OsNpcGetOwner
From OpenSimulator
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|csharp_syntax= | |csharp_syntax= | ||
|description=Gets the NPC's owner's UUID | |description=Gets the NPC's owner's UUID | ||
| − | |threat_level= | + | |threat_level=None |
| + | |permissions=${OSSL|osslNPC} | ||
| + | |delay=0 | ||
|ossl_example= | |ossl_example= | ||
| − | |additional_info= | + | '''With OS_NPC_CREATOR_OWNED:''' |
| + | <source lang="lsl"> | ||
| + | // | ||
| + | // osNpcGetOwner Script Exemple | ||
| + | // Author: djphil | ||
| + | // | ||
| + | |||
| + | key npc; | ||
| + | |||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see osNpcGetOwner usage."); | ||
| + | llSay(PUBLIC_CHANNEL, "This with the use of the option OS_NPC_CREATOR_OWNED."); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | key toucher = llDetectedKey(0); | ||
| + | vector npcPos = llGetPos() + <1.0, 0.0, 1.0>; | ||
| + | osAgentSaveAppearance(toucher, "appearance"); | ||
| + | npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance", OS_NPC_CREATOR_OWNED); | ||
| + | state hasNPC; | ||
| + | } | ||
| + | } | ||
| + | |||
| + | state hasNPC | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSetTimerEvent(5.0); | ||
| + | } | ||
| + | |||
| + | timer() | ||
| + | { | ||
| + | llSetTimerEvent(0.0); | ||
| + | key npc_owner = osNpcGetOwner(npc); | ||
| + | osNpcSay(npc, "Hello world!"); | ||
| + | osNpcSay(npc, "My owner is: " + (string)npc_owner + " (" + llKey2Name(npc_owner) + ")"); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | osNpcSay(npc, "Goodbye!"); | ||
| + | llSetTimerEvent(0.0); | ||
| + | osNpcRemove(npc); | ||
| + | npc = NULL_KEY; | ||
| + | state default; | ||
| + | } | ||
| + | } | ||
| + | </source> | ||
| + | '''With OS_NPC_NOT_OWNED:''' (It Needs the setting '''AllowNotOwned''' on '''true''' in section '''[NPC]''' of your OpenSim.ini) | ||
| + | <source lang="lsl"> | ||
| + | // | ||
| + | // osNpcGetOwner Script Exemple | ||
| + | // Author: djphil | ||
| + | // | ||
| + | |||
| + | key npc; | ||
| + | |||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see osNpcGetOwner usage."); | ||
| + | llSay(PUBLIC_CHANNEL, "This with the use of the option OS_NPC_NOT_OWNED."); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | key toucher = llDetectedKey(0); | ||
| + | vector npcPos = llGetPos() + <1.0, 0.0, 1.0>; | ||
| + | osAgentSaveAppearance(toucher, "appearance"); | ||
| + | npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance", OS_NPC_NOT_OWNED); | ||
| + | state hasNPC; | ||
| + | } | ||
| + | } | ||
| + | |||
| + | state hasNPC | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSetTimerEvent(5.0); | ||
| + | } | ||
| + | |||
| + | timer() | ||
| + | { | ||
| + | llSetTimerEvent(0.0); | ||
| + | key npc_owner = osNpcGetOwner(npc); | ||
| + | osNpcSay(npc, "Hello world!"); | ||
| + | osNpcSay(npc, "My owner is: " + (string)npc_owner + " (" + llKey2Name(npc_owner) + ")"); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | osNpcSay(npc, "Goodbye!"); | ||
| + | llSetTimerEvent(0.0); | ||
| + | osNpcRemove(npc); | ||
| + | npc = NULL_KEY; | ||
| + | state default; | ||
| + | } | ||
| + | } | ||
| + | </source> | ||
| + | |additional_info=This function was added in 0.7.3-post-fixes | ||
}} | }} | ||
Latest revision as of 09:20, 4 December 2020
key osNpcGetOwner(key npc)
| |
| Gets the NPC's owner's UUID | |
| Threat Level | None |
| Permissions | ${OSSL|osslNPC} |
| Extra Delay | 0 seconds |
| Example(s) | |
With OS_NPC_CREATOR_OWNED:
// // osNpcGetOwner Script Exemple // Author: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcGetOwner usage."); llSay(PUBLIC_CHANNEL, "This with the use of the option OS_NPC_CREATOR_OWNED."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <1.0, 0.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance", OS_NPC_CREATOR_OWNED); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); key npc_owner = osNpcGetOwner(npc); osNpcSay(npc, "Hello world!"); osNpcSay(npc, "My owner is: " + (string)npc_owner + " (" + llKey2Name(npc_owner) + ")"); } touch_start(integer number) { osNpcSay(npc, "Goodbye!"); llSetTimerEvent(0.0); osNpcRemove(npc); npc = NULL_KEY; state default; } } With OS_NPC_NOT_OWNED: (It Needs the setting AllowNotOwned on true in section [NPC] of your OpenSim.ini) // // osNpcGetOwner Script Exemple // Author: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcGetOwner usage."); llSay(PUBLIC_CHANNEL, "This with the use of the option OS_NPC_NOT_OWNED."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <1.0, 0.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance", OS_NPC_NOT_OWNED); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); key npc_owner = osNpcGetOwner(npc); osNpcSay(npc, "Hello world!"); osNpcSay(npc, "My owner is: " + (string)npc_owner + " (" + llKey2Name(npc_owner) + ")"); } touch_start(integer number) { osNpcSay(npc, "Goodbye!"); llSetTimerEvent(0.0); osNpcRemove(npc); npc = NULL_KEY; state default; } } | |
| Notes | |
| This function was added in 0.7.3-post-fixes | |