OsNpcShout
From OpenSimulator
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|delay=0 | |delay=0 | ||
|function_syntax=osNpcShout(key npc, integer channel, string message) | |function_syntax=osNpcShout(key npc, integer channel, string message) | ||
| − | |||
|description='''npc''' shouts '''message''' on the given '''channel'''. | |description='''npc''' shouts '''message''' on the given '''channel'''. | ||
| + | |ossl_example=<source lang="lsl"> | ||
| + | // | ||
| + | // osNpcShout Script Exemple | ||
| + | // Authior: djphil | ||
| + | // | ||
| + | |||
| + | key npc; | ||
| + | |||
| + | default | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSay(PUBLIC_CHANNEL, "Touch to see osNpcShout usage."); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | key toucher = llDetectedKey(0); | ||
| + | vector npcPos = llGetPos() + <-1.0, 0.0, 1.0>; | ||
| + | osAgentSaveAppearance(toucher, "appearance"); | ||
| + | npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); | ||
| + | state hasNPC; | ||
| + | } | ||
| + | } | ||
| + | |||
| + | state hasNPC | ||
| + | { | ||
| + | state_entry() | ||
| + | { | ||
| + | llSetTimerEvent(5.0); | ||
| + | } | ||
| + | |||
| + | timer() | ||
| + | { | ||
| + | llSetTimerEvent(0.0); | ||
| + | osNpcShout(npc, PUBLIC_CHANNEL, "Hello world!"); | ||
| + | osNpcShout(npc, PUBLIC_CHANNEL, "I Love OpenSimulator!"); | ||
| + | osNpcShout(npc, PUBLIC_CHANNEL, "The Open Source Metaverse!"); | ||
| + | } | ||
| + | |||
| + | touch_start(integer number) | ||
| + | { | ||
| + | osNpcShout(npc, PUBLIC_CHANNEL, "Goodbye!"); | ||
| + | llSetTimerEvent(0.0); | ||
| + | osNpcRemove(npc); | ||
| + | npc = NULL_KEY; | ||
| + | state default; | ||
| + | } | ||
| + | } | ||
| + | |||
| + | </source> | ||
|additional_info=This function was added in 0.7.4-post-fixes | |additional_info=This function was added in 0.7.4-post-fixes | ||
}} | }} | ||
'''See Also''' | '''See Also''' | ||
| + | * [[osNpcWhisper]] | ||
* [[osNpcSay]] | * [[osNpcSay]] | ||
* [[osNpcSayTo]] | * [[osNpcSayTo]] | ||
| − | * [[ | + | * [[osNpcShout]] |
Revision as of 06:55, 29 November 2020
osNpcShout(key npc, integer channel, string message)
| |
| npc shouts message on the given channel. | |
| Threat Level | High |
| Permissions | ${OSSL|osslNPC} |
| Extra Delay | 0 seconds |
| Example(s) | |
// // osNpcShout Script Exemple // Authior: djphil // key npc; default { state_entry() { llSay(PUBLIC_CHANNEL, "Touch to see osNpcShout usage."); } touch_start(integer number) { key toucher = llDetectedKey(0); vector npcPos = llGetPos() + <-1.0, 0.0, 1.0>; osAgentSaveAppearance(toucher, "appearance"); npc = osNpcCreate("ImYour", "Clone", npcPos, "appearance"); state hasNPC; } } state hasNPC { state_entry() { llSetTimerEvent(5.0); } timer() { llSetTimerEvent(0.0); osNpcShout(npc, PUBLIC_CHANNEL, "Hello world!"); osNpcShout(npc, PUBLIC_CHANNEL, "I Love OpenSimulator!"); osNpcShout(npc, PUBLIC_CHANNEL, "The Open Source Metaverse!"); } touch_start(integer number) { osNpcShout(npc, PUBLIC_CHANNEL, "Goodbye!"); llSetTimerEvent(0.0); osNpcRemove(npc); npc = NULL_KEY; state default; } } | |
| Notes | |
| This function was added in 0.7.4-post-fixes | |
See Also
- osNpcWhisper
- osNpcSay
- osNpcSayTo
- osNpcShout