Avatarattachments
From OpenSimulator
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{{Quicklinks}} | {{Quicklinks}} | ||
− | + | '''avatarattachments''' ''Records details of items attached to avatars'' (back to [[Database Documentation]])<br /> | |
− | + | <br /><br /> | |
− | '''avatarattachments''' ''Records details of items attached to avatars'' (back to [[Database Documentation]])<br> | + | The current structure of the avatarattachments table is as follows:<br /> |
− | <br><br> | + | <br /> |
− | The current structure of the avatarattachments table is as follows:<br> | + | |
− | <br> | + | |
<table> | <table> | ||
− | <tr><td>Field<br></td><td>Type</td><td>Null</td><td>Key</td><td>Default</td><td>Extra</td></tr> | + | <tr><td>Field<br /></td><td>Type</td><td>Null</td><td>Key</td><td>Default</td><td>Extra</td></tr> |
<tr><td> </td></tr> | <tr><td> </td></tr> | ||
<tr><td>UUID</td><td>char(36)</td><td>NO</td><td></td><td>NULL</td><td> </td></tr> | <tr><td>UUID</td><td>char(36)</td><td>NO</td><td></td><td>NULL</td><td> </td></tr> | ||
Line 15: | Line 13: | ||
<tr><td>asset</td><td>char(36)</td><td>NO</td><td></td><td>NULL</td><td></td><td></td><tr> | <tr><td>asset</td><td>char(36)</td><td>NO</td><td></td><td>NULL</td><td></td><td></td><tr> | ||
</table> | </table> | ||
− | <br> | + | <br /> |
− | <br> | + | <br /> |
− | (back to [[Database Documentation]])<br> | + | (back to [[Database Documentation]])<br /> |
− | + | ---- | |
'''UUID''' | '''UUID''' | ||
− | <br> | + | <br /> |
The UUID of the user holding the attachment. As a user can attach several items to different points and each attached item creates a new row in the table this is not a unique key. | The UUID of the user holding the attachment. As a user can attach several items to different points and each attached item creates a new row in the table this is not a unique key. | ||
− | <br> | + | <br /> |
− | <br> | + | <br /> |
'''Attachpoint''' | '''Attachpoint''' | ||
− | <br> | + | <br /> |
The point of the avatar to which the item is attached decoded as: | The point of the avatar to which the item is attached decoded as: | ||
− | <br> | + | <br /> |
<table> | <table> | ||
− | <tr><td>Value<br></td><td> </td><td>Attachment Point</td></tr> | + | <tr><td>Value<br /></td><td> </td><td>Attachment Point</td></tr> |
<tr><td>1</td><td> </td><td>Chest</td></tr> | <tr><td>1</td><td> </td><td>Chest</td></tr> | ||
<tr><td>2</td><td> </td><td>Head</td></tr> | <tr><td>2</td><td> </td><td>Head</td></tr> | ||
Line 69: | Line 67: | ||
<tr><td>38</td><td> </td><td>HUD Bottom Left</td></tr> | <tr><td>38</td><td> </td><td>HUD Bottom Left</td></tr> | ||
</table> | </table> | ||
− | <br> | + | <br /> |
− | <br> | + | <br /> |
'''Item''' | '''Item''' | ||
− | <br> | + | <br /> |
The UUID of the inventory item attached. | The UUID of the inventory item attached. | ||
− | <br> | + | <br /> |
− | <br> | + | <br /> |
'''Asset''' | '''Asset''' | ||
− | <br> | + | <br /> |
The UUID of the asset referenced by the "item". | The UUID of the asset referenced by the "item". | ||
− | <br> | + | <br /> |
− | <br> | + | <br /> |
− | + | ---- | |
− | (back to [[Database Documentation]])<br> | + | (back to [[Database Documentation]])<br /> |
+ | |||
+ | [[Category:Database]] | ||
[[Category:Database]] | [[Category:Database]] |
Latest revision as of 18:01, 3 March 2012
avatarattachments Records details of items attached to avatars (back to Database Documentation)
The current structure of the avatarattachments table is as follows:
Field | Type | Null | Key | Default | Extra | |
UUID | char(36) | NO | NULL | |||
attachpoint | integer | NULL | ||||
item | char(36) | NO | NULL | |||
asset | char(36) | NO | NULL | |||
(back to Database Documentation)
UUID
The UUID of the user holding the attachment. As a user can attach several items to different points and each attached item creates a new row in the table this is not a unique key.
Attachpoint
The point of the avatar to which the item is attached decoded as:
Value | Attachment Point | |
1 | Chest | |
2 | Head | |
3 | Left Shoulder | |
4 | Right Shoulder | |
5 | Left Hand | |
6 | Right Hand | |
7 | Left Foot | |
8 | Right Foot | |
9 | Back | |
10 | Pelvis | |
11 | Mouth | |
12 | Chin | |
13 | Left Ear | |
14 | Right Ear | |
15 | Left Eye | |
16 | Right Eye | |
17 | Nose | |
18 | Right Upper Arm | |
19 | Right Forearm | |
20 | Left Upper Arm | |
21 | Left Forearm | |
22 | Right Hip | |
23 | Right Upper Leg | |
24 | Right Lower Leg | |
25 | Left Hip | |
26 | Left Upper Leg | |
27 | Left Lower Leg | |
28 | Stomach | |
29 | Right Pectoral | |
30 | Left Pectoral | |
31 | HUD Centre 2 | |
32 | HUD Top Right | |
33 | HUD Top | |
34 | HUD Top Left | |
35 | HUD Centre | |
36 | HUD Bottom Right | |
37 | HUD Bottom | |
38 | HUD Bottom Left |
Item
The UUID of the inventory item attached.
Asset
The UUID of the asset referenced by the "item".
(back to Database Documentation)