Estate Support
From OpenSimulator
(New page: =SVN r5525 introduced estate support into OpenSim.= Updating to this or a later revison will create estate support in your instance. It will convert the previous settings file to a set of...) |
(→SVN r5525 introduced estate support into OpenSim.) |
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Updating to this or a later revison will create estate support in your instance. It will convert the previous settings file to a set of database tables. | Updating to this or a later revison will create estate support in your instance. It will convert the previous settings file to a set of database tables. | ||
− | On conversion, it will set up an environment as close to what existed before. | + | On conversion, it will set up an environment as close as possible to what existed before. |
− | It auto-creates one estate per region, with default estate | + | It auto-creates one estate per region, with default estate IDs, starting from 100. All new estates will be parented by estate 100 as well. |
It then places the region in it, converts the old region bans to new estate bans for that estate and sets the new estate flags to defaults. | It then places the region in it, converts the old region bans to new estate bans for that estate and sets the new estate flags to defaults. | ||
All the information is saved in the database in new tables, within the region data store. MySQL and SQLite are fully implemented. | All the information is saved in the database in new tables, within the region data store. MySQL and SQLite are fully implemented. | ||
+ | |||
Region settings are now really by region, no longer per instance. | Region settings are now really by region, no longer per instance. | ||
− | This patch causes all regions to revert to the settings from estate_settings.xml. | + | |
− | This will repair the loss of ground textures some people have reported with the last patch. | + | This patch causes all regions to revert to the settings from estate_settings.xml. This will repair the loss of ground textures some people have reported with the last patch. However, per-region settings made with the last patch will revert to the settings from estate_settings.xml. This is a trade off and was done to make the most common migration case more robust. |
− | However, per-region settings made with the last patch will revert to the settings from estate_settings.xml. | + | |
− | This is a trade off and was done to make the most common migration case more robust. | + |
Revision as of 19:30, 17 July 2008
SVN r5525 introduced estate support into OpenSim.
Updating to this or a later revison will create estate support in your instance. It will convert the previous settings file to a set of database tables.
On conversion, it will set up an environment as close as possible to what existed before.
It auto-creates one estate per region, with default estate IDs, starting from 100. All new estates will be parented by estate 100 as well. It then places the region in it, converts the old region bans to new estate bans for that estate and sets the new estate flags to defaults. All the information is saved in the database in new tables, within the region data store. MySQL and SQLite are fully implemented.
Region settings are now really by region, no longer per instance.
This patch causes all regions to revert to the settings from estate_settings.xml. This will repair the loss of ground textures some people have reported with the last patch. However, per-region settings made with the last patch will revert to the settings from estate_settings.xml. This is a trade off and was done to make the most common migration case more robust.