LSL Status/Kan-ed11
From OpenSimulator
(Difference between revisions)
m (Robot: Cosmetic changes) |
|||
(5 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
+ | __NOTOC__ | ||
+ | {{Quicklinks}} | ||
+ | <br /> | ||
+ | |||
'''Code:''' | '''Code:''' | ||
Line 5: | Line 9: | ||
vector startPosition; | vector startPosition; | ||
float groundLevel; | float groundLevel; | ||
− | + | ||
default | default | ||
{ | { | ||
Line 53: | Line 57: | ||
} | } | ||
− | '''Status:''' | + | '''Status:''' Working! |
+ | |||
+ | [[Category:Scripts]] |
Latest revision as of 19:29, 3 March 2012
Code:
integer dialog_channel= 427; // set a dialog channel list menu = [ "Go up", "Go down" ]; vector startPosition; float groundLevel; default { state_entry() { // arrange to listen for dialog answers (from multiple users) llListen( dialog_channel, "", NULL_KEY, ""); startPosition = llGetPos(); groundLevel = llGround( startPosition ); } touch_start(integer total_number) { llDialog( llDetectedKey( 0 ), "What do you want to do?", menu, dialog_channel ); } listen(integer channel, string name, key id, string choice ) { vector position = llGetPos(); // if a valid choice was made, implement that choice if possible. // (llListFindList returns -1 if choice is not in the menu list.) if ( llListFindList( menu, [ choice ]) != -1 ) { if ( choice == "Go up" ) { if( position.z < ( startPosition.z + 10.0 ) ) { llSetPos( llGetPos() + < 0, 0, 1.0 > ); // move up } } else if( choice == "Go down" ) { if( position.z > ( groundLevel + 1.0 ) ) { llSetPos( llGetPos() + < 0, 0, -1.0 > ); // move down } } } else { llSay( 0, "Invalid choice: " + choice ); } } }
Status: Working!