OsGetGender

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Line 20: Line 20:
 
default
 
default
 
{
 
{
     state_entry()
+
     // The touch_start event is triggered when an object is touched by an avatar.
 +
    touch_start(integer total_number)
 
     {
 
     {
         llSay(PUBLIC_CHANNEL, "Touch to see osGetGender usage.");
+
         // Retrieve the gender of the avatar that touched the object using osGetGender().
    }
+
        // llDetectedKey(0) returns the key of the avatar that touched the object.
 +
        string gender = osGetGender(llDetectedKey(0));
  
    touch_start(integer number)
+
         // Display the gender of the avatar.
    {
+
         llSay(0, "Your gender is: " + gender);
         string gender = osGetGender(llDetectedKey(0));
+
         llSay(PUBLIC_CHANNEL, "Your gender is: " + gender);
+
 
     }
 
     }
 
}
 
}
 
</source>
 
</source>
 
}}
 
}}

Latest revision as of 13:12, 3 March 2024

string osGetGender(key id)
Returns a string with one of the following values: "male", "female", or "unknown".

This value is determined by the value selected for the avatar shape in the appearance dialog in the user's viewer.

If that value cannot be found for any reason (avatar is not in the region, improperly formatted key, etc.), "unknown" is returned.

Threat Level None
Permissions Use of this function is always allowed by default
Extra Delay 0 seconds
Example(s)
//
// osGetGender Script Example
//
 
default
{
    // The touch_start event is triggered when an object is touched by an avatar.
    touch_start(integer total_number)
    {
        // Retrieve the gender of the avatar that touched the object using osGetGender().
        // llDetectedKey(0) returns the key of the avatar that touched the object.
        string gender = osGetGender(llDetectedKey(0));
 
        // Display the gender of the avatar.
        llSay(0, "Your gender is: " + gender);
    }
}
Notes
This function was added in 0.8.2-post-fixes
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