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(Additional Terrain Resources: Commented out anotehr broken links)
(Additional Terrain Resources)
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'''TERRAIN EDITING'''  
 
'''TERRAIN EDITING'''  
 
There is now a Plugin made and available for the free program GIMP by Domino Designs which is easy to install and allows you to bring in RAW files and edit them. See http://dominodesigns.info/project/gimpterrain
 
 
GIMP is available free and downloadable at http://www.gimp.org/downloads/
 
GIMP is available for most Operating Systems and Platforms and is User Supported with many features and functions far beyond Terrain Editing.
 
  
 
'''REFERENCES / SUPPLEMENTAL SOURCES amd APPLICATIONS:'''
 
'''REFERENCES / SUPPLEMENTAL SOURCES amd APPLICATIONS:'''

Revision as of 12:09, 26 May 2023

Contents

Content Collections

(Moved to Content Collections)


Artist Documentation

This page contains information about content creation for OpenSimulator including best practices, guides, tools, examples, collaborative projects and of course Creative Commons licensed content.

Discussion group for people interested in creating content for Metaverse: Open Content for Metaverse

Textures

Textures are images used to cover surfaces of 3d models and terrain. Textures can be anything form 1x1 to 1024x1024 images. Most of the textures for buildings, items and clothes are usually 512x512.

Best Practices

Guides

Tools

(Moved to Artist Tools)

Examples

Projects

Content Libraries

(Moved to Content Collections)


Models

Models are 3 dimensional objects which are formed from faces and textures. OpenSimulator supports three types of model: parametrized primitives, and sculpted primitives, and uploaded vertex mesh files.

To learn more about the model types, read the Models page.


Best Practices

How To Upload Mesh

Guides

Tools

(Moved to Artist Tools)


Examples

Biped.jpg

Projects

Content Libraries

Terrain

Currently OpenSimulator terrains consists of heightmap and textures for different directions and heights. OpenSimulator terrain can be imported in raw terrain format from several terrain editor tools.

Best Practices

Guides

Tools

(Moved to Artist Tools)


Examples

Projects

Content Libraries

(Moved to Content Collections)


Additional Terrain Resources

TERRAIN EDITING

REFERENCES / SUPPLEMENTAL SOURCES amd APPLICATIONS: Tweaking

Three easy to use Online Image Splitters

Sounds

Sounds clips can be used within (scripted) objects and as part of gestures. Current OpenSimulator sound formats are PCM WAVE (.wav) 16-bit/44.1KHz/mono or stereo with a maximum length of 10.00 seconds.

Best Practices

Guides

Tools

(Moved to Artist Tools)

Examples

Projects

Content Libraries

(Moved to Content Collections)


Music

Music can be played via parcel media as either streamed or from a single music file.

Best Practices

Guides

Tools

(Moved to Artist Tools)

Examples

Projects

Content Libraries

(Moved to Content Collections)


Animations

Best Practices

Guides

Tools

(Moved to Artist Tools)

Examples

Projects

Content Libraries

(Moved to Content Collections)

Personal tools
General
About This Wiki