OsNpcLoadAppearance
From OpenSimulator
(Difference between revisions)
m (Add See Also) |
m (Small script improvement) |
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// | // | ||
// osNpcLoadAppearance Script Exemple | // osNpcLoadAppearance Script Exemple | ||
− | // | + | // Authior: djphil |
// | // | ||
Line 26: | Line 26: | ||
if (osIsNpc(collider)) | if (osIsNpc(collider)) | ||
{ | { | ||
− | + | string notecard = llKey2Name(collider); | |
+ | |||
+ | if (llGetInventoryType(notecard) == INVENTORY_NOTECARD) | ||
{ | { | ||
− | osNpcLoadAppearance(collider, | + | osNpcLoadAppearance(collider, notecard); |
osNpcSay(collider, "Wow cool, i have a new appearance now!"); | osNpcSay(collider, "Wow cool, i have a new appearance now!"); | ||
} | } | ||
Line 34: | Line 36: | ||
else | else | ||
{ | { | ||
− | osNpcSay(collider, "Hmmm, no appearance | + | osNpcSay(collider, "Hmmm, no appearance \"" + notecard + "\" in this primitive ..."); |
} | } | ||
} | } |
Revision as of 12:48, 4 December 2020
osNpcLoadAppearance(key npc, string notecard)
| |
Load appearance from a notecard. This notecard must contain appearance data created with one of the save appearance functions. | |
Threat Level | High |
Permissions | ${OSSL|osslNPC} |
Extra Delay | 0 seconds |
Example(s) | |
// // osNpcLoadAppearance Script Exemple // Authior: djphil // default { state_entry() { llSay(PUBLIC_CHANNEL, "Collide a NPC with this primitive to see osNpcLoadAppearance usage."); llSay(PUBLIC_CHANNEL, "This will load the appearance of the npc only if the appearance notecard has the same name as the npc."); } collision_start(integer number) { key collider = llDetectedKey(0); if (osIsNpc(collider)) { string notecard = llKey2Name(collider); if (llGetInventoryType(notecard) == INVENTORY_NOTECARD) { osNpcLoadAppearance(collider, notecard); osNpcSay(collider, "Wow cool, i have a new appearance now!"); } else { osNpcSay(collider, "Hmmm, no appearance \"" + notecard + "\" in this primitive ..."); } } else { llSay(PUBLIC_CHANNEL, "Only NPC's can collide with me and load a new appearance ..."); } } } | |
Notes | |
This function was added in 0.7.2-post-fixes
An important hint: This function works only for the npc owner. |
See Also:
- osNpcLoadAppearance
- osNpcSaveAppearance