | 2007-09-28 20:56:36 -0700 (Fri, 28 Sep 2007) | 1 line
Hollow prims (box only), thanks Gerard! Enjoy
r2033 | lbsa71 | 2007-09-28 20:48:21 -0700 (Fri, 28 Sep 2007) | 1 line
- Restored trunk
r2029 | sdague | 2007-09-28 04:11:36 -0700 (Fri, 28 Sep 2007) | 3 lines
negative code checkin. All these functions are in the base class which we get for free now.
r2028 | sdague | 2007-09-28 03:23:48 -0700 (Fri, 28 Sep 2007) | 3 lines
implement getInventoryItem and getInventoryFolder (not sure why these weren't implemented previously)
r2027 | danx0r | 2007-09-27 16:11:41 -0700 (Thu, 27 Sep 2007) | 1 line
this should fix 443 and compile!
r2026 | danx0r | 2007-09-27 16:06:24 -0700 (Thu, 27 Sep 2007) | 1 line
this should fix mantis #443
r2025 | lbsa71 | 2007-09-27 07:57:43 -0700 (Thu, 27 Sep 2007) | 1 line
Reverting back to 2017 since 2018 were causing Linux breakage; reopening Tleiades patch 444 and 445.
r2024 | sdague | 2007-09-27 07:17:01 -0700 (Thu, 27 Sep 2007) | 3 lines
revert change to libsecondlife.dll.config which breaks Linux loading of native libraries
r2023 | sdague | 2007-09-27 07:07:25 -0700 (Thu, 27 Sep 2007) | 2 lines
added missing inventory xml files
r2022 | sdague | 2007-09-27 06:53:50 -0700 (Thu, 27 Sep 2007) | 2 lines
oops, I broke the build. Fixed now
r2021 | lbsa71 | 2007-09-27 06:51:16 -0700 (Thu, 27 Sep 2007) | 2 lines
- Tleiades patch #445 - the inventory folders displayed does not show the expected folder icons
Tahnx, Tleiades; keep up the good work!
r2020 | lbsa71 | 2007-09-27 06:49:08 -0700 (Thu, 27 Sep 2007) | 1 line
That weren't supposed to go there.
r2019 | sdague | 2007-09-27 06:44:45 -0700 (Thu, 27 Sep 2007) | 3 lines
implement something in sqlite inventory that wasn't before not sure how we missed this function
r2018 | lbsa71 | 2007-09-27 06:25:45 -0700 (Thu, 27 Sep 2007) | 4 lines
- Tleiades grid mode inventory (#444) - thanx Tleiades!
* updated to rev 1413 on libsecondlife.dll and libsecondlife.dll.config (#423)
r2017 | afrisby | 2007-09-25 04:48:43 -0700 (Tue, 25 Sep 2007) | 8 lines
Terrain:
- Attempted fix for lag/pause when doing lots of updates.
- Some naming fixes to libTerrain.
- Refactored terrain bitmap generation into a common call for both world map and export.
General:
- Switched some calls to Console.WriteLine to use MainLog.Warn/Verbose/Notice.
r2016 | sdague | 2007-09-25 01:31:46 -0700 (Tue, 25 Sep 2007) | 3 lines
fix order issue with prebuild.xml, we need to build Local before building OGS1.
r2015 | lbsa71 | 2007-09-24 23:59:34 -0700 (Mon, 24 Sep 2007) | 1 line
- Added missing project ref
r2014 | lbsa71 | 2007-09-24 23:33:18 -0700 (Mon, 24 Sep 2007) | 2 lines
- Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-instance requests to
- Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
r2013 | lbsa71 | 2007-09-24 18:20:30 -0700 (Mon, 24 Sep 2007) | 1 line
- Fixed Culture-variant parsing of config options
r2012 | tedd | 2007-09-24 17:22:06 -0700 (Mon, 24 Sep 2007) | 1 line
More reorganizing of new SE. Added debug print of application exception.
r2011 | lbsa71 | 2007-09-24 16:58:43 -0700 (Mon, 24 Sep 2007) | 3 lines
- Removed some more fields from CommunicationsLocal
- added OnLoginToRegion to CommunicationsLocal
r2010 | afrisby | 2007-09-24 09:39:26 -0700 (Mon, 24 Sep 2007) | 3 lines
- Added time dilation property to Scene
- Default Terrain algorithm now produces something slightly less mountainous.
