OsConsoleCommand
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ZauberExonar (Talk | contribs) (New page: '''osConsoleCommand'''(string command) This function allows an LSL script to directly execute a command to opensim's console. There are no security checks, so it can do anything a user w...) |
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− | + | {{osslfunc | |
+ | |threat_level=Severe | ||
+ | |permissions=false | ||
+ | |delay=0 | ||
+ | |function_syntax=integer osConsoleCommand(string command) | ||
+ | |ossl_example=<source lang="lsl"> | ||
+ | // | ||
+ | // osConsoleCommand Script Exemple | ||
+ | // Author: djphil | ||
+ | // | ||
− | + | integer switch; | |
− | + | default | |
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Touch to see osConsoleCommand usage."); | ||
+ | } | ||
+ | |||
+ | touch_start(integer number) | ||
+ | { | ||
+ | string command = "login disable"; | ||
− | + | if (switch = !switch) | |
+ | { | ||
+ | command = "login enable"; | ||
+ | } | ||
+ | |||
+ | integer result = osConsoleCommand(command); | ||
+ | |||
+ | if (result == TRUE) | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Command \"" + command + "\" executed with success ..."); | ||
+ | } | ||
+ | |||
+ | else | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Command \"" + command + "\" executed without success ..."); | ||
+ | } | ||
+ | } | ||
+ | } | ||
+ | </source> | ||
+ | This would issue a Login Disable command on the console to prevent logins. | ||
+ | |description=This function allows an LSL script to directly execute a command to opensim's console. Even if the function is available, only administrators/gods can successfully execute it. | ||
+ | |||
+ | In addition, one can further restrict this function to only certain administrators/gods. See [[Threat level]] for more information on how to do this. | ||
+ | |||
+ | If the script owner does have the necessary permissions to call this function, then they can do anything someone with direct access to the command console could do, such as changing the avatar passwords, deleting sims, changing the terrain, etc. | ||
+ | |||
+ | This command represents the highest security threat of any OSSL function, giving it a threat level of ''Severe''. | ||
+ | |||
+ | Do not use or allow this function unless you are absolutely sure of what you're doing! | ||
+ | | | ||
+ | }} |
Latest revision as of 17:00, 5 December 2020
integer osConsoleCommand(string command)
| |
This function allows an LSL script to directly execute a command to opensim's console. Even if the function is available, only administrators/gods can successfully execute it.
In addition, one can further restrict this function to only certain administrators/gods. See Threat level for more information on how to do this. If the script owner does have the necessary permissions to call this function, then they can do anything someone with direct access to the command console could do, such as changing the avatar passwords, deleting sims, changing the terrain, etc. This command represents the highest security threat of any OSSL function, giving it a threat level of Severe. Do not use or allow this function unless you are absolutely sure of what you're doing! | |
Threat Level | Severe |
Permissions | Use of this function is always disabled by default |
Extra Delay | 0 seconds |
Example(s) | |
// // osConsoleCommand Script Exemple // Author: djphil // integer switch; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osConsoleCommand usage."); } touch_start(integer number) { string command = "login disable"; if (switch = !switch) { command = "login enable"; } integer result = osConsoleCommand(command); if (result == TRUE) { llSay(PUBLIC_CHANNEL, "Command \"" + command + "\" executed with success ..."); } else { llSay(PUBLIC_CHANNEL, "Command \"" + command + "\" executed without success ..."); } } } This would issue a Login Disable command on the console to prevent logins. |