OsAdjustSoundVolume
From OpenSimulator
(Difference between revisions)
m (Fixed some cut and paste errors) |
(Add new exemples) |
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Line 4: | Line 4: | ||
|permissions=true | |permissions=true | ||
|delay=0.1 | |delay=0.1 | ||
+ | |description=Adjust the volume of attached sound for a prim in a linkset. | ||
|ossl_example=<source lang="lsl"> | |ossl_example=<source lang="lsl"> | ||
− | // Example | + | // |
− | + | // osAdjustSoundVolume Script Example | |
− | integer | + | // |
+ | |||
+ | string sound; | ||
+ | |||
+ | default | ||
+ | { | ||
+ | state_entry() | ||
+ | { | ||
+ | sound = llGetInventoryName(INVENTORY_SOUND, 0); | ||
+ | |||
+ | if (sound == "") | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Inventory sound missing ..."); | ||
+ | } | ||
+ | |||
+ | else | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Touch to hear osAdjustSoundVolume running."); | ||
+ | } | ||
+ | } | ||
+ | |||
+ | touch_start(integer number) | ||
+ | { | ||
+ | float volume = llFrand(1.0); | ||
+ | osAdjustSoundVolume(1, volume); | ||
+ | osPlaySound(1, sound, volume); | ||
+ | llSay(PUBLIC_CHANNEL, "The volume of the primitive (link 1) has been adjusted to " + (string)volume); | ||
+ | } | ||
+ | } | ||
+ | </source> | ||
+ | '''And with uuid:''' | ||
+ | <source lang="lsl"> | ||
+ | // | ||
+ | // osAdjustSoundVolume Script Example | ||
+ | // | ||
+ | |||
+ | string sound = "ed124764-705d-d497-167a-182cd9fa2e6c"; | ||
default | default | ||
Line 13: | Line 50: | ||
state_entry() | state_entry() | ||
{ | { | ||
− | + | if (osIsUUID(sound)) | |
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Touch to hear osAdjustSoundVolume running."); | ||
+ | } | ||
+ | |||
+ | else | ||
+ | { | ||
+ | llSay(PUBLIC_CHANNEL, "Invalid uuid detected ..."); | ||
+ | } | ||
} | } | ||
− | + | touch_start(integer number) | |
{ | { | ||
− | float volume = ( | + | float volume = llFrand(1.0); |
− | osAdjustSoundVolume( | + | osAdjustSoundVolume(1, volume); |
− | + | osPlaySound(1, sound, volume); | |
+ | llSay(PUBLIC_CHANNEL, "The volume of the primitive (link 1) has been adjusted to " + (string)volume); | ||
} | } | ||
− | }</source> | + | } |
− | + | </source> | |
|additional_info=This function was added in 0.9.0.1 | |additional_info=This function was added in 0.9.0.1 | ||
}} | }} |
Revision as of 14:59, 1 December 2020
osAdjustSoundVolume(integer linknum, float volume)
| |
Adjust the volume of attached sound for a prim in a linkset. | |
Threat Level | This function does not do a threat level check |
Permissions | Use of this function is always allowed by default |
Extra Delay | 0.1 seconds |
Example(s) | |
// // osAdjustSoundVolume Script Example // string sound; default { state_entry() { sound = llGetInventoryName(INVENTORY_SOUND, 0); if (sound == "") { llSay(PUBLIC_CHANNEL, "Inventory sound missing ..."); } else { llSay(PUBLIC_CHANNEL, "Touch to hear osAdjustSoundVolume running."); } } touch_start(integer number) { float volume = llFrand(1.0); osAdjustSoundVolume(1, volume); osPlaySound(1, sound, volume); llSay(PUBLIC_CHANNEL, "The volume of the primitive (link 1) has been adjusted to " + (string)volume); } } And with uuid: // // osAdjustSoundVolume Script Example // string sound = "ed124764-705d-d497-167a-182cd9fa2e6c"; default { state_entry() { if (osIsUUID(sound)) { llSay(PUBLIC_CHANNEL, "Touch to hear osAdjustSoundVolume running."); } else { llSay(PUBLIC_CHANNEL, "Invalid uuid detected ..."); } } touch_start(integer number) { float volume = llFrand(1.0); osAdjustSoundVolume(1, volume); osPlaySound(1, sound, volume); llSay(PUBLIC_CHANNEL, "The volume of the primitive (link 1) has been adjusted to " + (string)volume); } } | |
Notes | |
This function was added in 0.9.0.1 |