- Fixed lolcat
r2009 | afrisby | 2007-09-24 08:58:39 -0700 (Mon, 24 Sep 2007) | 1 line
- Fixed an issue where it chose the smaller rather than larger of the two numbers for the update call.
r2008 | afrisby | 2007-09-24 08:56:34 -0700 (Mon, 24 Sep 2007) | 2 lines
- Renamed ScriptConsole to PluginConsole for clarity
- Fixed a bug where ODE tries to do a physics update for zero frames.
r2007 | afrisby | 2007-09-24 08:46:03 -0700 (Mon, 24 Sep 2007) | 1 line
- Refactored the central update loop - now easier to work with. Switching from per-framecounts to per-second time periods and moving to OpenSim.ini shortly.
r2006 | tedd | 2007-09-24 06:57:16 -0700 (Mon, 24 Sep 2007) | 1 line
More structural changes to new SE
r2005 | tedd | 2007-09-24 05:49:46 -0700 (Mon, 24 Sep 2007) | 1 line
Reorganized some files
r2004 | lbsa71 | 2007-09-24 05:39:03 -0700 (Mon, 24 Sep 2007) | 1 line
- Long days journey towards night
r2003 | lbsa71 | 2007-09-24 05:19:33 -0700 (Mon, 24 Sep 2007) | 2 lines
- Hotfix for 'properties all the way into the sunset' bug; it just doesn't make sense, but maybe we need to handle agentUpdates form children too.
- Ignored some bins
r2002 | lbsa71 | 2007-09-24 04:45:28 -0700 (Mon, 24 Sep 2007) | 2 lines
- Now login swallows WebException.Timeout; (thanks cfk!)
(we should really implement some nearby/default known-up algorithm here)
r2001 | lbsa71 | 2007-09-24 04:23:01 -0700 (Mon, 24 Sep 2007) | 1 line
- the worlds most insignificant commit
r2000 | lbsa71 | 2007-09-24 04:20:09 -0700 (Mon, 24 Sep 2007) | 1 line
- Applied tleiades patch #435 fixing HttpBaseServer ABEND (thanx!)
r1999 | lbsa71 | 2007-09-24 02:37:40 -0700 (Mon, 24 Sep 2007) | 1 line
- Console output killed the cat. s/cat/sim/
r1998 | lbsa71 | 2007-09-24 02:19:31 -0700 (Mon, 24 Sep 2007) | 1 line
- So, ok, maybe a bit harsh to explode on grid inventory calls.
r1997 | lbsa71 | 2007-09-24 00:53:26 -0700 (Mon, 24 Sep 2007) | 1 line
- Now there's only one UserService
r1996 | lbsa71 | 2007-09-24 00:30:30 -0700 (Mon, 24 Sep 2007) | 3 lines
- Started major restructusing of comms to prepare for better grid and region functionality
- Working towards one shared set of services
- Killed off two projects with very little functionality
r1995 | lbsa71 | 2007-09-23 22:30:03 -0700 (Sun, 23 Sep 2007) | 1 line
- Trying to streamline CommunicationsManager
r1994 | lbsa71 | 2007-09-23 22:20:23 -0700 (Sun, 23 Sep 2007) | 1 line
- reorder and rename
r1993 | lbsa71 | 2007-09-23 22:15:13 -0700 (Sun, 23 Sep 2007) | 1 line
- Encapsulated all CommunicationsManager services
r1992 | lbsa71 | 2007-09-23 21:49:05 -0700 (Sun, 23 Sep 2007) | 2 lines
- Added TryGetAvatarByName
r1991 | lbsa71 | 2007-09-23 19:41:13 -0700 (Sun, 23 Sep 2007) | 3 lines
- CHANGED CONFIG BEHAVIOUR ***
- Changed really strange LocalSettings behaviour with enforcing hard-coded plugin names if none supplied
- UserServices and InventoryPlugin will only load if supplied with filename
r1990 | danx0r | 2007-09-23 19:40:13 -0700 (Sun, 23 Sep 2007) | 1 line
long-lost fixes to physics -- proper physical avatar management on crossings, TP
r1989 | lbsa71 | 2007-09-23 18:31:00 -0700 (Sun, 23 Sep 2007) | 1 line
- Renamed methods on IUserData
r1988 | lbsa71 | 2007-09-23 18:18:45 -0700 (Sun, 23 Sep 2007) | 1 line
- minor renames
r1987 | lbsa71 | 2007-09-23 18:16:21 -0700 (Sun, 23 Sep 2007) | 2 lines
- Renamed stuff on UserManagerBase to get implicit implementation of IUserServices (instead of stubs)
r1986 | lbsa71 | 2007-09-23 16:55:29 -0700 (Sun, 23 Sep 2007) | 3 lines
- Purged 'Regions' code pending Agent layer grok.
