Public Trampoline Script

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(Initial update of trampoline script)

Revision as of 16:22, 17 October 2008

float force_amount = 999.0; default {

   collision_start(integer tnum)
   {
       // UnComment this if you want to trigger a sound
       // llTriggerSound("trampoline", 0.5);
       if (llDetectedType(0) & AGENT)
           llPushObject(llDetectedKey(0), force_amount*llRot2Up(llGetRot()), ZERO_VECTOR, FALSE);
   }

}

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