OsGetSittingAvatarsCount
From OpenSimulator
(Difference between revisions)
Line 6: | Line 6: | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
+ | // This is a default state definition | ||
default | default | ||
{ | { | ||
+ | // This event is triggered when the script is first started or reset | ||
state_entry() | state_entry() | ||
{ | { | ||
− | + | // Sends a message to the object owner saying "Script running" | |
+ | llSay(0, "Script running"); | ||
} | } | ||
+ | |||
+ | // This event is triggered when someone touches the object | ||
touch_start(integer num) | touch_start(integer num) | ||
{ | { | ||
− | llOwnerSay(" | + | // Sends a message to the object owner with the count of sitting avatars in the linkset |
+ | llOwnerSay("This linkset has " + (string) osGetSittingAvatarsCount() + " sitting avatars"); | ||
} | } | ||
} | } | ||
+ | |||
</source> | </source> | ||
|description= | |description= |
Latest revision as of 23:10, 5 March 2024
integer osGetSittingAvatarsCount()
integer osGetSittingAvatarsCount(key objectID) | |
returns the number of sitting avatars on the current linkset or on the linkset that includes a prim with UUID objectID. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0 seconds |
Example(s) | |
// This is a default state definition default { // This event is triggered when the script is first started or reset state_entry() { // Sends a message to the object owner saying "Script running" llSay(0, "Script running"); } // This event is triggered when someone touches the object touch_start(integer num) { // Sends a message to the object owner with the count of sitting avatars in the linkset llOwnerSay("This linkset has " + (string) osGetSittingAvatarsCount() + " sitting avatars"); } } | |
Notes | |
This function was added in 0.9.3.0 |