- Changed so prims aren't loaded until AFTER parcels.
- The region startup flow is still an ungodly rats nest.
r1985 | sdague | 2007-09-22 11:41:01 -0700 (Sat, 22 Sep 2007) | 4 lines
fix to do hollow prims correctly. Reported from http://bug.opensecondlife.org/view.php?id=394
r1984 | tedd | 2007-09-22 06:15:52 -0700 (Sat, 22 Sep 2007) | 1 line
Stand Alone ScriptEngine: early framework, ongoing planning (don't touch yet, will go through major reorganizing). Still a LOT of things needs to be solved...
r1983 | lbsa71 | 2007-09-20 23:06:31 -0700 (Thu, 20 Sep 2007) | 1 line
- There. I think this concludes todays work on moving stuff to Broadcast()
r1982 | lbsa71 | 2007-09-20 23:00:34 -0700 (Thu, 20 Sep 2007) | 1 line
- Slowly but surely working my way towards Regionality...
r1981 | lbsa71 | 2007-09-20 22:34:40 -0700 (Thu, 20 Sep 2007) | 1 line
- Yeah, I placed Close() in the wrong file. So sue me.
r1980 | lbsa71 | 2007-09-20 22:23:17 -0700 (Thu, 20 Sep 2007) | 3 lines
- Continued work on Region layer
- Added Close() to ScenePresence to remove and destroy PhysicsActor
r1979 | lbsa71 | 2007-09-20 22:04:59 -0700 (Thu, 20 Sep 2007) | 1 line
- Removed unused RegenerateTerrain functions
r1978 | lbsa71 | 2007-09-20 22:00:51 -0700 (Thu, 20 Sep 2007) | 1 line
- Removed unused LandRenegerated flag
r1977 | lbsa71 | 2007-09-20 21:58:40 -0700 (Thu, 20 Sep 2007) | 2 lines
- First example of moving stuff to a Region layer
- Also, changed RegionPresence to 'RegionSubscription' - let's just see where we land with this...
r1976 | lbsa71 | 2007-09-20 20:13:49 -0700 (Thu, 20 Sep 2007) | 5 lines
- Continuing refactoring of presence
* Deleted stub ScenePresence.Body.cs * Added stub Region classes
The idea is to, at first, have every ScenePresence have one RegionPresence, moving code over to it until we can detach the two classes and not have a ScenePresence for every RegionPresence.
r1975 | danx0r | 2007-09-20 19:31:36 -0700 (Thu, 20 Sep 2007) | 1 line
physics-related fixes; should stabilize border crossings
r1974 | lbsa71 | 2007-09-20 19:11:19 -0700 (Thu, 20 Sep 2007) | 1 line
- Removed Unused 'Entity' superclass
r1973 | lbsa71 | 2007-09-20 16:47:32 -0700 (Thu, 20 Sep 2007) | 1 line
- even more renaming and refactoring; the cleaning woman is on call.
