Universal Time in OpenSim
From OpenSimulator
(Difference between revisions)
(New page: == OpenSim Standard Time == OpenSim is based on UTC (Coordinated Universal Time) and not SLT (Second Life Time) which is based on PST (Pacific Standard Time). Due to the very nature...) |
(→OpenSimulator Time: Note times in OpenSim normally use viewers time, with variable daylight savings time offset behaviour) |
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| + | __NOTOC__ | ||
| + | {{Quicklinks}} | ||
| + | <br /> | ||
| − | == | + | == OpenSimulator Time == |
| + | OpenSim time zone is set by the viewer's Standard Pacific Standard Time with daylight savings time offset behaviour via the DSTZone setting in Robust.[HG].ini. It may vary between grids. | ||
| − | + | E.g. DSTZone = "America/Los_Angeles;Pacific Standard Time" | |
| + | |||
| + | [[Category:Standards]] | ||
Latest revision as of 03:42, 25 September 2020
[edit] OpenSimulator Time
OpenSim time zone is set by the viewer's Standard Pacific Standard Time with daylight savings time offset behaviour via the DSTZone setting in Robust.[HG].ini. It may vary between grids.
E.g. DSTZone = "America/Los_Angeles;Pacific Standard Time"