r1972 | lbsa71 | 2007-09-20 16:28:08 -0700 (Thu, 20 Sep 2007) | 1 line
- Some more presence refactoring
r1971 | lbsa71 | 2007-09-20 06:04:51 -0700 (Thu, 20 Sep 2007) | 2 lines
Rev 1971 : The Lbsa71 vintage commit
* Refactored to prepare for some serious restructuring
r1970 | lbsa71 | 2007-09-20 00:49:11 -0700 (Thu, 20 Sep 2007) | 3 lines
- moved SceneManager to RegionApplicationBase
- Implemented SceneManager.StopScene() and Scene.Stop()
- Some SimpleApping
r1969 | lbsa71 | 2007-09-19 22:22:18 -0700 (Wed, 19 Sep 2007) | 1 line
- Rewired Touch to route to group/part (Still triggering EventManager as well)
r1968 | lbsa71 | 2007-09-19 22:02:44 -0700 (Wed, 19 Sep 2007) | 2 lines
- Added TryGetAvatar to SceneManager
- Refactored some names for clarity
r1967 | lbsa71 | 2007-09-19 16:16:30 -0700 (Wed, 19 Sep 2007) | 1 line
- A feeble attempt at adding Grid db support to SQLite, just adding some code based on User db. Nothing hot-wired though.
r1966 | lbsa71 | 2007-09-18 21:19:27 -0700 (Tue, 18 Sep 2007) | 3 lines
- Added AddToPhysicalScene and RemoveFromPhysicalScene and added to MakeAvatar and MakeChildAgent respectively
- Removed unused m_child from ClientView
r1965 | lbsa71 | 2007-09-18 17:42:37 -0700 (Tue, 18 Sep 2007) | 2 lines
- Deleted unused RegionManager.cs
- Deleted unused ModuleAPIMethod's
r1964 | lbsa71 | 2007-09-18 17:32:59 -0700 (Tue, 18 Sep 2007) | 1 line
- 'Use format string' ftw
r1963 | lbsa71 | 2007-09-18 17:30:55 -0700 (Tue, 18 Sep 2007) | 2 lines
- Modernized ScriptManager to new interface-based module calls.
- 'remove redundant this qualifier' ftw
r1962 | lbsa71 | 2007-09-18 16:37:43 -0700 (Tue, 18 Sep 2007) | 1 line
- Moved SendLogoutPacket back to IClientAPI.
r1961 | lbsa71 | 2007-09-18 15:12:16 -0700 (Tue, 18 Sep 2007) | 1 line
- Now at least we're not creating physActors for child agents.
r1960 | lbsa71 | 2007-09-18 14:51:09 -0700 (Tue, 18 Sep 2007) | 1 line
- Gave Connectivity some more (manly) love.
r1959 | lbsa71 | 2007-09-18 06:29:16 -0700 (Tue, 18 Sep 2007) | 8 lines
- Yet some more connectivity restructuring
* We now have CloseAllAgents( circuit ) and CloseAllCircuits( agentId ) for great justice ( but alas, still only closing on one single scene - be brave! ) * Login and ConnectionClosed now eventified and moveified awayified * Killed off unused NullClientAPI * Now the client is almost only responsible for its own closing. ( I will get that scene out of there ) * Lookin' good!
r1958 | lbsa71 | 2007-09-18 05:13:44 -0700 (Tue, 18 Sep 2007) | 4 lines
- Handlerized ViewerEffect
- Now there-is-only-client-manager
- First step towards moving Logout and ConnectionClosed out of Client and into something else (which will let us get rid of ClientView reference to ClientManager
- General posititvity, peace, love and understanding
r1957 | lbsa71 | 2007-09-18 02:59:33 -0700 (Tue, 18 Sep 2007) | 2 lines
- Replaced usage of ClientView with IClientAPI
- Some propertification and hideousness of fields.
r1956 | lbsa71 | 2007-09-18 01:55:44 -0700 (Tue, 18 Sep 2007) | 2 lines
- Merged ClientViewBase into ClientView for great justice
r1955 | lbsa71 | 2007-09-18 01:38:21 -0700 (Tue, 18 Sep 2007) | 2 lines
- Made ClientViewBase abstract
- Deleted unused m_consoleRegion
r1954 | danx0r | 2007-09-17 19:38:10 -0700 (Mon, 17 Sep 2007) | 1 line
RemoveAvatar called from scene.cs; implemented in ODE. Still issues with multi-region; see bug 410